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The Kitchen Table #242 – Unearthed Arcana II

Read Abe Sargent every week... at StarCityGames.com!
Thursday, July 17th – Today’s article is the third installment of The Magic Role-Playing Game. The last article was published back in January, so I felt it was time for another supplement. The Magic RPG is my most popular work. I suspect that it will endure for a long time, and it’s my favorite contribution to the game. I have had people tell me that playing The Magic RPG has changed their Magic gaming experience forever, and I am humbled by this.

Tribal Thriftiness #32 – Adventures in Eventiding

Read Dave Meeson every week... at StarCityGames.com!
Thursday, July 17th – What do a stairway taller than the Empire State Building, a too-long lunch at Long John Silver’s, and a fourth Tarmogoyf have in common? If you, somehow, guessed “Eventide Prerelease,” you’re right!

Feature Article – Eventide Examined

Read Feature Articles every week... at StarCityGames.com!
Wednesday, July 16th – Eventide is here (in theory), and everyone is looking for a Limited edge in the new and upcoming format. Today, Pro Tour Top 8 competitor Marijn Lybaert brings us the thoughts from the Belgian jury, with four top professionals sharing their thoughts on the new common cards on the block…

Peebles Primers – Eventide in Limited

Read Benjamin Peebles-Mundy every week... at StarCityGames.com!
Wednesday, July 16th – With Eventide fresh in everyone’s minds, and the Constructed applications of the new cards and mechanics slowly filtering through our collective unconsciousness, Benjamin Peebles-Mundy takes a break from the sixty-card formats for a stroll through the forty-card farmlands. He brings us his preliminary rankings for the best commons by color, and shares a few tips and tricks picked up at the prerelease…

You Lika The Juice? – The Casually Competitive Sides of Eventide

Read Bennie Smith every week... at StarCityGames.com!
Wednesday, July 16th – The Eventide spoiler is out, and ‘tis the season for set reviews. While you’ll be getting the Spike-side view from the Premium gang, and the casual review from some of the free side regulars, I figure I’d go ahead and give my takes on it too.

Chatter of the Squirrel – Organizing Prereleases

Read Zac Hill every week... at StarCityGames.com!
Wednesday, July 16th – A key element of the “acquisition process” that, it appears, has been one of WoTC’s many buzzwords for 2008, is making the process of playing in a tournament as fun as possible for the people that choose to do so. A well-run event provides an air of professionalism to Magic that suggests the people behind the game really do know what they are doing.

Limited Lessons – Eventide First Impressions

Read Nick Eisel... at StarCityGames.com!
Tuesday, July 15th – We all had fun at the Eventide prerelease this past weekend, but now it’s time to knuckle down to the serious work of evaluating the new cards for Limited play. Nick Eisel brings us his preliminary impressions on single cards and new strategies for forty-card Magic. If you’re looking for an edge in your next draft, look no further!

Deconstructing Constructed – Thoughts on Eventide

Read Josh Silvestri every week... at StarCityGames.com!
Tuesday, July 15th – Today I’ll be going over some thoughts on Eventide, and its impact on Block and possibly Standard. I’ll also recap some of my thoughts on the impact of cards I saw in Limited play at the prerelease this past weekend.

The Main Phase, Episode 10 – (Insert Eventide Pun Here)

Read Reuben Bresler every week... at StarCityGames.com!
Tuesday, July 15th – This past weekend, in my continuing effort to qualify for Pro Tour: Berlin, I traveled to Detroit for a PTQ. I decided that for the rest of the season, as I said a few weeks ago, I would be battling with Kithkin.

Removed from Game – The Rules of Miserable, Part 1

Read Rich Hagon every week... at StarCityGames.com!
Tuesday, July 15th – Many believe that everyone has a Purpose in life, a true Reason they are called upon to walk the Earth. Many of us have pondered what possible Purpose Rich Hagon has, and what degenerative logic could have led to his existence. Now, at last, he believes he knows, for he is a man on a mission, a man in search… of Miserable.

Insider Trading – U.S. Nationals is Coming!

Tuesday, July 15th – U.S. Nationals is coming, and what does that mean for Ben? The last huzzah of several Time Spiral block (and Coldsnap) cards! Find out which cards Ben thinks you should trade off now, and which cards will hold their value after they’ve rotated out of Standard!

Innovations – Thoughts on Eventide: I Kissed A Girl And I Liked It

Read Patrick Chapin every Monday... at StarCityGames.com!
Monday, July 14th – Eventide is here, in spirit if not quite in body. With the Block Constructed PTQ season continuing apace, and Standard gaining relevance due to approaching Nationals events, Patrick “The Innovator” Chapin looks at some of the exciting cards that get his creative juices flowing.

So Many Insane Plays – A Two-For-One Eventide Set Review

Read Stephen Menendian every week... at StarCityGames.com!
Monday, July 14th – With the prerelease behind us, it’s time to rattle through the completed card list and pick out those card that inspire innovation. Today’s So Many Insane Plays sees Vintage World Champion Stephen Menendian examine Eventide for standout options in both Vintage and the more casual Type 4…

The Riki Rules – Mirror, Mirror… Who’s The Most Confusing Card Of Them All?

Read Riki Hayashi every week... at StarCityGames.com!
Monday, July 14th – A full 189 players showed up to do battle for a slot to Berlin on the Fifth of July. After just a few rounds we discovered that Mirrorweave is hands down the most rules intensive card in this Block format. Let’s just hand it the Humility Award now.

Unlocking Legacy – From Here to Eternity

Read Legacy articles every week... at StarCityGames.com!
Monday, July 14th – This story begins with an announcement that was posted on The Source by Chris Lennon (Volt) advertising a Legacy tournament in Vancouver, WA. People start discussing the possibility about driving out to the tournament. This suggestion seemed to be joke at first. Driving across the country to play in Magic tournament where even if you win you can’t make more than equivalent of 200 dollars is pure madness. Or is it?