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May-June Type One Metagame Breakdown

You know the drill people. Pip steps up and compiles the numbers, and then teaches you things about the Vintage metagame you can only learn from his analysis, and you can only find his analysis here at StarCityGames.com.

Okay, so when I submitted the last article to Knut right before SCG P9 VII Richmond and included the prediction that Fish was just going to be a flash-in-the-pan comeback, I was definitely asking to fall on my own sword. But, um, “uncle”? Seriously, guys, you can stop now. Point proven.


8 events totaled (51,56,70,81,87,110,174,391 players)

11 Fish (3,4,4,5,5,6,6,7,7,7,8)

5 TPS (1,2,4,4,8)

5 Stax (1,6,6,7,8)

4 Gifts Ungiven (1,2,3,6)

4 Control Slaver (1,2,4,8)

4 Sensei, Sensei (2,4,5,5)

3 Ravager (Workshop)(3,3,4)

3 MUD (2,4,8)

3 Psychatog (1,6,8)

2 Food Chain Goblins (1,3)

2 Dragon (1,5)

2 Workshop Slaver (2,5)

2 Oath of Druids (5,6)

2 Cerebral Assassin (5,7)

2 Bazaar Madness (6,8)

1 U/G/w Threshold (1)

1 5/3 (5C)(2)

1 Zombie Infestation (2)

1 Rector Sensei (3)

1 Tinker (3)

1 Workshop Mask (3)

1 3C Control (7)

1 7/10 Split (7)

1 U/R Phid (7)

1 ? (8)


That is a lot of Fish, despite the almost total upheaval of the archetype’s plan from last year’s famous Marc “Robert E. Lee” Perez. Chalice of the Void, finally turned from its traditionally sinister employment in prison decks, is now fulfilling its promise of protecting the little guy even better than the too-slow Null Rod. A completely new slate of creatures has been chosen. What I can add to this sweeping victory of little 1/1 and 2/2 creatures is a counter-strategy. What decks have dodged the bullet?


Metagame Occurrence (by percentage of all T8 decks)

(Decks appearing once or twice in the course of the year are sometimes excluded.)

Jun, Jul, Aug, Sep, O-N, D-J, Feb, Mar, Apr, M-J.

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _1.8, _0.0 U/B Control

_1.8, _0.0, _0.0, _0.0, _1.3, _2.5, _0.0, _1.8, _0.0, _1.6 3C Control

19.6, _9.7, _7.5, 10.9, _1.3, _1.3, _5.7, _8.9, _3.6, _0.0 4C Control

_1.8, _1.4, _7.5, _7.8, 10.0, _7.5, _8.0, 10.7, _3.6, _6.3 Control Slaver

_5.4, _2.8, _2.5, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 GAT

10.7, _8.3, _2.5, _9.4, _5.0, 12.5, _4.6, _8.9, _1.8, _4.7 Psychatog

_0.0, _2.8, _0.0, _6.3, _1.3, _2.5, _8.0, _5.4, _3.6, _0.0 Landstill

_0.0, _0.0, _5.0, _6.3, _0.0, _0.0, _0.0, _3.6, _1.8, _0.0 Mono-Blue

_0.0, _0.0, _0.0, _0.0, 12.5, 12.5, _8.0, _3.6, _7.1, _3.1 Oath of Druids

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _3.6, _0.0 Oath Salvagers (Drain)

_0.0, _0.0, _0.0, _0.0, _1.3, _2.5, _0.0, _0.0, _0.0, _0.0 Salvagers

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _1.6 U/rPhid

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _1.8, _1.8, _6.3 Sensei, Sensei

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _1.8, 10.7, _6.3 Gifts Ungiven (Drain)

39.3, 25.0, 25.0, 40.7, 32.4, 38.8, 34.3, 46.5, 39.4, 30.3 TOTAL Drain archetypes*


Jun, Jul, Aug, Sep, O-N, D-J, Feb, Mar, Apr, M-J.

