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The Black Perspective: US Nationals Report *11th*

With Nationals behind us, Skullclamp now joins the ranks of attractive women and people of average body weight as things you won’t be playing against at a Magic tournament. A few weeks ago Wizards decided to ban everyone’s favorite piece of equipment and issued this formal apology . . .

You CAN Play Type I #138 – Firing Up Fifth Dawn, Part III: Sorceries

Oscar’s continuing review of Fifth Dawn for Type 1, this time including such platinum hits as Night’s Whisper, Serum Visions, and Bleiweissian mega-bomb All Suns’ Dawn.

Magic Puzzles in Play, Vol 2 Answers

All the answers to yesterdays latest brain teasing set of play scenarios.

Ask Ken, 07/01/2004

Fear not, for I have returned!

English Nationals: Field of Broken Dreams

I played, as I have for the previous two years, at the English National Championships. I didn’t do as well as I’d hoped. Going into the event, I was ranked 12th in the country. Leaving the event, I presume I’m ranked considerably, and perhaps more realistically, lower.

Binford Tools Presents: Toolbox Theory

I’m going to keep this relatively painless: nothing arcane or esoteric, references from the current Standard and Block environment, and a complete lack of math. I’ll also try to keep it short because I understand how theory can get boring fast. I am not positing anything groundbreaking here, but rather exploring an established part of the game, and trying to maximize its beneficial applications. What I’m talking about is Toolbox Theory.

Magic Puzzles in Play, Vol 2

Welcome to the next installment of Magic Puzzles in Play. You can see the first set of puzzles here. This time you’ll have the opportunity to test your skills with some of the new Fifth Dawn cards and mechanics. Once again, assume your opponent is playing his best to foil your goals. Good luck! The answers will be posted tomorrow.

Blog Elemental — End of Beta

Today my month-long blog experiment winds to a close. Today’s your chance to influence my thinking. If this blog hasn’t met your expectations, tell me why and what you had hoped to see. If you’re enjoying yourself, tell me so and what sort of content you’d like to see more or less frequently in the future. I’m feeling at a crossroads with the blog only thirty days in, and want to think through my next steps. I’m definitely energized enough to keep writing, I just need to decide whether it’s the blog I want to write or not.

Bringing Unglued Into Your Casual Game — The Top 27 Unglued Cards

It is obvious that there are a lot of good, fun cards from Unglued when you start to look through a spoiler. However, there are also some amazingly broken cards as well. In order to bring the good cards to your casual playgroup, you may very well need to examine the potential of a few Unglued cards.

My Mistake at English Nationals and the New Decks to Beat

Rather than write a narrative report about how I did at Nationals, which would be a short and bitter report, this article will invite you to identify the mistakes that I made, and hopefully use that as a way of discussing how to choose a deck in situations just after the release of a new expansion set, when the metagame is harder to predict. As a bonus, I’ll use the results of English Nationals to put together a”Decks to Beat” compilation, to use as reference when choosing which decks to test against (or play, if you lack the time or motivation to test).

Blog Elemental – The Madness of DoctorJay Part A: 30 Decks in 1 Day

Jay unearths one of his more popular series of all time that were once lost from the StarCityGames.com archives.

Blog Elemental – The Madness of DoctorJay Part B: 30 Decks in 1 Day

Dear Jay,

Still Sorry.

Sincerely,

Knut

Blog Elemental – A Big Fat Egg

A double dose of this week’s Blog so that we’re finally caught up on JMS bloggage and so Knut can stop apologizing.

How to Make a Deck

There are lots of different ways to go about building a deck. There are active decks and reactive decks. Active decks are in a sense easier to build because you don’t have to take as many factors and cards into consideration; if your plan comes online, you win. Reactive decks, especially those that plan to win over a very long game, have to consider all kinds of cards, some of them jank. There are natural decks and there are predator decks. There are decks that are based on earlier designs and brand spanking new ideas. But today, we are going to build a reactive Standard deck based on a new card that I find interesting. What is it? You’ll have to click to find out.

From Right Field: “I’m Super, Thanks for Asking!”

I had been playing with Steely Resolve in the sideboard. I’d bring it in against Goblins and really anything else that tried to target the Elves – which, using my keen sense of observation, I noticed was just about everything. Then, a funny thing happened in game three of a Goblin matchup. I got two Resolves. The first one I dropped and called, of course, Elves. Then a light bulb went on: I dropped the second, calling Goblins. No more Clamping up Goblins for cards. No more activating the Sledder’s ability, unless he wanted to call Insects. But there’s one difference between this and a regular Elves deck…