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Yawgmoth’s Whimsy #75: The 101 Best Mechanics In Multiplayer

Recently, several writers have been debating the best cards for multiplayer. Any best card list like that is going to be difficult, and will be missing a bunch of cards due to brain farts, but those lists do stimulate discussion. Now me, I’ve written mine already, but I want to weigh in on the debate, so I’ll take a different approach. I want to talk about the best mechanics and effects for multiplayer – with a few cards thrown in for good measure.

Breaking Down Zombie Bidding

Zombie Bidding, it has been noted by pundits who are better-known than I, one of those pseudo-combo decks masquerading as a creature-oriented aggro-control deck – say that three times fast. The idea is to basically hold the fort until you can get the graveyard chock full o’ Zombies, Patriarch’s Bidding them back, clear the board – yes, that means you too, Akroma, Angel of Wrath – and then sweep over the next turn for the kill. Lather, rinse, repeat until opponent is dead.

Randy Buehler Lied To Me: How To Scrub Out At Your First Grand Prix, And Other Observations

You may notice that it’s basically the same as Gabriel Nassif’s deck from the Standard portion of Worlds, except I took out the Phyrexian Plaguelord and the two Shambling Swarms for three Nekrataals. This is a classic amateur mistake: Net-deck one of the pro’s decks, then”improve” it. This almost always turns out badly, and my case is no exception. Of course the Swarm is the best anti-creature card in Nassif’s deck; the only time Nekrataal is strictly better is if your opponent has a Roar of the Wurm token out, and Wonder in the graveyard, and he’s not holding Circular Logic. The Swarm makes Wild Mongrel cry, turns Gempalm Incinerator into a badly-costed 2/1, refutes an active Sparksmith, and is a major pain in Siege-Gang Commander’s ass. And that’s before I even get started on the nuttiness of Swarm + Cabal Therapy….

Ice Age Through The Looking Glass

Curious to see what the latest Magic novels are like? Daniel provides a Cliffs Notes summary for you, telling you the official backstory behind the Ice Age expansion!

A Punishment For My Sins: A Grand Prix London Report

“I hear you attended the recent Grand Prix in London, Mr Stevenson.” I know the next question before it’s asked.”How did you finish?”
My shoulders slump.”Badly.”
“We know you finished badly, Mr Stevenson. We want you to tell everyone about it.” I swallow hard. The voice becomes sharp, vindictive.”So write.”
“If I do this,” I ask,”will you let me go?”
There is laughter. Then a click. Then silence.

Mining The Crystal Quarry: 8th Edition For Casual

What can you do when everything in a particular set has been released already? 8th Edition, just like every base set before it, is a way to mess with Standard and release old cards for newer players to”catch up,” as it were. But that’s probably the best way to approach this set – to get acquainted old cards and obtain the ones you wanted to get so badly. Along with this reason, most of the commons and uncommons are pretty standard… So this article’s only going to go over the rares, and show you what sorts of cool casual decks you can build around ’em.

Fourteen Reasons You Should Have Attended Dragon*Con

“Man,” said players who knew no better. “Paying $75 to attend Dragon*Con is a rip-off!” But let me tell you, my friends; the cheesecake visible there on all sides during the evening costume shows was enough to strike a man (or woman) pleasantly blind. Thus, we squeezed one eye shut and took pictures.

Warning: If you don’t like pictures of scantily-clad women and men, then stay away. The rest of you will no doubt see that as a strong incentive to click.

What’s The Bet For Grand Prix: Atlanta?

At Grand Prix: New Orleans, I thought it would be fun to run a bet with Jim, so on the plane I figured out the whole Over/Under on”Women in the room as of round three” thing. Originally, the bet was just between the two of us. Gamers tend to be gambling men, though, so I mentioned it to a few more friends and they hopped in on the bet as well. Next thing you know, I’m mentioning it to Ferrett and he’s suggesting that I start polling all the Pros to see what their answers are. What started as a simple wager between friends blossomed into a goofy little contest article (and four extra bucks for me). Well, now it’s tradition.

Mixed kNuts: The Dirty South Preview

Estimates from the wise say that we could break the one thousand person attendance mark on Saturday, which would result in a packed room and nearly infinite rounds of Swiss – nine or ten on Day One alone. If you have no byes, you are essentially attending Ohio Valley Regionals with an additional three hundred players in the mix and a lot more Pros in the room. What does it mean? It means that in order to make Day 2, you will need to have a bullet-proof deck and luck. I can’t help you with the luck, but I can help you with the deck…

Choose Your Own Adventure: The Beginning

Lots of matches are decided by a single turn – or even a single play! Most of the time, we are too lazy to look back and see where we could have played differently to achieve a better result. Things that seem so irrelevant in the progression of a duel could actually be the most important aspect in determining its eventual winner. Casting the wrong creature on a given turn can lead to a loss in a game that was otherwise impossible to lose. So what happens if we start analyzing the plays as closely as possible?

Back to Basics #6: Counting Tempo, Part II

One of your first steps out of scrubdom was the realization that Gray Ogre is mediocre even in Limited, Ironclaw Orcs is a placeholder in red decks when cheaper or better creatures aren’t in the format, and Jackal Pup is still red’s most important front-liner to date… Even though they all deal the same two damage. The simple explanation is that drawbacks don’t matter; the original Sligh decks with Ironclaw Orcs didn’t plan on blocking much, anyway. But this isn’t the complete picture – and to understand tempo, you must understand why the Pups are dangerous.

Punishment: Ich Bin Ein Berliner (Worlds Report)

I did more playtesting and MODOing during this summer than in the previous two years combined. I really wanted to see if we could take the title, and felt that there was more than money on the line. This practice actually scared me a bit, since I had been mising nice prizes with little work for quite some time now. What would happen when I actually worked at it?

How To Get Ripped Off On Magic Online: A Few Case Studies

Thieves have always been the scum of the earth, but with online gaming they’ve really hit the jackpot – and a new low. Never before has it been possible for some toenail clipping of a human being to take away so much from another human being, with so little effort. Thousands of hours. Thousands of dollars. Thousands of precious little things taken and laundered, scattered across the internet and into the eager hands of unknowing buyers, never to be seen again. And if you want to avoid that fate, gentle reader, perhaps you best click on the link above.

StarCityGames.com – A Brief Update

As you may or may not have heard, we had a server crash over the weekend. Everything on that server has since been restored… except for the e-mail addresses… which still aren’t working, but should be later on today. In the meantime…

Click here to contact the editor/webmaster
Click here to contact sales/purchasing

… and if anyone would like to order a few cards to help us make up for over four days of lost sales… well, you won’t hear me complaining. 🙂

Be sure to visit StarCityGames.com this weekend for
LIVE, on-site coverage of Grand Prix Atlanta!

Mixed kNuts: Kai And The Two Sticks? I Think Not! An Interview With Dirk Baberowski

What do you know about Dirk Baberowski? Uh, he’s German, right? And… Um, he’s friends with Kai – and um, uh…
Well, if you want his Magic resume, he’s the 2003 German National Champion, he has three Pro Tour titles under his belt (two team titles with Kai Budde and Marco Blume, and a solo Pro Tour title from Chicago ’98), a second-place finish at Euros ’99, and an additional Pro Tour Top 8 at Chicago ’99.
But what do you know about Dirk, the man? He has more Pro Tour wins than Finkel, is part of the best three-man Magic team of all time, and yet nobody on this side of the Atlantic knows a damned thing about him. Hopefully we’ll change that today, and show you how a master of Rochester prepares for Team Drafting.