_8.9, 11.1, 15.0, 12.5, _5.0, 13.8, 11.4, 12.5, 10.7, _7.8 TPS

_0.0, _0.0, _0.0, _0.0, _1.3, _1.3, _0.0, _0.0, _0.0, _0.0 Doomsday

_0.0, _0.0, _2.5, _1.6, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 DeathLong

_0.0, _0.0, _0.0, _0.0, _0.0, _1.3, _0.0, _0.0, _0.0, _0.0 Meandeck Tendrils

_5.4, _1.4, _2.5, _0.0, _2.6, _0.0, _0.0, _0.0, _3.6, _0.0 Belcher

_0.0, _0.0, _0.0, _0.0, _0.0, _2.5, _0.0, _1.8, _0.0, _0.0 Rector

14.3, 12.5, 20.0, 14.1, _8.9, 17.7, 11.4, 14.3, 17.9, _7.8 TOTAL Ritual Archetypes


Jun, Jul, Aug, Sep, O-N, D-J, Feb, Mar, Apr, M-J.

_7.2, _2.8, 12.5, _6.3, 10.0, _1.3, _2.2, _3.6, _0.0, _1.6 5/3

_1.8, _0.0, _2.5, _0.0, _1.3, _2.5, _0.0, _0.0, _3.6, _1.6 7/10 Split

_0.0, 13.9, _2.5, _6.3, _7.5, _6.3, _8.0, _1.8, _5.4, _4.7 MUD / wMUD

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _1.8, _4.7 Ravager (Workshop)

_3.6, _6.9, 10.0, _4.7, 10.0, 10.0, 11.4, 12.5, _5.4, _7.8 Stax

_1.8, _0.0, _2.5, _0.0, _1.3, _0.0, _0.0, _0.0, _0.0, _0.0 TnT

_0.0, _0.0, _0.0, _0.0, _0.0, _1.3, _0.0, _0.0, _0.0, _1.6 Workshop Mask

_3.6, _4.2, _2.5, _1.6, _0.0, _1.3, _4.6, _0.0, _1.8, _3.1 Workshop Slaver

18.0, 27.8, 32.5, 18.9, 30.2, 22.7, 26.2, 17.9, 19.8, 25.1 TOTAL Workshop Archetypes


Jun, Jul, Aug, Sep, O-N, D-J, Feb, Mar, Apr, M-J.

_5.4, _6.9, _0.0, _4.7, _3.8, _0.0, _0.0, _1.8, _1.8, _3.1 Bazaar Madness

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _3.6, _0.0 Bazaar Replenish

_8.9, _5.6, _2.5, _6.3, _6.3, _6.3, _5.7, _0.0, _5.4, _3.1 Dragon

_0.0, _0.0, _0.0, _1.6, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Oshawa Stompy

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _8.9, _1.8, _3.1 Cerebral Assassin

14.3, 12.5, _2.5, 12.6, 10.1, _6.3, _5.7, 10.7, 14.4, _9.3 TOTAL Bazaar Archetypes


Jun, Jul, Aug, Sep, O-N, D-J, Feb, Mar, Apr, M-J.

_0.0, _6.9, 10.0, _4.7, _3.8, _1.3, _5.7, _3.6, _5.4, 17.2 Fish

_0.0, _2.8, _0.0, _0.0, _1.3, _0.0, _0.0, _0.0, _0.0, _0.0 Kiodo CounterBurn

_0.0, _0.0, _2.5, _0.0, _0.0, _0.0, _0.0, _0.0, _1.8, _0.0 U/G Madness

_0.0, _9.7, 12.5, _4.7, _5.1, _1.3, _5.7, _3.6, _7.2, 17.2 TOTAL Null Rod Archetypes


Jun, Jul, Aug, Sep, O-N, D-J, Feb, Mar, Apr, M-J.

