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Setting the Stage for Standard: Mono-Blue for a New Standard, Part Two

StarCityGames.com writer Mike Flores pioneered the current renditions of Mono-Blue Control decks in Standard, and Gabriel Nassif recently took the deck in a slightly different direction at French Regionals. What does Kyle think about Nassif’s new version and how has MUC been faring in his testing of the new metagame, particularly against the supposedly problematic Tooth and Nail matchup? The Boddy knows…

April Fools’ Week: The Winner, And Next Week’s Challenge!

This week’s April Fools’ Challenge started slow, but brought in some great combos as the week progressed. Matthew Lubich’s Leery Fogbeast + Flaring Pain combo was good for a laugh, as was Arjan van Houwelingen’s clever use of Magical Hacker. And then on Friday, we had Andrew Lubich’s amusing Nono-Green Deck, as well as Jon Maske’s attempt to bring cards to life.

But I’m a sucker for Magic history — and not only did Luis Almeida walk us through R&D’s greatest mistakes, but he managed to meld non-erratated cards into a darned fine deck. Thus, Luis wins the $20 prize!

So what’s next week’s Casual Challenge?

Crap Rare Craziness.

If you’ve been paying attention, Abe Sargent’s been picking five crap rares at random and building creative decks around them. We want you to take the most pathetic cards in Magic and turn them into killing machines… or at least funny decks. Remember, as it says in our article guidelines, “I don’t want just decklists.” You have to provide an explanation of how you built the deck and how it plays. Send your crap rare challenge into Mail us at https://sales.starcitygames.com/contactus/contactform.php?emailid=2 and try for your chance at the $20 prize!

Vengeance: A Paper or Plastic Redux

Flores is on the warpath today and his target is none other than a certain Featured Writer on this very site. What made Mike so mad and what does he have to say about it? Check inside my friends, check inside.

Mixed kNuts: Teddy Card Game Goes Premium

So today was the day – I was all set to go Premium with a stunning amount of data and make a big splash in our amazing writers pool. Then I broke the part of the site that makes Premium “Premium” and now all you freeloaders loyal readers get to read the hotness for free. Enjoy it while it lasts…

Final Curtain

Look, if we could tell you what this is actually about, we would, but your guess here is as good as ours.

The Top 10 Ben Bleiweiss Articles of All Time

About Ben Bleiweiss: Ben Bleiweiss is one of the most popular Magic writers on the internet, if you include everybody. Aside from failing to make Day 2 on the Pro Tour seven times, Ben managed to choke the one time he did make the second day in Mainz, going 0-2-1 the last draft table to finish in 24th place. When he’s not presiding over his duties as janitor of StarCityGames.com, Ben has been known to be a part of the Wizard Pro Tour coverage team, where he is ranked first worldwide in fetching McDonalds for Josh Bennett and the R&D staff.

SCG Daily – Doctor’s Note

I am writing to you to inform you that one of your employees, Mr. Daniel Paskins, has recently been placed in my care, and therefore will not be able to write his regular articles for your website in the near future.

Do Zombie Chickens Taste Like Brains?

I have to admit I haven’t exactly treated graves with the respect they deserve. I remember being three or four years old and trying to dig into a relative’s grave with a tiny plastic shovel because I wanted to sit in her lap one last time. I am pleased to announce, however, that these days my abuses are confined to graveyards in the game of Magic. I am more pleased to announce that I have developed yet another deck that abuses the graveyard in an incredibly efficient manner: Tombstoned!

Interaction 101

Apparently some Internet writers don’t know the difference between interactive and non-interactive cards. Looks like it’s time for Professor Mike to teach another lesson.

SCG Daily – I Make the Card

I won’t ever get to go to the Invitational, so I can only try to fulfil this objective by proxy. But most players at one time or another have thought about designing their own cards (including some people who have designed whole expansions), so humor me while I explain which Red card I would make, if I had the opportunity.

Learning From The Flaws Of Aggro Decks In Vintage – What They Did Right

My last article talked about the basic flaws in aggro decks and why they were historically annihilated. Now I’ll to try to help you out a bit when constructing an aggro control / combo deck for Vintage. We’ll start by breaking down some of the more successful aggro decks of the past and see what can be applied to today’s models.