Another week and the Dominaria hits keep coming! I love that there are so many legendary creatures that they even made some uncommon, and many of them are quite good. This week I wanted to share a deck I cooked up revolving around the newest sad Vampire to crew the Weatherlight, Arvad the Cursed!
Arvad has a sweet text box that gives us some ideas on how to build our deck, but I think Arvad also has a secret super-power: he’s not the sort of Commander that sets off alarm bells from your opponents.
When a player reveals their Commander and it’s something like Muldrotha, the Gravetide or Uril, the Mistalker or Edgar Markov, the opponents know they’re in for a scary game from the start, and if they aren’t vigilant, things will get out of hand in a hurry.
Arvad isn’t blatantly scary. A 3/3 body isn’t particularly sizeable, especially at five mana, and having lifelink isn’t going to raise eyebrows. Deathtouch means that people won’t be particularly interested in blocking, and the size means players can take quite a few hits before Commander damage becomes a concern. A lightning rod, Arvad is not. Which is great, right? Sometimes it’s great to fly under the radar when your opponents are doing threat evaluation.
The juicy part of Arvad’s text box has to do with giving a double boost to legendary creatures you control. Smart opponents will certainly be wary of powerful legendary creatures hitting the battlefield, but ultimately, how threatening your battlefield becomes just depends on what legendary creatures show up to play…and there are certainly plenty to choose from even from just two colors.
Let’s brew!
Legendary Creatures Matter
Okay, so the more legendary creatures you have in your deck, the better Arvad will be. Let’s go ahead and lean hard into that by adding a bunch of cards that care about legendary creatures. Blackblade Reforged is the most exciting piece of Equipment for Commander that’s come out for a while, so exciting I ordered a whole bunch of them so I could put them in most of my Commander decks. It’s even better in this deck, since just about all my creatures will be legendary.
It’s cool that Arvad’s second block of rules text matches that of Day of Destiny. Arvad’s flavor text even mentions “destiny.” I know Day of Destiny isn’t from an expansion set on Dominaria, but I wonder if the flavor text provides any clues to Arvad’s character arc in the story? “Rise like the sun, stand like the mountain, charge like the lion, die as a hero.”
Honor-Worn Shaku will do a lot of heavy lifting too, allowing all your legendary permanents to generate mana. I love the recursive power of Teshar, Ancestor’s Apostle, and I’m glad I have a Prerelease foil to add to my deck.
Yawgmoth’s Vile Offering is a slam-dunk inclusion, but I’m a little hesitant about Urza’s Ruinous Blast. I’ve got quite a few artifacts in the deck, which count as historic spells for the cards that care about that, but they’ll get exiled by Urza’s Ruinous Blast unless they’re also legendary. What do you think?
Okay, so we’ve set the table for a whole mess of legendary creatures… which ones should we choose?
Card Draw
Every good Commander deck needs a source of card draw and card advantage, and we’ll certainly want some of the usual suspects here like Skullclamp, Read the Bones, and Damnable Pact. Luckily for us, there are quite a few legendary creature that can provide us with extra cards.
Tymna the Weaver is a card I too often forget about, but it works great here, since our legendary creatures will have the size under Arvad to get aggressive. I love that the card draw doesn’t require any mana and is useable turn after turn.
Ravos, Soultender “draws” a creature card from your graveyard during your upkeep and even provides an extra team boost in addition to Arvad’s. Demonlord Belzenlok will provide at least one card from the top of your library, and if you’re lucky, you might get more. Hopefully you won’t get “luckier” than your remaining life total!
Removal
White and black have no end to the number of removal spells available, but a few legendary creatures also fit the bill as “removal.” Lieutenant Kirtar provides a strong political tool, encouraging opponents’ biggest threats to attack players other than you. Ayli, Eternal Pilgrim’s deathtouch can even be removal as a chump blocker until you gain enough life to turn on her last ability, which should be relatively easy to fuel with Ayli’s middle ability, since all our creatures will be two pips bigger thanks to Arvad.
