We Don’t Need No Stinkin’ Keywords!
It’s that time again. It’s time for the release of a new set, full of plenty of new cards waiting to be sprung upon the magic populace. New cards are, fundamentally, a cool thing. New toys to play with means more fun for everyone, right? And better yet, if those new cards have a new ability, some interesting mechanic to tinker with and build around, that creates even more possibilities! Every keyword added to the game gives players more options for deckbuilding, more choices of what direction to go. Keywords are an all-around good thing. This is Wizards of the Coast’s attitude, and I agree with them. To a point.
