The Pack Two Gambit
The concept is very fundamental and doesn’t come into effect until you are drafting a full block – good cases in point being the past two blocks, Odyssey and Onslaught. The idea is that pack two is extremely favorable to one color (or possibly one color combo), and if you force the color and cut it hard enough in pack one, you should be able to reap the rewards of the higher card quality of that color in pack two. But should you try to force a color that ultimately, you may have no control over?