_7.2, _0.0, _0.0, _0.0, _3.8, _2.5, _1.1, _1.8, _0.0, _3.1 FCG / Gobvantage

_1.8, _0.0, _0.0, _0.0, _1.3, _0.0, _1.1, _0.0, _0.0, _0.0 Vengeur Masque

_0.0, _1.4, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Goblin Sligh

_5.4, _4.2, _0.0, _0.0, _1.3, _0.0, _1.1, _0.0, _0.0, _0.0 Affinity

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _1.1, _1.8, _0.0, _0.0 Sligh

_0.0, _0.0, _0.0, _3.1, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0 Modular

_0.0, _0.0, _0.0, _0.0, _1.3, _1.3, _0.0, _0.0, _0.0, _0.0 R/G Beats

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _1.8, _0.0 Oath Salvagers (no Drain)

_0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _0.0, _1.8, _1.6 Rector Sensei (no Drain, no Ritual)

14.4, _5.6, _0.0, _3.1, _7.7, _3.8, _4.4, _3.6, _3.6, _4.7 TOTAL Other Archetypes


Conventional wisdom has long described for us the merits of Workshop decks against Fish, and now we have a direct empirical backup for that, metagame-wide. Fish decks (still in the Null Rod category because the world isn’t quite ready for a “miscellaneous confusing Fish strategies” category) occupied 10% more of the metagame, almost precisely the amount that Mana Drain decks suffered. Workshop decks made a similar, smaller swap with Dark Ritual decks. The American metagame is now, as near as I can tell, composed of the following important elements: (1) Fish, (2) Tinker decks, (3) Goblin Welder decks (or formerly Welder-based Stax decks). There are obviously lots of smaller archetypes to consider, but I think that these are the most important.


Oath is a diminishing consideration because most of the Fish decks are playing White, and that means Swords to Plowshares. Some skilled Oath players can win through a card that is far from a hoser, especially with the smaller Angels in the sideboard, but most people will be deterred from playing the archetype under these conditions. Darksteel Colossus was in a quarter of all the decks in these eight Top 8s, and it’s going up over time. Zvi even thinks Fish should play it. Few creatures are more prevalent besides a couple of the Fish choices and Welder. In other words: less enchantment removal, more Swords to Plowshares is an appropriate metagame choice.


Among the popular-but-not-always-attention-getting creatures that appear more often than Colossus in the last two months are Sundering Titan (17 decks) and Triskelion (21 decks; Trike appeared in the highest numbers of any non-Fish creature, see below). The former mostly encourages you yet again to wait as long as possible to break fetchlands, and avoid the temptation to play the rainbow, while the latter is primarily of concern if you are playing Fish or leaning really hard on your Welders. Despite their attention deficit in the presence of Colossus the cover girl, it’s important to watch for both of them unless your deck walks all over Workshops.


One news item missed by most was the temporary blast of Sensei combo before the Fish backlash punished post-Trinisphere Mana Drain designers for relying on plans that are optimized for beating hard counters rather than artifact obstacles. Make a note in the back of your mind for yet another unsung, international victory of the Hadley deck designers, and dig up the decklists from these T8s when Fish’s success subsides.


06302005stanton1.jpg

Everyone knows that Type One decks have a lot of things in common, especially when you look at a family of different but substantially overlapping decks like TPS, Gifts, and Control Slaver. Now that I have discovered the power of spreadsheets to reveal to me things in an Oracle of Delphi sort of way (yes, Knut, I finally took your advice and stopped using just Notepad), I will probably spend more time in each of these metagame analyses rooting through them for some kind of meaning.


Chalice of the Void was one of the clear shifts this month. It’s not historically unique for it to be the most popular artifact, but it is a new thing for it to exceed Brainstorm and tie with Island for fourth most-played card. It was in thirty decks, almost half of the global Top 8 decks. (Sadly, this means that Mono-Red Burninator will not be my deck of choice any time soon, with almost thirty one-mana spells.) This is obviously connected to the Fish epidemic, but it is also part of the refocus of Workshop decks now that Trinisphere isn’t the central lock component. Between both of those, you have to expect your 0-2 mana spells to be a significant liability often enough that you should have a plan B.


