Tempo Law
For a more modern example, equipment is generally poor because it’s a turn where you don’t do anything. A maxed-out Opaline Bracers on turn 4 may sound nice, but if your opponent is attacking for five and playing another guy, you didn’t really do anything. Sure, in the late game your guys are demi-gods, but getting there will be a serious feat. God help you if your next creature you play gets bounced or killed. You’ll be so far behind you’ll start the next game at fifteen life. Speaking of modern examples, let’s examine one of the most potent tempo cards available in Champions of Kamigawa for a moment and see where it can be applied.
