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Sealed Revealed 5: RGD Cardpool #1

The next Sealed PTQ season is just around the corner… it’s time to pull our socks up and delve deep into the colorful horror of Ravnica Block Sealed Deck! Today, Craig presents the first of a new Sealed Revealed series, investigating the highs and lows of a select seventy-five. All the guilds are now available, leading to a plethora of tricky decisions. It’s a fiendish build, no doubt… what would you do?

The Road to Regionals – The Beautiful Struggle: Inside the Rakdos Studio

Magic the Gathering Regionals! Regionals are approaching fast… are you prepared? If not, then let Mark introduce you to his Rakdos Hellbent deck! Dissension brought us many powerful, aggressive cards, with the Rakdos guild teaching us that our hand is a resource just like any other: a resource which can be spent. As the Standard metagame takes a metaphorical shape, our “Road to Regionals” series will spread the tech that’ll keep you all one step ahead of the opposition!

From Right Field: The Secret (Force) Weapon – Mono-Green for Regionals

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Chris shares his latest creation… a deck that’s been bringing him success for the past few months. In a world of guild alignment and multi-color mayhem, can a mono-colored deck really cut the proverbial mustard? Read on to find out…

Food For Thought: Simic Serow – UG for Standard

You’ve spent last few months slaving over the intricacies of this game we call Magic. You’ve been building delicious-looking decks all on your lonesome and, then, when said decks crumple up before Heartbeat, that Heeziest of streets, or — God forbid — both, you’ve been forced to mix them into the fruity filling of that humble pie you’re working on. I know how it is. Trust me, I’ve been there.

SCG Daily – RGD Sealed Dissected #2

In every Sealed pool, there is one true build. One that, taking out the issue of play style preference, is the best. Remeber, there’s always a right play and a wrong play. The optimal play is not always the one you expect it to be… but there is always a right play and a wrong play. (In the case of Sealed builds, there are many, many, many wrong plays.) That’s what this series hopes to illustrate.

The Weekly Guild Build: Fill The Air

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StarCityGames.com!At the prerelease, it all came down to fliers — lots of fliers, or lots of flier defense. Considering that this weekend had the release tournaments with two packs of juicy Dissension, I was not expecting that to change much.

Match-Up Analysis: Meandeck Ichorid vs. Control Slaver

Meandeck Ichorid versus Control Slaver: a battle of the Vintage Titans! In this mammoth article, Stephen runs through seven… yes, seven… sample games between the two Vintage giants. Lending his considerable academic mind to each and every twist and turn, the matchup is comprehensively analysed. A must for all fans of Magic’s most powerful format, and excellent preparation for those attending the June SCG Power 9 tournaments!

SCG Daily – RGD Sealed Dissected #1

With the release of Dissension, we’ve finally got all ten guilds of Ravnica represented in what has been one of the most challenging Sealed blocks of all time. The tension between playing (mostly) consistent three-color builds and powerful but shaky four-color builds makes for exciting games. This week I’ll be poring over a new build each day.

Legacy’s Latest #2 – How to Build an Anti-Creature Deck

In my last article, I wrote about how to build creature decks. I probably should not have done that. The truth is, I really hate creature decks. I don’t have the right knowledge and skillsets to play them correctly, and they have a sort of foul odor to them.

SCG Daily: A Chasm I Helped Create

When I started writing for StarCityGames, I was an intelligently ignorant fellow. I was well-versed in many aspects of Magic, but when it came to the things I was ignorant about, my vanity knew no bounds. And one of those things I did not comprehend was the Tournament Mentality.

Remie’s Review: Dissension Constructed and Limited – Blue/Artifact/Land

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Jeroen concludes his Dissension musings with a look at the Blue cards, the Artifacts, and the Lands. Of course, we all want to crack those twenty dollar shocklands… but what other cards will see constant play in the coming months? To round things off, Jeroes also brings us his Top Ten Dissension cards for Constructed play.

Magical Hack: A Second Look At Drafting With Dissension

Read Sean McKeown... every Friday at
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As a result of his intensive RGD drafting – helping friends who are qualified for Pro Tour Prague – Sean has reached some interesting conclusions about the skills needed to succeed at the new format. How do you rate the Eidelons? Do you think drafting three colors is the strongest strategy? After reading this fine article, you may just change your mind…

U/R Control: The Other Steam Vents Deck

Recently, I played in Flores’s Deckade book signing tournament. I made Top 8 with Vore, my only blemish in the Swiss being a first round loss to Beautiful Struggle Mark Young piloting Tron. However, my tournament came to an abrupt end in my Top 8 match, against Luis Neiman playing Wafo-Tapa Control. Let me tell you this match was among the biggest blowouts imaginable. The only way I could conceivably gain an advantage (short of him mulliganing to five) would be if I had a perfect draw…. on the play.

Shooting From The Hip: Doing the Math and Playing to Win

When preparing for a tournament, do you do all you can to ensure you take home the prize? Do you approach each match with the correct mindset? Or have you lost before you’ve laid your first land? With extensive theoretical examples based on the Team Standard format, Mike shows us how doing the math – and playing to win – will help us improve our game tenfold.

SCG Daily: The Secret Of StarCityGames.com’s Success

My boss, Pete Hoefling, is a slave driver. What makes it all the more remarkable is that the slaves whip themselves. But why do we work so hard? Why does StarCityGames.com p0wnnz0r me so?