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Mining The Crystal Quarry: What Does Wizards Want Us To Learn From 8th Edition?

I am one of the people who thought that Counterspell was not overpowered. Too many of you whined about control. I think that you whined because you couldn’t adapt, and you were too in love with your little fatties to try to adapt. Well, guess what? Control is more than just blue counters. I’m going to feel really good when I start using other control methods to kill you precious fatties.

The Scourge Review, Part 1: White And Colorless

I’ve been playing with Scourge in Limited for a few weeks now. I’ve been practicing for Nationals, I used it in the Team Grand Prix in Pittsburgh and have been discussing card quality with my teammates. All this Scourge work gave me a hankering to try my hand at something I haven’t done before: A comprehensive set review.

Understanding In A MODO Crash: Twenty-Seven Black Picks And Twenty-Seven Reasons Why Jeff Cunningham Sucks

As I finished tying up the loose ends on my list of black cards, I realized the true depth of the color in the set: In Scourge, there are solid playables all the way down to #21! Cut black hard the first pack, and you’ll rarely be disappointed. Speaking of disappointment, I discovered that Jeff Cunningham has a much larger reader base than I do, so I think it’s time to inform you about how he really plays. Fun Fact: One time, when an opponent played Decree of Pain against Jeff Cunningham, he got so mad that he kicked a puppy down a flight of stairs.

Scourge: The White Picks

I can’t say enough good about this card, as I have actually started drafting white again because of it. Before Scourge, I would only touch white for a bomb Onslaught rare, and now I draft white whenever I feel I have a good chance of getting this card in pack three… And it’s not Zombie Cutthroat, Frontline Strategist, Zealous Inquisitor, Noble Templar, or an Aven.

Mining The Crystal Quarry: Okay, So You Countered This…

>Elske van der Vaart’s article reminded me of one very important point that I only barely touched on in my original article, Counter This! I would have been content to leave it at that – but a second opinion has come to light, making the statement that Elske and I were bashing counterspells in multiplayer games, particularly free-for-all games. So it’s time once again to defend myself – and moreover, further expand on a previous idea.

You CAN Play Type I #91: Sifting Through Scourge, Part III – Creatures

Yes, we saw a handful of Legions cards in noncompetitive play and especially in theme decks. However, Carl Devos, a.k.a. Professor X, the Belgium chapter of the Paragons, is the only Type I player on the planet happy with the set, having used a few Morph triggers in his Vengeur Masque. (Apparently, some people see the silver lining in anything.) Anyway, Scourge is probably a more exciting set as third sets are wont to be

Initial Thoughts On The 8th Edition Rotation

I’ve already seen people howling about the loss of Counterspell as a sign that Wizards is still hell-bent on making blue the worst color in Magic. I don’t think blue is in that bad shape. It’s just not the blue you’re used to, and that’s a good thing.

Restless: Pre-Scourge Grand Prix: Detroit Trial. *4th Place*

There were still a lot of Beasts decks there, but there were plenty of Goblins running around as well. It seemed like Astral Slide was an acceptable metagame call – and even though I did well, I should have sat this one out. This is what I played. Be warned, it indeed is a pile. I credit the performance to having really really good matchups.

What Can Wizards Learn From Yu-Gi-Oh?

At this time, Yu-Gi-Oh outsells Magic, but not quite as much as appearances would suggest. I watch Yu-Gi-Oh players of ages eight to twelve wander into the store and throw down more money than I’d care to admit. I have no idea where these tykes are getting their hands on freshly-printed, unmarked one hundred dollar bills, but as I wipe off the cocaine left over on the textured bling I am struck considering what exactly is better than Magic in this game.

Five Blasts From The Past

Ted Knutson recently sparked a pretty robust debate on the”best” writers in Magic’s brief history with his article Love’s Labour Found. One thing that struck me while reading the forum chat on this was that a lot of the newer players have not been exposed to a lot of the historical pieces upon which Flores and others base their conclusion. There is a lot of really good stuff out there that many people will never get to read… Well, maybe they will get to read a little bit.

Eye On The Metagame: German Nationals

With Scourge looming ever closer, there has been a real crimp in deck analysis for the current Standard format – and judging by my inbox, I’m not the only one wishing there were a few more articles for today’s format. Fortunately, we’ve had some significant events in the last few weeks to give us an intriguing look at how this dizzying environment continues to shape up. Amazingly, the format looks to have become even more diverse.

Understanding In A MODO Crash: The One-And-A-Half-Headed Red Review

While flavor was the primary motivation for Form of the Dragon, and while it did end up being rather flavorful, it’s also ridiculously powerful in Limited. The”non-flying creatures can’t attack you” gives you an excellent way to”not lose,” while the”five to any target each turn” provides you the complimentary way to”win.” In case this is too complex for you all, I’ve enlisted my friend Joey Bags to help round out advanced strategy like this.

Mixed Knuts: The Skinny From The Steel City

Tournament Operator Mike Guptil found another (slightly less well-known) player passed out in the elevators. Upon being awoken, that player was very drunk and very disoriented, and was asked to leave the premises (though I doubt he could find the exit without some help). In case you’re missing the point, Grand Prixs are great times – but try not to destroy the hotel and venue, and also do your best to pass out in your room or a friend’s room. This can result in compromising photos of you that get posted on the internet.

Yawgmoth’s Whimsy #69: Dragons!

At the risk of looking like a scrub (okay – more like a scrub), I am going to build dragon decks. This is partly because the new set is so dragon-friendly – and partly because I am getting some flak for playing too many combo decks. Even my beatdown decks generally have some”surprise, you all lose” elements. I’m trying to build something that only wins by beating down.