The Road to Regionals — The Meta, and Reverse-Engineering U/W Control

In today’s installment of our Road to Regionals series, Nathan takes a look at the evolving metagame, giving us a rundown of the decks to beat complete with the pros and cons of each. On top of this, he presents an interesting Blue/White control build that may be the key to success in the traditionally aggro-dominated Regionals tournaments. If you like your Magic games to progress past turn 6, then it could be the deck for you…



The Ferrett struggles with – gasp – real life Magic as he awaits the release of MODO Dissension so he can crawl back into his cool, fluorescent-lit cave. And in doing so, he opens up a pack of cards that provide, as is depressingly usual, a host of options to play with but no strong singular theme….