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Casual Play: Change Happens
Dojo refugee (and fantastic Casual analyst) gives his take on all of the good Planeshift cards — and some fun strategies, too!
Planeshift Prerelease Report
So our fair city of Ottawa FINALLY got a pre-release, for Planeshift. Now for those of you who don’t know, Ottawa IS the capital of Canada, so WHY they haven’t gotten one until now is beyond me… Kinda like Washington D.C. not getting one or something. Anyway, when we learned that Top 8 would each…
How We Found A Way To Sell Those World Championship Decks
Before I launch into my report, let me give you a little history to bring you up to speed on the "history" of the Gambit Invitational. About five years ago, after I had been laid off from my job at the time, a friend of mine who had been managing the game part of a…
CASUAL FRIDAYS #74: Looking For The “Team” In Planeshift
How will you analyze what Planeshift cards would have the most impact in a multiplayer game? Before you indulge in spoilers and Prereleases, here’s a primer on what to look for.
1800 or Bust!: Split Cards Make Things Harder
Jim’s Good Spells deck gets taken for a tournament ride this week, and he discusses the strategies behind the proper way to play split cards.
Good Beats: Departmental Review
Ten items of sheer randomness, but it manages to be in the”strategy” section anyway thanks to a big juicy section on understanding signals in draft.
The Casual Player’s Guide To Surviving The Planeshift Prerelease
Hey! Wanna not completely suck this weekend when you play? A few guidelines for those new to, or even completely unfamiliar with, Limited Play.
Charmed
Charmed by his new baby daughter, Bennie manages to pull
himself away from the crib long enough to discuss the impact of the Dragon Charms.
FINAL JUDGEMENT: So You Wanna Be a Pro?
Since he’s thinking of ways to transform The Editor from an experienced scrub into a novice pro, Sheldon just decided to share his wisdom with you. Look out!
Building God, Part 4: Playtesting, Tweaking, Conclusion
Glittering Lions and Cursed Totems, oh my! What did Mike learn from actually playtesting his”ideal on paper” deck?
Lords of Atlantis: The Definitive Cowardice Sourcebook
Five potential Cowardice builds, showing you the evolution of the form.
Notes From The Pro Quest #1: Ennui
I’m playing in slow motion, staring at each of the cards on the table. I have become the Terminator. Sheldon is, sadly, the T-1000.
Rebecca Brings It
A whirlwind of (sorta) strategy from Mister Issues himself. IBC tips. Planeshift looks. The Death of White. Oh, and a tourney report,
too!
