Is Izzet Prowess The Deck To Beat In Modern?
Has Sprite Dragon taken over Modern? Six SCG creators say what they’d play on the eve of Modern Horizons 2’s release.

Has Sprite Dragon taken over Modern? Six SCG creators say what they’d play on the eve of Modern Horizons 2’s release.
Todd Anderson takes Historic Anthology 5 card-by-card. Do the Praetors of New Phyrexia still impress? Does Into the North have new life?
With Thassa’s Oracle banned in Historic, what is the new deck to beat? Shaheen Soorani, not surprisingly, thinks control will lead the way. Jeskai Control, to be specific…
“What’s past is prologue,” as Shakespeare wrote. Dom Harvey shares how Modern Horizons offers hopeful signs for Modern Horizons 2… and warnings.
Jake Browne surged up the Magic Arena Limited ladder by drafting Ikoria. He reveals his path to success: two colors, one plan, and a lot of Tentative Connections.
Ryan Overturf takes a deep dive into a Pack 1, Pick 1 scenario in the Legacy Cube. Will he take Elite Spellbinder from a pack with Time Warp and a Sword?
Tainted Pact decks dominated Historic during the May Strixhaven League Weekend. Will any of our SCG creators buck the trend?
Atarka’s Command is coming in Historic Anthology V. Can Ross Merriam make work a deck that thrives in Pioneer but has stumbled in other formats?
Patrick Sullivan answers mailbag questions on high-rate cards, Team Rochester Draft, and making players feel like rock stars.
When a drawback is not severe enough, a card can end up ban-worthy. So why does Michael Majors want Tainted Pact to stay in Historic and Thassa’s Oracle to go?
What happened at the May Strixhaven League Weekend, and how will Standard players react? World Champion PVDDR and others say what they’d play.
Doubling tokens offers countless possibilities for the Commander brewer. Bennie Smith takes a deep dive into Adrix and Nev, Twincasters.
Sanctum Prelate will transform the Modern metagame as part of Modern Horizons 2. Ari Lax breaks down why it matters, the losers, and the winners.
Politics and multiplayer Magic go hand in hand. Sheldon Menery shares his sliding scale of Commander politics and highlights two key political cards.
With Magic Organized Play in upheaval, Sam Black looks to the future. What would make competitive Magic better for nearly all players?