What You Need To Know About Modern
Want some advice for the Modern PTQ season? Patrick Chapin is the man to ask. He examines the metagame online for clues into the future.
Want some advice for the Modern PTQ season? Patrick Chapin is the man to ask. He examines the metagame online for clues into the future.
Justin Parnell talks about a way to cube that he considers the most skill-intensive way to play Magic: Rotisserie Draft. For a fun look into the format, read this article.
Jeremy Neeman takes his first article of the new year to review both his strengths and weaknesses in Magic. What are yours?
I’ve been doing my homework for the Modern season. For this week and next, I’ll be taking a look at basically every single deck in Modern. That is no exaggeration.
Wes Wise is a buyer for StarCityGames.com and has been trading Magic cards for a long time. He’s learned some lessons the hard way, but he shares them with you so you don’t have to do the same.
Mike Flores reveals a truly interesting mono-blue deck for Modern. It’s got some really spicy numbers like Delver of Secrets, Vedalken Shackles, and Remand. Fun!
2011 was a tumultous year for Magic: The Gathering. Brian Kibler learned a lot about preparing for tournaments, with the birth and death of Caw-Blade, the new Modern format, and much more.
It appears control is not as dead as Brad had thought; he’s found an Esper Control deck that can actually hang with the big boys in Standard.
Bennie Smith goes through all the rares and mythics of Standard to look for hidden gems. Which of these cards do you think deserves to see more play?
Now that the new year is upon us, Jonathan takes the time to reflect on how he can improve himself both in and out of Magic. What’s the next step for Watchwolf?
Gerry Thompson, breaking it once again, but this time with Mortarpod. He’s got two different takes on equipment-themed decks in this article for Standard, so check it!
If you want to break into Legacy without breaking the bank, this article is for you. These six decks are competitive but easy on the wallet.
Ashleys talks about cognitive dissonance and how it hinders players who want to win more, as well as how it can explain why people cheat and justify it to themselves.
If you’re a fan of playing games with more than two people, you know the rules don’t work quite the same way. Abe Sargent explains how to win in games where diplomacy and multiplayer dynamics factor in.
I was wholly inspired to build an EDH deck because of a single card: Parallectric Feedback. It may be my first step towards a “Your Tears Sustain Me†deck, which means I could be slipping toward the dark side.