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Holy Schlamolies! That’s a lot of Power!

07/6/05 We’re back from Origins and Regionals! How did we do over the past two weeks? Let’s just say that we have several hundred thousand cards to add to our inventory!

Over the coming weeks I’m going to feature cards being added to the system. Today’s feature? Nothing less than the Power Nine – 8 pieces of Alpha, 8 pieces of Beta, and 43 pieces of Unlimited power – for a total of 59 pieces of power added to our system overnight!

Click here for a complete list of these cards, plus several other high end cards (Mishra’s Workshop, Bazaar of Baghdad, etc) added to our system today!

-Ben Bleiweiss
General Manager, StarCityGames.com

Joshie Green and The Day the Earth Stood Still – Regionals 2005

Thursday

4:06 p.m. Get home from work.

4:07 p.m. Mare tells me to take her upstairs or “face her wrath.”

5:30 p.m. Get dressed. Try to wipe silly grin off face. Fail.

5:31 p.m. Tell wife I’m going to win Regionals now.

Approaching KBC

My favorite Magic format of all time was the briefly infamous Extended environment following Pro Tour: New Orleans (also known as Pro Tour: Tinker) last season. That format was crazy. Vastly undercosted artifacts and Tinkers were everywhere. Entire games were decided by turn 3 or 4. Kai Budde lost a game in the Pro Tour to a turn 1 combo kill. I loved that format, but that environment is not what I’m here to talk about today. No, today I’ve come to discuss an even more degenerate tournament: Pro Tour: Philadelphia. Say what, son?

The World Loves Arbitrary Numbers: 10,000 Articles And A Retrospective

Today, StarCityGames.com is rolling over. If you look at the URL above this blurb, the end of it reads “10000.html” – which, in nerd parlance, means that you are looking at our 10,000th article. That’s gotta be the largest article archive in all of Magic; people have written ten thousand articles on some aspect of this silly little card game we all love, sent it in, and had it published for people to read. Thus, as the Editor-In-Chief of StarCityGames.com, I figured I should probably celebrate this completely arbitrary anniversary with a look back at the milestones of this site we all love – including the two most influential writers on StarCityGames, the real explanation of why we went Premium, and StarCityGames.com’s worst humiliation.

SCG Daily: Public Enemy Number Three

It’s mid-week. We are halfway through a list of the worst, most reprehensible Magic decks of all time. These aren’t just the decks that had Wizards R&D folks crying, “What have we done?” and stepping in front of busses – these are the decks that had the bus drivers stomping on their brakes because “getting creamed by a bus was way too nice a death for people like that.”

OMGIQD, Part the Second

Today Dave wraps up his Regionals qualifying story and relays information about one of the most controversial Regionals Top 8s ever. Feel free to chime in with your opinion about how things should have gone down in the forums.

SCG Daily – Public Enemy Number Five

This week’s daily series counts down the five most evil decks in Magic history. These are not necessarily the best decks ever, just the ones that made playing Magic the equivalent of having a root canal – and having one every other round all day. These are the decks people really, really hated.

SCG Daily: Public Enemy Number Four

Here’s a fact for the history buffs – the phrase “You lucky son of a b*tch!” only dates back to late June, 1998. That’s it – it was never heard before that date. The phrase was coined in that month, apparently in many places simultaneously. In all cases, though, the phrase was first uttered by a Magic player. A losing Magic player.

Surveying Legacy

With the announcement of Legacy Grand Prix, I began in earnest to look at Legacy once more. I watched part of a Legacy tournament at Origins and I searched through the major Legacy forums and Legacy websites. I fully intend on playing in the Legacy Grand Prix, and what’s more, I intend on breaking the format.

Playing the Obvious – A Paskins Regionals Saga

I still remember the first Regionals that I qualified at. It was a rather different format from the current system, because rather than playing in a tournament, all you had to do was phone up and book a place at Nationals. The following year, I went 7-2 with my White deck which splashed for 4 Ray of Command, and every year after that, I managed to have enough ranking points not to have to bother. Up until last year, where I made a Red deck and qualified.
This year proved to be a bit more difficult…

OMGIQD, Part 1

Drama! Passion! Thrills! Chills! Controversy! Irony! Sex! All This And More in Dave’s 2005 Regionals Report!

From Right Field: The Pilgrimage

Chris revisits his love of Shrines, this time with a strictly Block Constructed flavor. What Ideal cards does this deck gain from Saviors of Kamigawa, and what does Chris’s build look like? The Fourth of July answer is inside.

The Origins of Zvi Volume 2: The First Pro Tour

I don’t remember how I found it. Chances are someone at school told me about the place. My guess is it was Steven O’Mahoney-Shwartz. The first time I heard about him, he was in the lunch room buying Moxen for fifty each and then reselling them for ninety. Smart kid. Regardless of where the information came from, let’s just say that nothing in my life would have been the same if I hadn’t discovered Neutral Ground.

Advanced Metagaming

Part theory article, part Regionals report, and part strategy article containing an updated version of Staff-Go, this article has something for everyone.

Rule of Law 9 – Reading the “Friendly” Card or “As”, the Word, Turns

Today, I would like to offer advice on how to read a card. I will focus more on rules text, and on certain words that have specialized meanings in Magic, as that is where confusion is rampant. Most of this is obvious, but everyone can benefit from a few reminders.