Flow of Ideas – Having a Sick Time in Hawaii

Thursday, June 11th – When we last left our hero, Grand Prix: Seattle had just ended and the quest for a tuned block decklist was in its final legs. To complicate matters, it was the week before finals, and the GP the week prior had left several University final projects uncompleted, meaning they still had to be done before venturing to Hawaii…














Monday, June 8th – Last week, I discussed Patrick Chapin’s Three Stages of Game Development and how they apply to multiplayer Magic. And today, we’ll discuss how those stages apply to everyone’s favorite topic in multiplayer Magic: politics.