CategoryMagic The Gathering

Angels and Archons: Reanimator in Standard

Everyone loves playing with fatties. The only thing better is cheating to get your fatties into play even sooner, which brings me to the archetype that has fascinated players – competitive and casual alike – since the golden age of Magic and the printing of Animate Dead… Reanimator.

Drafting With Rich #21

Back on the mean streets of Ravnica, we continue Rich Hoaen’s excellent step-by-step drafting series. As usual, Rich shares each and every pick from an RGD draft, from one to forty-five, then gives us a brief overview of his deck and final performance. For a more detailed deconstruction, visit the forums! Rich will be back tomorrow with a detailed overview analysis article examining the results from the first fifteen drafts in the series… be sure to tune in!

The Remie Rundown: Coldsnap Blue and White

With Coldsnap finally here, seeing play at the highest level of the game, Jeroen Remie brings us his detailed rundown of the hits and misses from the New Set On The Block. Today he examines the White and Blue cards, rating each for both Limited and Constructed play. He tackles the other cards later this week, and concludes with an article packed with fresh ideas and forthright opinions. Get the complete Coldsnap rundown, from one of the most respected Pros in the game!

Ideas on Triple Coldsnap

Josh presents an overview of triple Coldsnap draft. This past weekend saw fireworks at both Grand Prix St Louis and Grand Prix Malmo, the first events to see the format in high-level action. With US Nationals on the horizon, the format is open for examination. Josh shares his picks for the top cards in each color, and discusses a number of interesting archetypes presented by the fabled Lost Set of Ice Age Block…

The Weekly Guild Build

Read The Ferrett... every Monday at
StarCityGames.com!This week’s article discusses the raging debates among proofreaders, then answers the question that’s on everyone’s lips: “Can someone who doesn’t play Magic edit a Magic article properly?” And if arcane discussions of grammar aren’t enough to get your mouths drooling, this article features a control deck in Ravnica Limited, plus one of the best “Winning the unwinnable game” stories ever!

Selecting 10th Edition – Forgotten Ancient and Time Stop!

Mr Knutson is AWOL this week, but he leaves his case in the able hands of Pugg Fuggly. The Mighty Pugg has much to say, and you’d be hard-pressed to ignore his claims. So, who will YOU vote for?

SCG Daily – Brass Man Examines Stax

Andy “Brass Man” Probasco rounds out his excellent series of daily articles with a look at his SCG Power 9 Charlotte Top 8 deck. It worked for him… could it work for you?

Coldsnapped — Coldsnap Limited Dissected

Evan shares some of his preliminary thoughts on the Coldsnap Draft format, bringing some fresh ideas and unusual theories to the table. Travelling to St Louis or Malmo? Maybe Evan has the tips and tricks for you…

Magical Hack: Second Thoughts on Drafting Coldsnap

Read Sean McKeown... every Friday at
StarCityGames.com!

After a week of Drafting triple Coldsnap, Sean revisits the archetype with fresh eyes. A week is a long time in politics… is it long enough to break down any preconceived notions on the newest Limited format? Sean reveals all…

Drafting With Rich #20

As we’ve a feast of Premium content today, we’ve decided to give open access to the latest installment of Drafting with Rich! As usual, he presents each pick of his draft, from pick one to pick forty-five, and appends a brief overview on his final deck and performance. For a more detailed draft deconstruction, come join the forums!

Coldsnap In Limited: The Green Cards

ColdsnapFresh from tackling the Red cards, Julien forges deep into the pine-forests of Coldsnap Green. Sure, we all know that Ohran Viper is strong for Constructed, but does it pack a Limited punch? Does the Ronom Hulk actually smash? And are Into the North and Boreal Druid really high picks in triple Coldsnap draft? Julien reveals all…

Like an Icicle at a Gunfight, Part II: Can Steam Vents Melt the Icicle?

Last week, Mike introduced us to his latest Standard creation… the Icicle. Fueled by raw card advantage from Scrying Sheets and Sensei’s Divining Top, it posted excellent results against the aggresive decks in the metagame. Today’s article deals with the control matchups… in one of the most interesting and innovative matchup articles you’ll ever read. Think you’ve got Mike pegged? Think again…

Drafting Triple Coldsnap

With two Grand Prix tournaments, in Malmo and St Louis, happening this weekend, and both featuring triple Coldsnap drafting for their Day 2 play, Nick Eisel brings us a timely article examining some of the tricks and traps of Magic’s newest Limited format. By now, of course, we’re pretty sure that Snow does, in fact, Matter… but what other information do we need to break through the ice?

Jeff Cunningham’s Coldsnap Review, Part 5: Blue and Wrap-Up

ColdsnapJeff concludes his in-depth look at the cards of Coldsnap with an inspection of the Blue offering. Will Vexing Sphinx take flight in the Standard metagame? Will Martyr of Frost find a home? Jeff also shares his thoughts on the set as a whole, and its place in the Magic archives…

Tribal Knowledge: Thawed And Ready For War

I’m throwing a curve ball at you today. I had expected to provide another in-depth discussion of a smaller tribe on my way to a new deck. Instead, I got excited to give a Tribal-focused look at Coldsnap. Surprise!