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The Daily Shot: Sleight Knight 1-2

Of late, many cantankerous online Magic net-nannies have seen fit to opine that every Magic article or piece of Magic writing on the Internet should serve a purpose, and leave the reader better off, strategically, than he or she was before reading. It won’t ever be that way with me.

Double or Nothing: One, Two, Three… GO!

Team PhatBeats has been doing some playtesting – and in addition to the usual tweaks of U/G Madness and mono-black, they share some of the less-popular decks that have been faring well in their testing…

You CAN Play Type I #51: Back To Basics Vs. The Deck

If a player still needs Back to Basics after packing a deck full of the most efficient counters ever printed, the strongest card draw and manipulation selection in a single color, a smooth mana base, plus Morphling-wall and Powder Kegs… Well, he should go play Pokemon.

The Three Steps To The Last Ten Percent, Part II

You have to know your deck and your strategy all the way to the marrow. Once you know yourself well enough not to ask,”What am I going to do now?” you can focus on asking the question,”What is my opponent going to do now?” And that’s what wins games.

The Daily Shot: Magic Poll Theater 2000

The setting is a darkened movie theatre. After a few seconds of inactivity, soft footsteps are heard, and four people, black figures silhouetted against the blank screen, begin to make their way to the center of a row of seats.

The Danger Of Cool Reprints

Why shouldn’t Wizards just drop the policy and make us all happy with affordable Moxen and Time Walks and Sinkholes, oh my? There is a simple reason… And it’s all about YOU!

Multiplayer Is An Art, Part 12: Rhox.

Well, it turns out that last week we posted #13 and missed #12! So Stijn backtracks to discuss the prevalence of newbie Rhox players in his area and how he deals with them graciously, defeating them whilst teaching them.

Lies, Damned Lies, And Statistics

We’re devoting pretty much all of today to Type One debate… But really, I want to get back to strategy. Strategy – you know, what this site is ostensibly about? Anyway, in the decapitated-chicken flailings of many a Type One player or hater, many facts seem to go by the wayside – and I really need to address some of these from a business perspective.

OBC Musings

WonderWurm pretty much crushes everything we’ve thrown at it. It’s a beatstick and a half, and can kill by turn 5 pretty regularly. However, how it fares against the various weenie white variants has yet to be determined with a fair amount of certainly.

Mini Tourney Report: Legion Invitational

It was a strange Invitational tournament, where I got terribly luck-screwed at 5-Color and familarity-screwed by Draft… But I did get to see the future of Extended as seen by some of the top pros, my friends, and let me tell you that the future is base-blue.