CategoryMagic The Gathering

Cube Holistic Wisdom – The Importance Of Four Mana

Four mana is a critical turning point for aggro, control, and midrange decks. Today, Usman Jamil imparts his cube wisdom on the four-mana slot in Cube.

Ooze Deck Wins?

Bennie Smith builds some more evolved version of his Grimgrin, Corpse-Born Ooze deck for Standard. If you’re looking for something crazy and fun to do in Standard, check this out!

Worlds And Adversarial Playtesting

Brian Kibler reflects on his 2011 performance and explains the best way to get to the best deck through adversarial playtesting.

Leveled Thinking

Chris Mascioli expands on the idea of “leveled thinking,” made famous by David Sklansky in his poker book. Which level are you playing on?

Two Decks For Worlds

Marijn Lybaert did not have a successful last Worlds, but he did find two decks that, with some patching up, could be excellent choices for your next Standard or Modern event. Check out U/W Humans and U/B Control.

Flores Friday – What Can We Learn From See And Em?

The following two situations come up in many tournaments. What’s worth talking about in these cases is how the players handle them and use uncommon ways to produce stellar results.

Constructed Criticism – Illusions III

The Worlds landscape has changed Standard drastically yet again. To fight the newest enemies, Todd Anderson has some updates for St. Louis in a week, as well as tips for making the right play with the deck.

Winter Is Coming

Lord Tywin LSVnister and his men have just seized the Magic Kingdoms in the battle at San Francisco. However, there are many other Houses to choose in this Game of Thrones.

Yo! MTG Taps! Episode 87 – Crucible Of Worlds

Joey goes to San Francisco for the World Championships! He talks with Trick Jarrett and Jesse “Smitty” Smith as well as Patrick Chapin in this episode of one of the best MTG Podcasts on the web.

Play To Win The Tournament

Drew Levin discusses decks like Tempered Steel and why they are worse in Top 8s with revealed decklists and more sideboarded games. Whether it’s Standard or Legacy, know how to build your linear strategies.

Worlds

Worlds may be over, but there’s an Open in St. Louis as well as the Invitational left. Read Gerry’s thoughts for Standard and Modern to stay one step ahead.

Compulsive Research – The Most Horrible Fates Of Magic

It’s neither sweet nor fitting for a creature to die for a planeswalker, but that’s the game we play.

Exploring Wolf Run Black

If we were to play a Standard tournament next week, what key features should a deck possess in order to be successful? Here, Jon Agley tries to encompass those features in a new version of Wolf Run Ramp.

Standard Metagame At Worlds

Michael Martin does an overall metagame analysis of Worlds, as well as a “winners” metagame analysis based on the 4-2 or better decks from Standard. Check which decks under/overperformed before SCG Open: St. Louis.

SCG Classic – Pondering Brainstorm

Published more than a year ago, this ode to Brainstorm is still incredibly relevant today, on whatever level of the game you are on. Reread this amazing article on proper Brainstorming.