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SCG Daily – A Deck a Day: Quoz’s Revenge

What will the dice bring today? I doubt today’s deck can top yesterday’s Battlewagon-power fest, but can Abe at least equal it? They say a cook is only as good as his ingredients. What will Abe’s ingredient be?

Pancakes and Meatballs at GP: Madison

I’ll be honest with you. I couldn’t think up a title for this article, but I wanted something more interesting than “Grand Prix Madison Report 2006,” and this was the first thing that came to mind. I guess I must be hungry or something; nothing relating to pancakes or meatballs actually happened (to us) at this tournament.

SCG Daily – A Deck a Day: Oh, My Keldon

Do you dream of attacking with an unstoppable creature? Ever wanted to swing with the largest monster possible? Do you aspire to smash face with a ridiculously powerful beast?

If so, Abe’s your guy. A monster that beats with a six figure power? How can you not read this?

Maybe It Is As Simple As Black and White: Orzhov Control in Post-Honolulu Standard

While I was following the Honolulu coverage, I was immediately drawn to the presence of Dimir House Guard present in the large number of Orzhov-based control decks. These control decks were utilizing the Temporary Solution idea of having multiple maindeck tutor targets that were versatile against the field (Wrath, Fetters), as well as singletons or silver bullets. It was a brilliant strategy.

Magic Online Musings: This Week on MTGO #8

Read The Blisterguy... every Wednesday at
StarCityGames.com!

The blisterguy is ill this week… but he’s still done his best to put virtual pen to virtual paper. From the isolation of his sick-bed, he brings you the bare bones of the Magic Online metagame. Why does he do it, if he feels so low? Because he loves us all that much.

SCG Daily – A Deck a Day: Orcs Away!

Hark! Forsooth, ‘tis Tuesday, and I have returned for thy daily repast of deck. Thine eyes do shine at the mention of this holy artifice that doth so consume thy time. Thou art welcome to share mine table as we break forth new ground with yonder cards.

From Right Field: Code White! Code Black! — The Orzhov Preconstructed Deconstruction, Part 1

Read Chris Romeo... every Tuesday at
StarCityGames.com!

Fresh from his precon experiment with the Gruul deck, Chris attempts the same with the Orzhov offering. Will it succeed? Will it fail? Will there be cheesecake? Read on to find out…

Learn From The Best

Who let the pros get their hooks into Standard? Don’t they know Zoo is bad, and that control is always the best strategy in this format? I mean, what kind of craziness is it that leads to a deck that runs dudes who attack for three taking the top 8 of a format? I mean… what the hell? Who listens to the pros?

Guilty pleasure time: I do.

Food For Thought: Mono-White UrzaTron

I’ve just had one of those moments. This happens to me often. Particularly when a new set arrives. I wonder just exactly what the emotion is – euphoria? Elation? Wonderment? There’s an intangible something that goes off in my head, and it just exploded.

I have seen the next big thing.

SCG Daily – A Deck a Day: Time Waits for No Man

This week I decided to try an experiment for my weeklies, because I like challenges and experiments. I have my trusty d100 with me. I am going to roll, and then take the rolled number card in alphabetical order from a random expansion set. Make sense? Probably not, but let’s do it anyway.

Are You Playing A Threat?

Have you had the pleasure of watching your Dark Confidant get hit with a Mogg Fanatic and then getting your Scrubland get destroyed by a Wasteland? Only to watch your opponent run you over with a horde of goblins that you have no way of stopping? If you are playing a deck in Legacy that plans to win with creatures, you need to ask yourself one important question – are you playing a threat?

The Weekly Guild Build: The Ferrett’s Not In Right Now…

Read The Ferrett... every Monday at
StarCityGames.com!This week, The Ferrett pulls open one of those tricky pools that you don’t mind getting but you hate building, with strong cards in every color. So assuming that he doesn’t eeny-meenie-miney-moe it, how does he decide? Plus, some thoughts on mana curves, a confirmation of a Nick Eisel tip, and a request that you help Ferrett cure his vampirism!

Gathering the Magic: How To Find Real-Life People to Play With

It’s an article on the fundamental problem of Magic: what do you do when you don’t have anyone to play with, and you want the company of real-life pals? Fortunately, Bruce has had some experience in starting up Magic groups from scratch, and he’s willing to share his expertise with you!

Magical Hack: Going From Suck To Blow

Read Sean McKeown... every Friday at
StarCityGames.com!

In this week’s edition of Magical Hack, Sean takes a look at Team Constructed. By concentrating on the all-important dual lands, he shares his thoughts and insights on the team dynamic and presents some exciting ideas on how to get the most from the format.

Food For Thought: Green/White Aggro in Standard

The standard beats package should be – according to Heezy Street – Kird Ape and Scab-Clan Mauler, with Giant Solifuge and Scorched Rusalka somewhere in the midst. No doubt those guys are fantastic – good enough to run over Owling Mine like it wasn’t even there, and good enough to win Forty Grand – but good enough today?