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Food For Thought: Simic Serow – UG for Standard

You’ve spent last few months slaving over the intricacies of this game we call Magic. You’ve been building delicious-looking decks all on your lonesome and, then, when said decks crumple up before Heartbeat, that Heeziest of streets, or — God forbid — both, you’ve been forced to mix them into the fruity filling of that humble pie you’re working on. I know how it is. Trust me, I’ve been there.

From Right Field: The Secret (Force) Weapon – Mono-Green for Regionals

Read Chris Romeo... every Tuesday at
StarCityGames.com!

Chris shares his latest creation… a deck that’s been bringing him success for the past few months. In a world of guild alignment and multi-color mayhem, can a mono-colored deck really cut the proverbial mustard? Read on to find out…

Legacy’s Latest #2 – How to Build an Anti-Creature Deck

In my last article, I wrote about how to build creature decks. I probably should not have done that. The truth is, I really hate creature decks. I don’t have the right knowledge and skillsets to play them correctly, and they have a sort of foul odor to them.

SCG Daily – RGD Sealed Dissected #1

With the release of Dissension, we’ve finally got all ten guilds of Ravnica represented in what has been one of the most challenging Sealed blocks of all time. The tension between playing (mostly) consistent three-color builds and powerful but shaky four-color builds makes for exciting games. This week I’ll be poring over a new build each day.

The Weekly Guild Build: Fill The Air

Read The Ferrett... every Monday at
StarCityGames.com!At the prerelease, it all came down to fliers — lots of fliers, or lots of flier defense. Considering that this weekend had the release tournaments with two packs of juicy Dissension, I was not expecting that to change much.

U/R Control: The Other Steam Vents Deck

Recently, I played in Flores’s Deckade book signing tournament. I made Top 8 with Vore, my only blemish in the Swiss being a first round loss to Beautiful Struggle Mark Young piloting Tron. However, my tournament came to an abrupt end in my Top 8 match, against Luis Neiman playing Wafo-Tapa Control. Let me tell you this match was among the biggest blowouts imaginable. The only way I could conceivably gain an advantage (short of him mulliganing to five) would be if I had a perfect draw…. on the play.

Magical Hack: A Second Look At Drafting With Dissension

Read Sean McKeown... every Friday at
StarCityGames.com!

As a result of his intensive RGD drafting – helping friends who are qualified for Pro Tour Prague – Sean has reached some interesting conclusions about the skills needed to succeed at the new format. How do you rate the Eidelons? Do you think drafting three colors is the strongest strategy? After reading this fine article, you may just change your mind…

SCG Daily: A Chasm I Helped Create

When I started writing for StarCityGames, I was an intelligently ignorant fellow. I was well-versed in many aspects of Magic, but when it came to the things I was ignorant about, my vanity knew no bounds. And one of those things I did not comprehend was the Tournament Mentality.

The Kitchen Table #130: The Quest for the Perfect Token

Read Abe Sargent... every Thursday at
StarCityGames.com!

In this highly entertaining article, Abe takes us through his own personal odyssey… his relentless and harrowing search for the World’s Perfect Token. If you’ve ever put a 1/1 Saproling token into play, you’ll be sympathetic to his plight…

Dissension In The Ranks: A Look At Four Standard Decks, Post-Dissension

Dave presents us with not one, not two, not three… but four Standard decklists. Updating the stronger archetypes in the current Standard with new cards from Dissension, this article is a fine springboard from which to plan your respective Regional assaults.

SCG Daily: The Secret Of StarCityGames.com’s Success

My boss, Pete Hoefling, is a slave driver. What makes it all the more remarkable is that the slaves whip themselves. But why do we work so hard? Why does StarCityGames.com p0wnnz0r me so?

Food For Thought: Azorius Aggro

I’m back after a period of Dissension goodness, and I’m sure you’re no stranger to its ilk. As I write this, the site is mired in set reviews and predictions. I figure I’ll give you less of the former and more of the latter because, as we well know, “but it’s good in Limited” is one of the worst sins a Magic writer can ever make. Today I’m going to lay down a great deck from the same guild that seems geared for anything but. Do you know who’s the beatdown in Azorius?

Magic Online Musings: This Week on MTGO #13

Read The Blisterguy... every Wednesday at
StarCityGames.com!

Blisterguy takes stock of the series so far, and presents new readers with an explanation of all those weird numbers… He also takes us through a 175-player MTGO Premier Event.

SCG Daily: Why Reporting Is So Bad

My minor in college was journalism, and I loved it. I’d taken every “newspaper writing” course I could lay my hands on, so I’d heard all about the problems involved with freedom of the press and the confidentiality of sources. But covering Pro Tour: New Orleans showed me another side of journalism, one that hadn’t been brought up in class, and it was only then that I realized why the news we see so uniformly bad.

Yawgmoth’s Whimsy # 145: Dissension in Multiplayer, Part I

It is the season for set reviews. A deluge of opinions, praise and diatribes is pouring down on Craig like a monsoon with double strike. Every blowhard out there is hammering their keyboards to shower you with brainstorms (and light drizzles). I’ll add to these widely scattered phenomena — my take is, of course, multiplayer and casual.