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From Right Field: How To Be Amusing

The good thing is that we’ve already backed up the Lavaborn Muse with a solid body in the Mindslicer. What if the Muse isn’t in play? The Mindslicer is still a 4/3 that can decimate everybody’s hands.
QUESTION: Won’t losing our hand hurt us, too?
ANSWER: LA LA LA LA LA I’m not listening LA LA LA LA LA

Alan Webster Used Me Like A Tool

“So you’re pretty much betting the farm on the fliers, huh?”
“That and Kamahl, Fist of Krosa.”
“I’m not sure I would be comfortable with that plan, dude.”
“In this environment? I’m not. But we’re playing in a very old building, and there is always the possibility of roof collapse of some other disaster taking out half the field before the end of Day One.”
“So, you’re an act of God away from making Day Two?”
“Basically.”

Mixed Knuts: How To Piss Off Prospective Employers

Ted’s”Win $50 For Your Deck contest is almost over, and he wants to remind you that it’s there. Oh, and he wants to give you his statistical analysis of draft colors from Chicago, and to tell you what color skyrocketed in popularity in Onslaught drafts, and to complain about The Sideboard’s reporting. Oh, and hot chicks.

Understanding In A MODO Crash: Legions Red

…and the Onslaught Limited analysis continues with StarCity’s latest Featured Writer! Tim says:”Red isn’t too exciting, but any cards that can attack and block for a decent price are good enough to make the cut. The playables extend almost all the way to the bottom of the list. And also like green, there isn’t much difference in power between a lot of the cards, so you’ll be using this set to fill in the holes that Onslaught left in your deck.”

Beating R&D At Their Own Game: Could Anyone Have Salvaged Dream Chisel?

All of our friends agree:”Contracting facial syphilis is far better than opening a Dream Chisel.” In fact, we’ve been known to do the”Dream Chisel-ward dance” prior to opening any pack of Onslaught. But was there any way we could have made the Chisel good without making it overpowered?

The Daru Lancer Dilemma: Lancer!

Sadly, Nick Eisel is no longer with Star City. His presence will be missed, but we have the good fortune to have hired another fantastic player from CMU to pick up where Nick left off: Paul Sottosanti. And while Paul is going to show you a different road, I believe there is only one card to put as the second-best common pick in White: Daru Lancer.

The Daru Lancer Dilemma: Gustcloak!

As a quick look at my credentials, I’m qualified for Venice and I’ll be qualified for Yokohama based on my Limited rating, so I should hopefully be seen on the Pro Tour for a long time… And I’m here to tell you that as important as tempo is – after all, how many games are ended by Dirge of Dread or Wave of Indifference? – the Lancer only gives you early-game tempo when he’s blocked.

Legions Through The Looking Glass

Haven’t read the Legions novelization yet? Curious to know what’s going on with all of those wacky pitfighters – Kamahl, Akroma, Phage, Ixidor, Braids, and the as-yet-uncarded The First and General Stonebrow? Daniel neatly summarizes the latest plot events for you, and provides a capsule review at the same time!

Talking In My Sleep About The Second-Worst Tribe

The Bird Deck does get a wonderful enchantment in the form of Soulcatcher’s Aerie. Admit it: 1/1 dorks are going to die. That’s about all they’re really good for, besides occasionally attacking for single points of damage. But no, dying is their skill! It’s their bad stylish ability. And the Aerie rewards you for having your stupid birds die in horrible, painful fashions. And that’s really what military strategy is all about: Stupid, annoying birds dying in droves.

If You Could, You Would, Too: Why People Cheat

This article is not about Nick Eisel. All he did was remind me of all the good reasons there are to cheat.

The Compendium of Alternate Formats, Entry One: Tribal Wars

There are three formats that deal with playing creatures of the same type – Goblin Wars, Tribal Wars, Creature World, and such. Each of them are different, but they’re all tremendous casual fun; let’s start with a basic overview of the different types, and then I’ll give you a couple of decks, including the surprisingly-potent Spirit deck.

The Casual Report #11: A Multiplayer In King YMV’s Court

October 7, 2002. That was the last time I wrote a Magic article.
August, 2002. That was the last time I played a game of Magic with more than two people involved.
After seeing that Rizzo still writes more often than I do – and he’s supposed to be retired – I decided that I better actually write something. And if he can write about absolutely bombing at the Grand Prix, why can’t I?

You CAN Play Type I #79: Is Type One Broken, And Do We Need To Fix It? – Part I

The DCI stopped restricting cards in other formats and just bans them if it absolutely has to, because restrictions add an undue random factor. Many games might feel like topdecking a bomb in Onslaught Sealed, for example. Thing is, this actually makes Type I fun and different, which begs the question: Should we change the banned and restricted list, even if everything seems to be fine?

The Asses Of Boston: An In-Depth Analysis

Not knowing five hundred cards and playing with and against those five hundred cards in a Limited environment is some friggin’ friggin’.

Focus On Tight Sight

A couple of months ago, I got an excited e-mail from Neutral Ground regular Elden Lee. He had stumbled upon an exciting new deck on Magic Online that a Japanese player had beaten him with. I have no idea who this player was – but as far as I know, he is the originator of the deck that came to be known as Tight Sight. We tested it, and here’s what we found out.