Daily Digest: How To Steal Wins
Punishing Fire is a great tool in Legacy for beating up on creature decks, and so is the Counterbalance / Terminus shell powered up by Sensei’s Divining Top. What if we put all of these things together?
Punishing Fire is a great tool in Legacy for beating up on creature decks, and so is the Counterbalance / Terminus shell powered up by Sensei’s Divining Top. What if we put all of these things together?
This past week has been full of all sorts of new information, and Shaun takes a look at the new mulligan rule, the new set, and the meta-issues of being good at the game and keeping our community good for the game.
BBD isn’t quite ready to talk about Magic Origins in Standard yet, but there’s way more in Magic going on right now and he’s here to discuss Organized Play changes, how hard it is to figure out what’s good, and the balance between bringing new players on board and keeping the game “pure.”
Modern is a surprisingly wide-open format right now, and Gerry takes a powerful deck from that second or third tier of archetypes, Gifts Control, to test out in today’s video!
Mark has been working on Magic Origins Standard all weekend since the complete spoiler broke, and wants to share just a few of his first builds as he showcases just how deep this set is turning out to be.
Matt Higgs always has an angle, and for Magic Origins right now it’s the advantages inherent to the unsung color of Magic, artifacts. He has not one but two completely-colorless decks to try for Standard, check them out!
Only in Legacy can an all-but-forgotten Tier Three archetype show up and put two players in the same Grand Prix Top Eight. Just when you think it’s solved, things shift on you at least a little – that is why it’s such an awesome format!
The ballots for this year’s class of the Magic: the Gathering Hall of Fame have gone out, and Mark Herberholz joins us for his look at the top candidates for induction in this year’s #MTGHOF class.
Abe thinks Chandra is the worst planeswalker in Magic Origins, and everyone knows red is the worst color in Commander – but taking two “worsts” and making a strong deck out of it anyway is the kind of challenge Abe loves.
Carsten Kotter isn’t quite comfortable with his deck choice for Grand Prix Lille, and he showcases his metagame analysis and deck options while synthesizing something new for the event!
In today’s Versus Video, Todd Anderson and Tom “The Boss” Ross get to work on Magic Origins Standard by testing out Jeskai Tokens against a new Naya Ramp build!
Brian continues his quest to build a strong Modern deck around honest green creatures, and today’s video showcases an aggressive take on Abzan that really puts Siege Rhino to work as well as take advantage of the power of Wilt-Leaf Liege!
Magic Origins has a whole lot to offer everyone, but red mages in particular seem to have gotten a pretty sweet deal. Patrick looks at all of the different ways to use these new cards in Standard, to best judge their comparative worth.
It’s amazing how complicated a Modern deck can be if you let it, and Anthony’s new favorite deck in the format is a complex mix of nested dependencies and hidden opportunity costs that is just a real deckbuilder’s paradise to work on.
We’ve seen all sorts of powerful and popular Standard decks make their way into Modern, and now it’s The Aristocrats’s turn. Check out one clever mage’s plan to sacrifice things for fun and profit!