I love that Arvad could get together a little gang of Ozhov Vampires with Vona, Butcher of Magan and Vish Kal, Blood Arbiter. Maybe the two Knights could persuade Vish Kal to take up a profession?
Legendary Creatures
Okay, we’ve got some legendary creatures filling some important roles in our deck, but let’s go hog-wild recruiting some other heavy hitters! I think we can even find room for a couple of one-mana legendary creatures with Isamaru, Hound of Konda and Kytheon, Hero of Akros. They can be cast early and get aggressive, but later they’ll hopefully be boosted by Arvad and some of our other legendary-creatures-matter cards.
The abilities of Lyra Dawnbringer; Elenda, the Dusk Rose; and Ghoulcaller Gisa all greatly appreciate the size boost that Arvad provides. Kokusho, the Evening Star and Yosei, the Morning Star have abilities that punish removal spells so that sometimes opponents will be loath to kill them, so I love that Arvad making them into 7/7 fliers really puts the rock on the other side of a hard place.
Legendary creatures tend to have quite a few keyword abilities, and in a deck stuffed with them, it makes sense to find room for Odric, Lunarch Marshal. Now let’s give even more reasons to share your creatures’ keyword abilities each combat!
Equipment
With so many creatures in our deck, it certainly makes sense to make use of some good Equipment. I want to make sure I have Nim Deathmantle, Swiftfoot Boots, and Lightning Greaves, since I imagine quite a few of my creatures are going to draw serious attention from my opponents.
Ramp
We’ll round things out with some ramp spells. I actually found the list stuffed with the other cards, so it was hard to find room for more than this. Honor-Worn Shaku certainly helps.
Here’s the full list with the lands added to the mix:
Creatures (28)
- 1 Isamaru, Hound of Konda
- 1 Kokusho, the Evening Star
- 1 Yosei, the Morning Star
- 1 Lieutenant Kirtar
- 1 Teysa, Orzhov Scion
- 1 Vish Kal, Blood Arbiter
- 1 Erebos, God of the Dead
- 1 Brimaz, King of Oreskos
- 1 Ghoulcaller Gisa
- 1 Kytheon, Hero of Akros
- 1 Drana, Liberator of Malakir
- 1 Karlov of the Ghost Council
- 1 Ayli, Eternal Pilgrim
- 1 Odric, Lunarch Marshal
- 1 Bruna, the Fading Light
- 1 Gisela, the Broken Blade
- 1 Thalia, Heretic Cathar
- 1 Gonti, Lord of Luxury
- 1 Tymna the Weaver
- 1 Ravos, Soultender
- 1 Sram, Senior Edificer
- 1 Vona, Butcher of Magan
- 1 Elenda, the Dusk Rose
- 1 Baird, Steward of Argive
- 1 Demonlord Belzenlok
- 1 Lyra Dawnbringer
- 1 Teshar, Ancestor's Apostle
- 1 Danitha Capashen, Paragon
Lands (38)
- 7 Plains
- 1 Kor Haven
- 7 Swamp
- 1 Shizo, Death's Storehouse
- 1 Eiganjo Castle
- 1 Phyrexian Tower
- 1 Winding Canyons
- 1 Mikokoro, Center of the Sea
- 1 Miren, the Moaning Well
- 1 Godless Shrine
- 1 Orzhov Basilica
- 1 Fetid Heath
- 1 Emeria, the Sky Ruin
- 1 Bojuka Bog
- 1 Command Tower
- 1 Homeward Path
- 1 Isolated Chapel
- 1 Vault of the Archangel
- 1 Temple of Silence
- 1 Opal Palace
- 1 Myriad Landscape
- 1 Shambling Vent
- 1 Command Beacon
- 1 Sea Gate Wreckage
- 1 Westvale Abbey
- 1 Arch of Orazca
Spells (33)
- 1 Day of Destiny
- 1 Wrath of God
- 1 Swords to Plowshares
- 1 Sol Ring
- 1 Konda's Banner
- 1 Darksteel Ingot
- 1 Honor-Worn Shaku
- 1 Skullclamp
- 1 Lightning Greaves
- 1 Mind Stone
- 1 Black Market
- 1 Orzhov Signet
- 1 Return to Dust
- 1 Basilisk Collar
- 1 Nim Deathmantle
- 1 Go for the Throat
- 1 Champion's Helm
- 1 Swiftfoot Boots
- 1 Tragic Slip
- 1 Read the Bones
- 1 Toxic Deluge
- 1 Heroes' Podium
- 1 Malicious Affliction
- 1 Hero's Blade
- 1 Damnable Pact
- 1 Anguished Unmaking
- 1 The Immortal Sun
- 1 Blackblade Reforged
- 1 Helm of the Host
- 1 Primevals' Glorious Rebirth
- 1 Urza's Ruinous Blast
- 1 Weatherlight
- 1 Yawgmoth's Vile Offering
So, what do you think? There are certainly some great legendary creatures that ended up getting cut from my list. Which do you think I should have found room for? Is there any other angle you’d be more tempted to dig into with Arvad?