Another number that struck me was Boseiju, which is not appearing very widely at all. Even in April it was only at 0.72 copies per Top 8, now down to 0.25 with the diminished presence of Gifts decks. With two copies even though four Gifts and four Control Slaver decks appeared, that’s a pretty decisive verdict on the card’s efficacy for the moment. Players would do well to note, though, that Peter Olszewski came in second at SCG P9 VIII Rochester with Boseiju in the sideboard as a mirror-breaker, so don’t count it out entirely. (The Canadians are always right!)


Meanwhile, 66% (42 out of 64 decks) used basic Islands, and you all know what that means. (Hint: Pirate Ship is the new Morphling.) Wasteland, distant second only to The Force in this article’s card counts, should be less potent in the face of that, but it’s hanging on strong at 15.9 copies per Top 8. In April, Wasteland was at a twelve-month low of 10.9 copies per Top 8, leading to my glorious prediction of Fish’s disappearance. What was missing from that puzzle is that Fish plays different cards against different decks. Even if it’s not possible to destroy all the lands of a Tinker deck, Fish emphasizes cutting off parts of the deck’s strategy with Chalice/Null Rod, Meddling Mage, and possibly trying to cut off Black with the available Strip Mine/Wastelands. Against Workshop decks that aren’t as affected by Chalice (and even Null Rod, except for a mana problem on land-light draws), Wasteland is still hot stuff for keeping the high-production lands off the table. Still, the Rainbowy Fish decks (discussed next) can get away with cutting back from four Wastelands if they need to, as long as they have some other plan for Workshop opponents.


Fish decks have not only transitioned from Null Rod to Chalice and Aether Vial, they’ve flipped a lot of creature slots, too. Grim Lavamancer, once the jewel of the crown, was only in four out of eleven Fish decks. Meddling Mage (8/11) was almost as pervasive as Mishra’s Factory (10/11). Notably absent: Rootwater Thief (0/11) and Waterfront Bouncer (1/11). These were probably less successful because they are much less thrilling against Workshop aggro decks – eliciting a “thank you for wasting two mana” and “thank you for bouncing my Triskelion”, respectively – than against Mana Drain decks, where Fish is already strong. Gorilla Shaman (3/11) was unpopular, partly due to Red losing out to White in this archetype, partly due to the preference for two-power creatures to accelerate kills.


It's spelled 'Teh Hotness'

Speaking of killing implements, Umezawa’s Jitte (2/11), should probably have appeared more than it did. FYI, it is the hotness. Despite being legendary, the two decks that did play it accumulated seven copies between maindeck and sideboard; it rewards commitment to its power. The other noncreature choice of note: ALL 11 Fish decks packed Standstill. I mean, wow. That’s decisive. So decisive that JP Meyer would be crying right now, if he hadn’t had his tear ducts removed during the eye-widening required to produce the first live-action anime-drawing-style movie. He is a hero to us all, despite his stance on this particular Odyssey uncommon.


With all these 1/1s making Top 8s, the Watch List is kinda unnecessary this month, but I just loooove playing Chicken Little. (MaRo suggested in an interview for another site that Type One players should freak out less often, and he is of course right. But wouldn’t you probably get an ulcer if a 70% turn 1 win deck was considered acceptable? It’s a frustrating format to test for and think about, in that sense, because there’s so many times you will Just Lose no matter what. Still, Rosewater is right, we are panic-prone.)


The Type One Watch List (number of copies per Top 8 by month)

Jun, Jul, Aug, Sep, O-N, D-J, Feb, Mar, Apr, M-J.

