CategoryMagic The Gathering

Rule of Law 8 — O, Saviors of Kamigawa

Dominick gives you the rundown of the odd and the confusing from Saviors of Kamigawa – perhaps one of the more oddball rules sets in recent memory.

Those Silly Invitational Decks

In a typically scene-setting fashion, the players who participated in the Invitational were recently allowed to give their ever-valued opinion on Standard by playing it for three rounds, conveniently giving us all a taste of what to expect at Regionals, short of whatever we get from Saviors of Kamigawa.
‘Cept they was just having fun, yo.

April Type One Metagame Breakdown

Phil has the scoop on all the info you need to know to prepare for the war at Rochester, including the post-Trinisphere metagame shifts, the Vintage Pro Tour standings, and more analysis than you can shake a stick at!

Magical Hack: Saviors in Standard

In my last article you saw the best of the old Type Two. Here’s an attempt to get from there into the realm of the new Type Two you’ll be seeing at Regionals. In order to do that, I intend to talk about every card from the new set I can see having a potential effect on the Standard metagame, either by altering a pre-existing deck or tempting the creation of a new deck.

Fifty Multiplayer Combos From Saviors

It’s Abe Sargent’s hundredth article, and he wants you to join the fun! He’s created fifty Saviors-based combos (which, by a lovely coincidence, is this week’s $20 Casual Challenge) to encourage and inspire deckbuilders everywhere… and his most-used card is blue, it’s a common, and it’s not Ideas Unbound.

SCG Daily – What Vintage Does and Does Not Need

Welcome to the first Vintage daily series! This week I have been given a platform to rant. I will delve into five topics that I would not normally write about because they aren’t worthy of a full-length article. To begin the week, here is a list of ten things Vintage could really use more of and things that Vintage really does not need (even though we might think we do).

Saviors in Kamigawa Block Limited – First Impressions of White and Blue

Today StarCityGames.com welcomes Magic Invitationalist and mad drafter Sam Gomersall to the fold. In his first article, Sam takes a peek at what Saviors of Kamigawa White and Blue have to offer in Limited, including general advice on where you should be picking each card in those colors and a smattering of pithy English wit to boot!

The Universal Truths of Standard

To preface the discussion of these Universal Truths [tm], we must first examine the actual cards which are defining Standard at present. Hell, I’m a man who enjoys lists – let’s make a list. I can’t even resist the foul temptations of gibberish such as “The Top 10 Most Disgusting Habits of Single Men” at a magazine stand. It’s not something I’m proud of. What was I talking about? Oh yeah, the cards and the rules of Regionals Standard as we know it.

Set Free: Saviors in Vintage

So here we are boys and girls, we’ve finally reached the end of this block. We all know what that means… more annoying and completely wrong guesses at what will be good. I feel it’s my duty to try anything like this once though, so I’ll give it a shot and will surely look like an idiot in a few months. Because this is a Vintage review only though, it’d be stupid to cover every card. I’m only reviewing cards that I think may have a place in some decks, a few mockable ones and ones the pique my interest.

Heezy’s Pro Tour Philadelphia Report and Sideboard Guide *Top 8* Part 2

My back is against the wall and I have to win my next three matches to have a shot at the Top 8. Oh well, I like a little pressure. I won eleven straight matches in San Diego to make my first Top 8 so winning just three matches should be nothing. Then I hear my name being called for a feature match vs. the best player of all time, Kai Budde. Whoopee!

Emperor Multiplayer Week: The Winner, And Next Week’s Contest!

Pity Edd Black. He’s written some very funny articles, and has been in second place every week he’s written…. but somehow he always gets edged out. In this case, he had a darned fine Star Wars-related article on Emperor Multiplayer that was a lock… right up until he got knocked out at the last minute by the “How-did-he-think-of-that” hysteria of using Topsy Turvy to reverse the turn sequence and go infinite in Emperor. Workable? Maybe. Funny enough to be worth $20? Yes.

Don’t worry, Edd. Your day is coming.

Though the entries were few and far between this week, next week oughtta get your blood boiling:

The Most Creative Saviors Of Kamigawa Combo.



That’s right; develop a deck (and an article explaining the deck, of course) based around at least one Saviors of Kamigawa card. It doesn’t have to be an infinite combo – just some weird combination of cards that wins games with style. The more unique the win, the better the prize, as long as it’s within reasonable limits. So send your article into Mail us at https://sales.starcitygames.com/contactus/contactform.php?emailid=2 and you could win $20!

Easy Being Green, Part II

Given the results of French Regionals and the Last-Chance Philadelphia qualifiers, it’s probably safe to say mostly-Green (it’s not mono-Green, so stop calling it that) is, if not Tier 1, knocking at the door. I’ve been testing the hell out of Green Party, the deck from my last article, and I’ve made the some discoveries and learned some lessons about the strengths and weaknesses of the deck.

The Complete Guide to Mono-Green #5: Analysis and Conclusion

As a quick review of this series’ previous articles, let’s list all of the cards worthy of consideration in the final build of a Mono-Green deck. Beside each of these cards’ names will be notations, each of which will have playability rankings. If a particular build of Mono-Green isn’t mentioned, it’s because the card in question is unsuitable there; for example, although Rhox might have a place in Big Green, it’s definitely not going into Green Weenie. For the purposes of this article, I’ll assume that Elf-based Green Weenie and Medium or Big Green with equipment are bad ideas. This latter point is highly controversial, and you’re free to play whatever form of Mono-Green you like, but it’s key to my understanding of the deck.

Jumping on the Bearlwagon or How I Won the Pro Tour, Part 2

Gadiel wraps up the tale of his Pro Tour victory with the inside scoop on the events of Day 2 right through the finals, including some stark refutations of what the commentators thought he should be doing versus what the right play actually was. This article is worthwhile for the Flores and Buehler beatings alone!

Saviors of Kamigawa for Constructed – Green, Artifacts, and Lands

This is it, folks, the massive conclusion to Zvi’s Saviors of Kamigawa set review. Which Green cards and artifacts are worth playing? What card gets the award for best design? Which cards make Zvi’s Top 10 list for the entire set? The answers to these questions and more are just a click away.