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A League of Your Own: How To Increase Tourney Attendance

The peasant Magic idea works well in cases where local participation is low. Let’s take my store’s attendance as an example: Prior to the opening, it was zero – the big goose egg. In following weeks, the store had six players in playing Magic on our Saturday league opening, then twelve the following one, then twenty by the third week!

Mixed kNuts: Yo-Ho! Yo-Ho! A Pirate’s Life For Me!

ARRR! Ted celebrates his ascension to a StarCity Featured Writer by giving an excellent”How-To” Guide on being effectively rogue. Sure, you can be rogue and still suck… But how do you turn your suck rogue decks into tourney-smashing winners?

All The Bells And Whistles

Even if you’re playing a card-for-card copy of the latest PT winner, you’re still playing your own deck. How? Daniel examines the thumbprints that we all leave on our cards.

Double Or Nothing: One Casting Cost Goodness

“For a long time, testing seems to have shown me that four cantrips seems to be like playing an extra two lands – but am I really right?” Jim goes stat-crazy in an attempt to figure out how Opts, Peeks, and Sleight of Hands affect your draws!

Hurting Cats

And so I ask you, the Magic community, a critical question that has never been answered in Magic before or since: What makes a team win? Help me find one of the core fundamentals of Magic that the Lucky Seven never answered.

C-3 and OBC

Bennie attended the Central Championships – the ccgprime.com-sponsored Midwest tournament where Type 2 and OBC met head-to-head. So how did Bennie do?

My Limited Experience

“You’re smart, though. You learn fast. How hard could attending your first tournament three days after you learned to play be?” “That brings me to my problem, Jack.” “What’s that?””It turns out I suck.”