_2.9, _3.2, _2.4, _3.3, _3.4, _1.2, _3.9, _3.3, _2.0, _3.8 Ancient Tomb

_4.6, _4.9, _0.8, _3.9, _3.5, _2.4, _2.2, _3.4, _5.1, _4.3 Bazaar of Baghdad

_0.0, _0.0, _0.4, _0.0, _0.2, _0.5, _0.0, _0.0, _1.0, _0.1 Cabal Ritual

_0.4, _4.6, _8.2, _7.3, _7.3, _5.6, _8.0, _7.9, _5.0, _6.5 Crucible of Worlds

_4.6, _4.8, _6.4, _4.6, _3.9, _7.1, _5.5, _4.6, _5.7, _2.5 Dark Ritual

_1.9, _0.4, _1.8, _2.0, _2.2, _0.6, _1.0, _0.0, _1.7, _0.0 Elvish Spirit Guide

_7.7, _6.9, 12.0, _7.0, 12.3, _7.4, _9.8, 10.3, _7.4, _8.9 Goblin Welder

____, ____, ____, ____, _0.3, _1.4, _1.8, _1.4, _3.3, _3.3 Gifts Ungiven

_2.9, _3.2, _0.8, _4.5, _6.5, _8.3, _4.8, _5.9, _6.0, _5.5 Intuition*

_1.7, _0.4, _0.8, _0.0, _0.8, _0.4, _0.0, _0.0, _1.1, _0.0 Land Grant

_9.1, _8.0, _8.6, 13.3, _9.5, 11.7, 11.9, 15.0, 13.0, _9.0 Mana Drain*

_6.6, _9.8, 11.4, _7.5, _9.8, _7.1, _9.1, _5.7, _5.7, _8.0 Mishra’s Workshop

_5.1, _3.8, _7.6, _4.8, _7.9, _5.3, _6.4, 10.0, _9.9, _9.2 Thirst for Knowledge

_1.7, _0.4, _0.8, _0.0, _0.8, _0.0, _0.0, _0.4, _0.6, _0.0 Tinder Wall

11.7, 17.4, 16.2, 19.1, 16.5, 12.6, 16.0, 14.0, 10.9, 15.9 Wasteland

_2.3, _2.1, _4.0, _2.9, _3.3, _3.1, _3.6, _5.0, _4.6, _3.9 Tinker

_3.7, _3.1, _3.6, _3.4, _2.0, _3.6, _3.1, _4.3, _4.3, _2.9 Yawgmoth’s Will*


* : This month we are missing an Italian Psychatog list and some mystery New Englander decklist, so these numbers might be a slight underestimate.


It actually makes sense for Type One players to be so fixated on the Restricted List and potential changes to it, even if we know the likelihood of our preferred policy being implemented is slim. Set releases are only a few percentage points of change for us, but restrictions, as we’ve seen, create epic swings, and can potentially create change even more often than set releases. It’s also much like politics in that “if I don’t say something, they’re going to do what someone else wants”. We will probably continue panicking frenetically for years to come, but always recall that even Zvi wishes Tinker was gone!


Philip Stanton

prstanto at gmail.com


(Tables in this article only go back one year; email me if you’re interested in older information.)


