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SCG Daily – Taking Tricks

One of the incredible things about Magic is how much is packed into each card. Almost any other game that includes interactions between cards can be thought of as a derivative of Magic. The only games that beat it to the punch were the 52-card-deck games, and only trick games like Spades, Bridge or Hearts could really be said to have cards “interact;” the rest are just straight up comparisons of value, like in poker or War. Nowadays, Magic covers so much ground that even the trick games can be done with Magic cards, as occurred to me when looking at Avatar Games Enterprises’ Mysticards game.

My First Nationals Part 2, Cak’d Out

After starting off the event 6-1, how did Cak end up out of the money? Details are inside.

SCG Daily – The Games of Gen Con

Greetings to you all! As I prepare to take the Daily helm, I have just returned from the multi-day gaming binge known as Gen
Con. For those not lucky enough to attend, gigantic conventions of this nature are an experience all their own, and I recommend
trying it at least once. Today I’ll discuss some of the cool stuff I saw at the World’s Largest Gaming Convention.

From Right Field: Say Hello to Hollywood

Romeo gets by with a little help from his friends today, recruiting both good players and good writers to investigate the wares 9th Edition brings to the table, as well as saying a fond farewell to some old favorites from 8th Edition that recently departed.

Transitional Objects

What secrets does the master hold for today’s article? The answer lies within. Go on, you know you want it…

Magical Hack: A Tale Of Two Seasons

As we come up on the very last weekend of Kamigawa Block Constructed, we have also passed the first weekend of Standard after the Core Set rotation and the two combine to tell interesting tales. What should you be aware of as the Block Season wraps up and what new decks have been unveiled in the last couple of weeks? What do the latest foreign Nationals results tell us about where Standard is currently and where it will be once Mirrodin Block rotates out? The answers to these questions and more are only a click away.

I’m Gon’ Japan part 3, blister Triumphant!

Alright, by this point you all know that he’s going to Japan, but where did our favorite Kiwi finish? How did he get there? Today is the final installment in this incredibly entertaining report.

SCG Daily – Completely Mental

Looking to improve your mental game and pull off the coolest jedi mind tricks just like the pros? Dr. Mox has all the info you need to become a master.

Look Ma, I Got Two Heads!

In case you missed the memo, Wizards of the Coast ran a $5,000 sanctioned Standard Two-Headed Giant at Gen Con after running an unsanctioned Two-Headed Sealed event at U.S. Nationals. The verdict on the new format? Ridiculously fun. Star Wars Kid reports on the initial Two-Headed metagame today and includes the decklists that took him and a small child to the Top 4.

Radiating Luck

Two PTQs, two near misses, four-thousand words of good beats. Wakefield is Magic’s everyman, always striving for the goal and yet rarely grasping it. Thankfully we still get his excellent reports, allowing good and bad alike to live vicariously through the adventures of the King of Fatties.

SCG Daily – Radio Mox

Today Dr. Mox answers e-mails regarding Magic’s Senior Citizens as well as trying to lend a helping hand to the U.S. National Champion.

I’m Gon’ Japan Part 2, Day 1

Today we present to you blisterguy’s very special story of transformation, from beach bum and harmless sheep buggerer to Magic: The Gathering Worlds competitor. Won’t you join us?

On the Team- English Nationals *3rd*

Nats is one of those nice events for the pros, as we get to play real life MTG in our own countries only about twice a year. Due to this fact, I usually put quite a lot of effort in and this year was no exception. I felt that I would be well prepared enough for the Limited portion of the event because I did so much practice for PT: London, which was the same exact format. This left me with quite a lot of time to only have to concentrate on one thing: Constructed. Now anyone that knows me knows just how much I loathe a game involving sixty-card decks, but I was still prepared to give it a go and see if there was a deck that I liked the look of in the current format.

Getting Big: Defining And Adjusting Your Plan

This article is largely written for players who have a decent grip on the basics on Magic strategy and/or are fairly accomplished players. I’m guessing even a lot of awful players with a sound grip on logic can make some use of a few of the guidelines listed below, but if you are a complete novice or a true master of the game, you may not find it very useful. You have been warned.

I’m Gon’ Japan! A blisterguy Odyssey

The one and only blisterguy gives you a tale so great, so brilliant, so riddled with sheep that it might just take three parts to tell, and at the end you will all feel it is worth it. Do not miss this report.