The Top Seven Things To Remember At States
Going to play in Champs this weekend? Josh Silvestri has some important reminders that you should definitely think through before you sit down for round 1 on Saturday.
Going to play in Champs this weekend? Josh Silvestri has some important reminders that you should definitely think through before you sit down for round 1 on Saturday.
Haven’t found a deck you like for States? Don’t want to be among the countless hordes playing Red/White, Mono-Blue Control, Gifts Ungiven or Black/Green? Then read this article to see Ben’s ramblings about a slew of cards being overlooked in Standard right now. Editor’s Warning: Following any of this advice might be dangerous to your health, sanity and chances of winning!
Wondering what people are going to be playing at States? Ben takes at look at the StarCityGames.com sales database to make some startling predictions! Find which cards have been selling the best from Standard and which are falling behind.
Also in Ben’s Corner: Which new pieces of original Magic artwork has Star City added to its inventory? Hark, do I spy with my eye nifty new Magic carrying bags? Where can I go this weekend to sell my cards to StarCityGames.com in person? The answers to all these questions are just a click away!
The thrilling conclusion! Five builds later, Eli reviews his work and tries to judge which is the best color combination in Ravnica Sealed.
Year after year Teddy Card Game has provided the most accurate skinny on exactly what the Championships metagame will look like. He’s at it again this year with updated decklists, metagame percentages, latebreaking rogue options, and delectable cheesecake. This is the most wide-open Standard format in years… if you don’t read this article, you could be missing a crucial piece of information you need to succeed this weekend.
Lifegain gets a bad rap. Really, it does. Those of us who started off as casual players remember one of the first things we learned when moving to a competitive scene is that Lifegain Sucks. So what would you say if I told you there was a potentially tier 1 deck for States that attempts to abuse lifegain to kill your opponent?
Another day, another Sealed pool. With than two weeks for Ravnica, are you ready for the Prerelease tournaments? Polish your skills and see how your thoughts stack up to Eli’s. As a bonus to today’s offering you also get an incredibly Japanese Vulturous Zombie combo deck to ponder for States. Wild tech? Yesiree!
When I sit down to play a game of Magic, nothing delivers the goods like Super Grow. Because the things I enjoy doing the most in this fine game, namely, drawing tons of cards, countering everything thrown at me, and beating my opponent bloody with cheap and arbitrarily large creatures is what 3cThreshold does best.
The master of wacky decks arrives once again with some casual decks that abuse the latest cards in fascinating ways! Want an infinite Tolsimir deck? How about a way to abuse Grozoth? Abe provides the goods, starting now!
If you had asked me one week ago, I would have told you that the deck featured in this article was my 100% recommendation for Champs. After this weekend I think the deck I posted last Friday may be the best deck in the format, but this deck is still really good and can easily take home a Top 8 slot.
I wanted to bring you some red-hot new tech for States, I really did. I had an idea, and it had synergy, and it served a strategic goal, and it sounded just crazy enough to work. Sadly it didn’t work, at least not in the way I wanted it to. I thought I’d share the idea with you, though, so you can play with it yourself and maybe create a States-winning deck on your own.
Before we examine today’s card pool, let’s take a look at how one of the rules of Limited has shifted.
“What the hell is that?” You’d be surprised how often those five words have scrolled across my mental marquee in the last few weeks. As a rough estimate, I’d say four thousand. That’s slightly less than the amount of years it feels like I’ve been in the land of the Magic dead.
After my last article, I was criticized in the forums for talking about the guild pairs as basic archetypes of Ravnica Sealed, since actual Sealed decks are almost always three or more colors. And it’s true that the three types of archetypes are all in some way related to the guilds, as not harnessing their power would just be foolish. Let’s take a look at them,. and see how they apply to drafts.
For the 2005 Deck Challenge, I chose some pretty cruddy jobs: mono-Green, Green/White, these are not the things you looked to play when you saw Ravnica and the shiny toys like Circu, Dimir Lobotomist and Lightning Helix. While I worked on those decks, I was brewing an idea: using the tools at hand, figuring out what a truly nasty Green deck could be capable of.