Appendix I: Card Counts

55 Black Lotus

55 Mox Sapphire

49 Ancestral Recall

49 Mox Ruby

47 Mox Emerald

47 Mox Jet

47 Mox Pearl

45 Time Walk

44 Sol Ring

40 Mana Crypt

40 Strip Mine

35 Tolarian Academy

31 Tinker

29 Demonic Tutor

26 Mana Vault

23 Vampiric Tutor

23 Yawgmoth’s Will

22 Mystical Tutor

18 Memory Jar

17 Fact or Fiction

14 Library of Alexandria

10 Lotus Petal

10 Timetwister

9 Trinisphere

8 Balance

8 Wheel of Fortune

6 Gush

6 Yawgmoth’s Bargain

5 Mind’s Desire

5 Necropotence

4 Crop Rotation

4 Mind Twist

3 Burning Wish

3 Entomb

3 Frantic Search

3 Windfall

2 Chrome Mox

2 Enlightened Tutor

2 Regrowth

1 Black Vise

1 Mox Diamond



180 Force of Will

127 Wasteland

113 Polluted Delta

107 Chalice of the Void

107 Island

93 Brainstorm

87 Volcanic Island

85 Flooded Strand

74 Thirst for Knowledge

72 Mana Drain

72 Tormod’s Crypt

71 Goblin Welder

71 Underground Sea

64 Mishra’s Workshop

57 Rack and Ruin

56 Red Elemental Blast

55 Duress

52 Crucible of Worlds

45 Swords to Plowshares

44 Intuition

44 Tundra

40 Blue Elemental Blast

40 Mishra’s Factory

39 Standstill

39 Tangle Wire

37 Accumulated Knowledge

37 Meddling Mage

35 Triskelion

34 Bazaar of Baghdad

33 Smokestack

31 Sphere of Resistance

30 Ancient Tomb

30 Energy Flux

30 Null Rod

28 Squee, Goblin Nabob

27 Cunning Wish

27 Metalworker

27 Tropical Island

26 Deep Analysis

26 Pyroblast

25 Arcane Laboratory

25 Daze

24 Cloud of Faeries

24 Gemstone Mine

24 Phyrexian Furnace

23 AEther Vial

23 Gifts Ungiven

23 Stifle

22 Jester’s Cap

22 Mana Leak

22 Misdirection

22 Sundering Titan

21 Pyrostatic Pillar

21 Seal of Cleansing

20 City of Brass

20 Dark Ritual

20 Ray of Revelation

19 Duplicant

19 Hydroblast

19 Mountain

18 Echoing Truth

18 Ninja of the Deep Hours

16 Basking Rootwalla

16 Curiosity

16 Darksteel Colossus

16 Helm of Awakening

16 Juggernaut

16 Sensei’s Divining Top

16 Wild Mongrel

15 Annul

15 Engineered Explosives

15 Grim Lavamancer

15 Old Man of the Sea

14 Ground Seal

14 Hurkyl’s Recall

14 Tendrils of Agony

13 Chain of Vapor

13 Fire/Ice

13 Swamp

13 Wooded Foothills

12 Animate Dead

12 Arcbound Ravager

12 Mindslaver

12 Myr Retriever

12 Oath of Druids

12 Razormane Masticore

12 Rushing River

12 Skullclamp

12 Spiketail Hatchling

11 Karn, Silver Golem

10 Future Sight

10 Gorilla Shaman

10 Naturalize

10 Rebuild

9 Blood Moon

9 City of Traitors

9 Eon Hub

9 Plains

9 Platinum Angel

9 Worldgorger Dragon

8 Circular Logic

8 Defense Grid

8 Food Chain

8 Forbidden Orchard

8 Goblin Lackey

8 Goblin Piledriver

8 Goblin Recruiter

8 Oxidize

8 Taiga

7 Brain Freeze

7 Goblin Matron

7 Goblin Ringleader

7 Goblin Warchief

7 Lava Dart

7 Pyroclasm

7 Seat of the Synod

7 Shivan Reef

7 Uba Mask

7 Umezawa’s Jitte

6 Bloodstained Mire

6 Coffin Purge

6 Damping Matrix

6 Gilded Lotus

6 Hidden Gibbons

6 Necromancy

6 Skeletal Scrying

5 Burnout

5 Cabal Therapy

5 Eternal Witness

5 Kira, Great Glass-Spinner

5 Lightning Greaves

5 Psychatog