For more Dominaria Commander goodness, be sure to check out Sheldon Menery’s column The Great Dominaria Deck Update! What new cards have earned spots in Sheldon’s very large collection of Commander decks? The short answer: a lot.
The Commander VS crew churned out another video last week, featuring four Dominaria commanders squaring off against each other. Justin brings the heat with Firesong and Sunspeaker; Stephen puts down roots with Multani, Yavimaya’s Avatar; Jonathan slows everyone’s roll with Baird, Steward of Argive; and Jeremy robs his grave with Muldrotha, the Gravetide.
Also, a big reminder: #SCGCON is just a month away! I’m excited to be a part of the
New to Commander?
If you’re just curious about the format, building your first deck, or trying to take your Commander deck up a notch, here are some handy links:
-
Commander Primer Part 1
(Why play Commander? Rules Overview, Picking your Commander) -
Commander Primer Part 2
(Mana Requirements, Randomness, Card Advantage) -
Commander Primer Part 3
(Power vs. Synergy, Griefing, Staples, Building a Doran Deck) -
Commander Starter Kits 1
(kick start your allied two-color decks for $25) -
Commander Starter Kits 2
(kick start your enemy two-color decks for $25) -
Commander Starter Kits 3
(kick start your shard three-color decks for $25)
Commander write-ups I’ve done
(and links to decklists):
• Zurgo Bellstriker (Bellstriking Like a Boss)
• Dragonlord Ojutai (Troll Shroud)
• Karrthus, Tyrant of Jund (Dragons, Megamorphs, and Dragons)
• Dromoka, the Eternal (One Flying Bolster Basket)
• Shu Yun, the Silent Tempest (Tempests and Teapots)
• Tasigur, the Golden Fang (Hatching Evil Sultai Plots)
• Scion of the Ur-Dragon (Dragon Triggers for Everyone)
• Nahiri, The Lithomancer (Lithomancing for Fun and Profit)
• Titania, Protector of Argoth (Titania’s Land and Elemental Exchange)
• Reaper King (All About VILLAINOUS WEALTH)
• Feldon of the Third Path (She Will Come Back to Me)
• Sidisi, Brood Tyrant (Calling Up Ghouls with Sidisi)
• Zurgo Helmsmasher (Two Times the Smashing)
• Anafenza, the Foremost (Anafenza and Your Restless Dead)
• Narset, Enlightened Master (The New Voltron Overlord)
• Surrak Dragonclaw (The Art of Punching Bears)
• Avacyn, Guardian Angel; Ob Nixilis, Unshackled; Sliver Hivelord (Commander Catchup, Part 3)
• Keranos, God of Storms; Marchesa, the Black Rose; Muzzio, Visionary Architect (Commander Catchup, Part 2)
• Athreos, God of Passage; Kruphix, God of Horizons; Iroas, God of Victory (Commander Catchup, Journey into Nyx Edition)
• Kurkesh, Onakke Ancient (Ghost in the Machines)
• Jalira, Master Polymorphist (JaliraPOW!)
