SCG Daily – The Five Senses of Magic: Sight
Noah rounds of his intriguing series on the five senses of Magic with Sight. Are things always as they appear?
Noah rounds of his intriguing series on the five senses of Magic with Sight. Are things always as they appear?
Did you know that Fish sucks? The format’s perennial Aggro strategy has taken a stout beating of late… but Josh believes the tools are there for the Fish decks to return with a bang! This interesting article examines the tools required to make Fish a competitor in the modern game, and presents three fresh Fish decklists for the old-school Aggro player. Perfect preparation for the upcoming SCG Power 9 events!
Limited maestro Nick Eisel rounds off this excellent three-part series by examining the original Heavy Metal guild: Rakdos. Hellbent flies in the face of all accepted Magic theories… can it be powerful if utilized as demanded? What are the best colors to pair with the hardcore beatdown of Ravnica’s true madmen? Sample decklists, card evaluations, archetype discussion, and more, all available a click away!

Today, Abe issues the First Abe Deck Challenge. Prove you can build a deck like Abe, and you’ll have your deck featured in a future column.
Well, what are you waiting for? Get cracking!
Noah continues his journey through the five senses of Magic. Today’s article concerns the stickiest of senses: touch.
American and Canadian Regionals have been and gone… where do they leave the metagame? As the decklists slowly trickle in, Craig examines the numbers to produce an overall metagame breakdown. Which strategies were successful? Which were failures? In Standard tournaments to come, where should you lay your hat? This article provides the lowdown on the fluctuating Standard scene post-Dissension, and is ideal preparation for those attending the StarCityGames.com Amateur Challenge at Heroes Con!
Jeroen delves deep into the mailbag, and answers some important questions on the subject of RGD Draft. When is it best to ignore a power-pick for a consistent workhorse? What are the benefits of signaling in Magic’s most colorful city? Handy hints and theories, plus the usual questions regarding the Pro Tour Lifestyle…
Jon doesn’t write often, but when he does you’re guaranteed good times. Today he shares his pre-Prague preconceptions, and explains how he was on the money with some opinions, but off the mark with others. He shares bad beat stories, bemoans the standard of spiders and toilet paper, and beats up the British in charismatic style. I’d take him to task over the last point… but as usual, he’s largely correct.

With the third set of Ravnica Block now gracing the electronic pages of MTGO, blisterguy looks back at the pre-Dissension metagame, wading through weeks of Premier Event statistics and examining the results. This, plus the usual fare of weekly metagame quirks and price fluctuations.
Noah continues his exploration of the senses in Magic with a look at Taste. Wanna make Granola Bars? Read on…
I’ve had a very interesting time the last few weeks. I went to Regionals using someone else’s decklist, and lost. I used another new decklist today, and performed better. In either case, their builds were strange to me, and while I was comfortable with the archetypes, I wasn’t comfortable with some of the choices. Allow me to share with you the lessons I learned when I used someone else’s deck.
Quentin Martin looks back at his successful season, littered with Grand Prix Top 8 appearences and capped by a Sunday showing at Pro Tour Prague, and shares the highs and lows of his wild ride. The Limited expert waxes lyrical on the RGD Draft format, and touches on the Block Constructed format for those attending Pro Tour Charleston.
Your sense of smell doesn’t get enough respect. I knew a person once who had no sense of smell, the poor guy. He couldn’t enjoy so many subtle things. The food was worse, the flora was worse. You don’t get to bond with your car mates when driving past a stinky field and everyone starts screaming “Oh… my… God.” and “Dude!” and “Why the hell aren’t you driving 100 mph, man?!”
I’ve been teaching some of the kids at the Youth Club how to play Magic. Tobias, one of the kids, likes Snakes. One game, we were drawing our first seven cards, when Tobias piped out in surprise. He revealed his fledgling hand, pointing angrily to a pair of Sosuke, Son of Seshiro. There must, he told us, have been a mistake. Two of the same legendary creature in one deck? How had that happened?

Chris took his Mono-Red deck to Regionals, and won more matches than he lost. His maindeck tech caught people off their guard. Opponents conceded without taking damage. How high did he finish? Read on to find out…