5 Recoup

5 Sword of Fire and Ice

5 Time Vault

4 Academy Rector

4 Birds of Paradise

4 Choke

4 Claws of Gix

4 Control Magic

4 Culling Scales

4 Disenchant

4 Elvish Spirit Guide

4 Ensnaring Bridge

4 Fiery Temper

4 Forest

4 Gaea’s Skyfolk

4 Gempalm Incinerator

4 Gilded Drake

4 Grafted Skullcap

4 Illusionary Mask

4 Karplusan Forest

4 Lodestone Myr

4 Myr Servitor

4 Nevinyrral’s Disk

4 Nimble Mongoose

4 Ophidian

4 Overload

4 Pentavus

4 Phyrexian Dreadnought

4 Read the Runes

4 Shattering Pulse

4 Staff of Domination

4 Troll Ascetic

4 Voidmage Prodigy

3 AEther Spellbomb

3 Arrogant Wurm

3 Back to Basics

3 Engineered Plague

3 Exalted Angel

3 Extract

3 Flametongue Kavu

3 Goblin Sharpshooter

3 Goblin Vandal

3 Impulse

3 Man-O’-War

3 Masticore

3 Mental Note

3 Mesmeric Fiend

3 Mogg Fanatic

3 Pristine Angel

3 Rule of Law

3 Shadowmage Infiltrator

3 Siege-Gang Commander

3 Skirk Prospector

3 Sug’Ata Firewalker

3 Survival of the Fittest

3 Vindicate

3 Viridian Shaman

3 Waterfront Bouncer

3 Zombie Infestation

2 Akroma, Angel of Wrath

2 Ambassador Laquatus

2 Ancient Hydra

2 Anger

2 Artifact Mutation

2 Auriok Salvagers

2 Badlands

2 Boseiju, Who Shelters All

2 Caller of the Claw

2 Chill

2 Circle of Protection: Red

2 Compulsion

2 Dance of the Dead

2 Darksteel Citadel

2 Diabolic Edict

2 Dismantling Blow

2 Faerie Conclave

2 Fireslinger

2 Firestorm

2 Fling

2 Gaea’s Blessing

2 Hanna’s Custody

2 Hypnotic Specter

2 Isochron Scepter

2 Kiki-Jiki, Mirror Breaker

2 Magma Mine

2 Mana Maze

2 Memnarch

2 Mogg Salvage

2 Night of Souls’ Betrayal

2 Pit Trap

2 Plagiarize

2 Possessed Portal

2 Reanimate

2 Roar of the Wurm

2 Scrubland[/author]“][author name="Scrubland"]Scrubland[/author]

2 Seedtime

2 Serenity

2 Sigil of Sleep

2 Starstorm

2 Underground River

2 Werebear

2 Withered Wretch

1 Cabal Ritual

1 Careful Study

1 Contagion

1 Copy Artifact

1 Cranial Extraction

1 Death Spark

1 Decree of Justice

1 Divert

1 Flash Counter

1 Gamble

1 Goblin Charbelcher

1 Iridescent Angel

1 Jushi Apprentice

1 Kumano, Master Yamabushi

1 Lum-Dul’s Vault

1 Mana Severance

1 Massacre

1 Maze of Ith

1 Meditate

1 Panoptic Mirror

1 Primitive Justice

1 Pulse of the Grid

1 Pyrite Spellbomb

1 Savannah

1 Sirocco – WTF of the Month

1 Snow-Covered Island

1 Snuff Out

1 Terravore

1 Vedalken Shackles

1 Viashino Heretic

1 Windswept Heath

1 Wonder



Appendix II: Tournament Results

2005-05-01 Turin (http://www.theabyss.biz/2005/infotornei/infotorino05.htm)(81 players)

1. Psychatog (Desklist missing!)

2. Control Slaver

3. Ravager (Workshop)

4. TPS

5. U/R Fish

6. R/G Bazaar Madness

7. Rainbow Fish (M&Ms)

8. TPS


1. Lorenzo Fedeli (T1T)

2. Andrea Garella (Control Slavery)

3. Albert Natta (Nat-Stacker)

4. Alessandro Mennella (TPS UBR)

5. Rocco Palumbo (Fish UR)

6. Alessandro Filippini (Madness RG)

7. Giacomo Mallamaci (M&M’S)

8. Jonathan Genovese (TPS UB)


2005-05-14 Paris (http://www.themanadrain.com/forums/index.php?topic=23079.0)(391 players)

