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The Ultimate Guide to SCG ‘Power 9’ Rochester!

Eighteen pieces of the 'Power Nine' are up for grabs at
SCG P9 Rochester!

This weekend, StarCityGames.com returns to Rochester with back-to-back StarCityGames.com “Power 9” tournaments! Today, Stephen dissects the current Vintage metagame, with particular consideration of the previous Rochester Vintage tournaments!

Sky Swallower and You: The Basics of Ravnica Block Constructed

Pro Tour Charleston is fast approaching, and the Team Block Constructed format remains largely unexplored. Josh presents the first of a series of articles examining the runners and riders of the format. Simic Sky Swallower, Dark Confidant, Giant Solifuge… are these the cards that will break the format? A fine article that opens the door to a promising series.

From Right Field: Just a Glint in His Daddy’s Eye

Read Chris Romeo... every Tuesday at
StarCityGames.com!

Chris returns in fine form with an intriguing multicolored deck that revolves around… Glint-Eye Nephilim. A Nephilim? In Constructed? That’s playable? Surely some mistake! If you’re a player that loves drawing cards, then this deck is definitely worth a look…

SCG Daily – The Six-Mana Men

Today, we present two articles in our SCG Daily series. In his second article today, Chris continues where John F Rizzo left off, and presents the Top 10 Six-Mana Creatures in Magic. Will your favorite make the team?

SCG Daily – The Seven-Mana Men

Chris continues his Top 10 lists with a look at the Top 10 Seven-Mana Creatures in Magic. Seven mana? Well, there’s Simic Sky Swallower, and… erm… Crowd Favorites? What will Chris pick? Read on to find out…

The Weekly Guild Build: MODO Is Too Danged Polite

Read The Ferrett... every Monday at
StarCityGames.com!It started as a joke. My opponent would plop down a Helium Squirter or an Aquastrand Spider, and with my next creature I’d grin and say, “Sure you don’t wanna give me a +1/+1 counter?” But what I did not do was ask him the same dang question for every single creature that he cast thereafter: “Wanna gimme a counter? Wanna gimme a counter? Wanna gimme a counter?”

My Favorite Archetype: RUG in RGD

It seems that the Holy Grail of RGD Draft is to take the Red, Green, and Blue cards. With so many of the Pros believing the RUG archetype to be the powerhouse in the evolving format, Magic’s wonder-kid Julien Nuijten wades into the battle and shares his tips and strategies for success. Julien loves the RUG offensive… maybe the color combination will work for you!

Dissecting Regionals: 251 Decks in 4000 Words

Rick examines the results from Regionals, massaging the numbers and drawing some interesting conclusions regarding the Standard metagame. With extensive coverage of all the major archetypes, analysis of the stronger decklists, and a breakdown of thecards to fear in the coming months, this article is perfect for those attending the StarCityGames.com Amateur Challenge at Heroes Con!

Vintage For Beginners: Jargon and Essential Cards

My editor asked for this article some time ago… no one else followed through, so it fell to me. A Vintage primer, for those looking to begin playing Magic’s most venerable format…

Magical Hack: Deconstructing Regionals

Read Sean McKeown... every Friday at
StarCityGames.com!

Sean takes an in-depth look at the results from Regionals. His Excel muscles are working overtime, and his comprehensive breakdown poses some interesting theories about the state of the Standard metagame today.

Introduction to Advantage: Three Ways to Get an Edge

According to Mike, there are only three possible ways to gain an edge on your opponent. Today’s article examines all three. With anecdotal evidence from Jon Finkel backed with mathematical analysis and matchup percentages, Mike debunks some of the more widespread myths that scupper our success. Is there really no such thing as a Great Play? And is the key to Pro success simply “winning the games we’re supposed to?” Read on to find out!

Bugged Out – The Failings of Magic Online

Magic: Online is falling short of what it should be in many areas, and I see little reason for it. From problems with bribery, to the recent redemption problems, to the weekly lag that causes drafts to be ruined, Magic: Online is riddled with long-existing and un-addressed problems that are shrouded in mystery.

SCG Daily – The Five Senses of Magic: Sight

Noah rounds of his intriguing series on the five senses of Magic with Sight. Are things always as they appear?

Sucking With Aggro In Vintage

Did you know that Fish sucks? The format’s perennial Aggro strategy has taken a stout beating of late… but Josh believes the tools are there for the Fish decks to return with a bang! This interesting article examines the tools required to make Fish a competitor in the modern game, and presents three fresh Fish decklists for the old-school Aggro player. Perfect preparation for the upcoming SCG Power 9 events!

Drafting Rakdos in RGD

Limited maestro Nick Eisel rounds off this excellent three-part series by examining the original Heavy Metal guild: Rakdos. Hellbent flies in the face of all accepted Magic theories… can it be powerful if utilized as demanded? What are the best colors to pair with the hardcore beatdown of Ravnica’s true madmen? Sample decklists, card evaluations, archetype discussion, and more, all available a click away!