• Mishra, Artificer Prodigy (Possibility Storm Shenanigans)
• Yisan, the Wanderer Bard (All-in Yisan)
• Selvala, Explorer Returned (Everyone Draws Lots!)
• Grenzo, Dungeon Warden (Cleaning Out the Cellar)
• Karona, False God (God Pack)
• Doran, the Siege Tower (All My Faves in One Deck!)
• Karador, Ghost Chieftain (my Magic Online deck)
• Karador, Ghost Chieftain (Shadowborn Apostles & Demons)
• King Macar, the Gold-Cursed (GREED!)
• Niv-Mizzet, the Firemind ( Chuck’s somewhat vicious deck)
• Roon of the Hidden Realm (Mean Roon)
• Skeleton Ship (Fun with -1/-1 counters)
• Vorel of the Hull Clade (Never Trust the Simic)
• Anax and Cymede (Heroic Co-Commanders)
• Aurelia, the Warleader ( plus Hellkite Tyrant shenanigans)
• Borborygmos Enraged (69 land deck)
• Bruna, Light of Alabaster (Aura-centric Voltron)
• Damia, Sage of Stone ( Ice Cauldron shenanigans)
• Derevi, Empyrial Tactician (Tribal Birds)
• Emmara Tandris (No Damage Tokens)
• Gahiji, Honored One (Enchantment Ga-hijinks)
• Geist of Saint Traft (Voltron-ish)
• Ghave, Guru of Spores ( Melira Combo)
• Glissa Sunseeker (death to artifacts!)
• Glissa, the Traitor ( undying artifacts!)
• Grimgrin, Corpse-Born (Necrotic Ooze Combo)
• Jarad, Golgari Lich Lord (drain you big time)
• Jeleva, Nephalia’s Scourge ( Suspension of Disbelief)
• Johan (Cat Breath of the Infinite)
• Jor Kadeen, the Prevailer (replacing Brion Stoutarm in Mo’ Myrs)
• Karona, False God (Vows of the False God)
• Konda, Lord of Eiganjo ( The Indestructibles)
• Lord of Tresserhorn (ZOMBIES!)
• Marath, Will of the Wild ( Wild About +1/+1 Counters)
• Melira, Sylvok Outcast ( combo killa)
• Mirko Vosk, Mind Drinker ( Outside My Comfort Zone with Milling
)
• Nefarox, Overlord of Grixis (evil and Spike-ish)
• Nicol Bolas (Kicking it Old School)
• Niv-Mizzet, Dracogenius ( new player-friendly)
• Nylea, God of the Hunt ( Devoted to Green)
• Oloro, Ageless Ascetic (Life Gain)
• Oona, Queen of the Fae (by reader request)
• Phage the Untouchable ( actually casting Phage from Command Zone!)
• Polukranos, World Eater (Monstrous!)
• Progenitus (
Fist of Suns and Bringers
)
• Reaper King (Taking Advantage of the new Legend Rules)
• Riku of Two Reflections (
steal all permanents with Deadeye Navigator + Zealous Conscripts
)
• Roon of the Hidden Realm ( Strolling Through Value Town)
• Ruhan of the Fomori (lots of equipment and infinite attack steps)
• Savra, Queen of the Golgari ( Demons)
• Shattergang Brothers (Breaking Boards)
• Sigarda, Host of Herons ( Equipment-centric Voltron)
• Skullbriar, the Walking Grave ( how big can it get?)
• Sliver Overlord (Featuring the new M14 Slivers!)
• Thelon of Havenwood ( Campfire Spores)
• Trostani, Selesnya’s Voice ( new player-friendly)
• Uril, the Miststalker (my “more competitive” deck)
• Varolz, the Scar-Striped (scavenging goodness)
• Vorosh, the Hunter ( proliferaTION)