1. Dragon

2. Zombie Infestation

3. Gifts Ungiven (Colossus)

4. AK Control Slaver

5. Sensei, Sensei

6. Psychatog

7. U/R Phid

8. Psychatog


1. Stephane Tichadou (France)

2. Alejandro Escribano (Spain)

3. Jose Antonio Alascio Lopez (Spain)

4. Andrea Garella (Italy)

5. Daniel Eufinger (Germany)

6. Paul I (France)

7. Tim Bergman (Germany)

8. Marco Ardoino (Italy)


2005-05-15 Manchester (http://www.themanadrain.com/forums/index.php?topic=23093.0)(51 players)

1. Gifts Ungiven (Salvagers)

2. MUD (Monobrown)

3. Rector Sensei

4. Sensei, Sensei

5. Sensei, Sensei

6. Gifts Ungiven (Belcher)

7. Cerebral Assassin (sideboard missing)

8. ?


1. Oliver Beaumont

2. Garry Wedge

3. Jeff Greene

4. Chris Kitzmiller

5. Crossman Wilkins

6. Andy Probasco

7. Jared Carter

8. Ethan Wilfong


2005-05-21 Barcelona (http://www.themanadrain.com/forums/index.php?topic=23168.0)(56 players)

1. U/R Stax

2. Sensei, Sensei

3. U/W Fish

4. Ravager (Workshop)

5. Cerebral Assassin

6. U/R Stax

7. 3C Control

8. MUD (Mono-Brown)


1. David Pla

2. Oliver Satizabal

3. Jorge Luque

4. Francisco Javier Pina

5. Marc Parellada

6. Javier David

7. Abraham Urena

8. Xavier Subirana


2005-05-22 SCG P9 VII Richmond (http://tinyurl.com/d8zwh)(110 players)

1. Food Chain Goblins

2. 5/3 (5C)

3. Workshop Mask (“The Riddler”)

4. U/W Fish

5. Oath of Druids

6. Stax

7. U/G Fish

8. Stax


1. Mike Zaun

2. Travis LaPlante

3. Eric Miller

4. Jesse Pinchot

5. Jeff Folinus

6. David Allen

7. Jacob Orlove

8. Doug Goddard


2005-05-29 Iserlohn (http://www.morphling.de/top8decks.php?id=260)(87 players)

1. TPS

2. TPS

3. Food Chain Goblins

4. Bazaar Welder MUD

5. Dragon

6. Oath of Druids

7. U/R Stax

8. AK Control Slaver


1. Christopher Wilhelm

2. Dennis Rosinski

3. Marco Sheunemann

4. Tim Bergmann

5. Kolja Kukuk

6. Ulrich Ansorge

7. Wolf Syperek

8. Jan Gockeln


2005-06-05 Turin (http://www.themanadrain.com/forums/index.php?topic=23398.0)(70 players)

1. U/G/w Threshold

2. Workshop Slaver

3. Ravager (Workshop)

4. TPS

5. Workshop Slaver

6. U/w/r Fish

7. U/R/w Fish

8. R/U/G Bazaar Madness


1. David Besso

2. Davide Alfonsi

3. Albert Natta

4. Humbert Milazzo

5. Marco Marotta

6. Daniele Zubbiani

7. Marco Amateis

8. Marcello Morelli


2005-06- SCG P9 VIII Rochester (http://tinyurl.com/cmtj2)(174 players)

1. Control Slaver

2. Gifts Ungiven (Colossus)

3. Tinker

4. U/W Fish

5. U/W Fish

6. U/G Fish

7. 7/10 Split

8. U/R/W Fish


1. Ugo Rivard

2. Peter Olszewski

3. Richard Mattiuzzo

4. Nick Rosu

5. Bryan Finch

6. Adam Chambers

7. Brad Granberry

8. Joe Weber