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Lessons From Bob Maher

What did michaelj end up playing at Regionals? How did he do? Why, after all these years, is he still looking to The Great One for inspiration in his play? The answers to all these questions and more are just a click away.

May-June Type One Metagame Breakdown

You know the drill people. Pip steps up and compiles the numbers, and then teaches you things about the Vintage metagame you can only learn from his analysis, and you can only find his analysis here at StarCityGames.com.

It’s Back – Five-Color Green in CBS Draft

It seems like at least once a block, Five-Color Green turns into not only a decent strategy, but a dominant one. Today Nick provides the details on how to draft the latest rendition of what can be a very powerful archetype.

The Origins of Zvi

How exactly does one go from geeky chess club kid to Pro Tour champion and now employee of Wizards of the Coast R&D? Was he bitten by a radioactive mosquito? Or perhaps struck by a bolt of lightning? Today Zvi shares the story of his Magical origins including providing readers with some of his earliest deck designs.

Mox and Nail — A Florida Regionals 2nd Place Report

Tired of hearing about Tooth and Nail yet? I’m sure everyone is, but the list I’m sharing with you today is somewhat different from the traditional, bland, boring, uninspired build and it earned me a slot at U.S. Nationals.

Walk Like a Savior – The First CBS Draft Walkthrough

As I could not make it to Regionals this year, most of my recent play has been in drafts of the new Champions-Betrayers-Saviors variety. I am liking this format a great deal more than I did CCB – I couldn’t really comment on whether it’s a better format, but I know that I’m far more comfortable with it. That probably has something to do with the frequency of my drafts, which is way up, and as a result I’m in a much better position to comment upon drafts than I was a few months ago. The finer Limited writers on this here site here haven’t been quite as aggressive with the new tech as I was expecting, which is a shame, but I’m more than willing to fill the gap. That’s right, kids – I draft more, and you benefit!

Finding the Gifts Deck

Gifts Ungiven was just an overhyped, underpowered Fact or Fiction clone. Or that’s what we thought in the beginning. Now it’s the engine for most of the best control-combo decks in Vintage, but what build is the correct one? As usual, the conclusions I come to in this article may be a bit off the beaten path, but man do they make a good deck.

Common Knowledge – Saviors Commons in Draft

While the rest of you are recovering from your Regionals hangover, we thought this would be a good time to remind you that Saviors of Kamigawa debuts on Magic Online this week. The Cak is there for you today, stepping up to the plate with a complete review of all Saviors has to offer in the commons slot as well as some advice on the Top 5 commons in each color and analysis of how the archetypes change in CBS.

Joshie Green v.Final

The finalized list for Joshie Green, complete with sideboarding guide. ‘Nuff said.

Tech Baby, Tech Baby 1, 2, 3, 4

Knutson covers the final shifts in the metagame, tells you what deck he’d be playing this weekend, produces his well-tested Rats decklist, gives you attack plans for all the major decks in the format, and delivers a final Hall of Fame ballot that may surprise you. What more could you ask for?

A Bunch of Topics

In today’s article, Flores curses the ground Wakefield and his Joshie Green deck walk on, tells you what his metagame choice for Regionals would be, and goes to extensive lengths to explain his Hall of Fame ballot.

The Beautiful Struggle: Tramampoline!

Magic: the Gathering Regionals Tech at StarCityGames.com!You know that Mono-Blue Urzatron deck that everyone and their dog has been playing at Friday Night Magic and on Magic Online? Well Mark took the idea and ran with it, trying to see if it was possible to come up with something incredibly saucy just in time for Regionals. Did it work? There’s only one way to find out!

Magical Hack: Decision 2005!

Magic: the Gathering Regionals Tech at StarCityGames.com!After setting the metagame and then breaking it down again in his previous articles, today Sean gives you three metagame decks to choose from, each one a bit off the beaten path. With so many new decks and new builds coming to the fore in the last week, can you afford not to read these articles?

Good Magic / Bad Manners or How to Belch your Way to Nationals

Magic: the Gathering Regionals Tech at StarCityGames.com!You think you’ve seen Goblin Charbelcher decks for Standard? Well you ain’t seen nothin’ like this!

VHS, Betamax and DVD: MWS, Apprentice and Magic Online

Master Mowshowitz examines all your online Magical gaming options and comes up with some surprising verdicts about the form versus the function of the various programs.