Fundamentals: the Mulligan
The first real decision in any Magic game, after you chose whether to play or draw, is whether or not you should take a mulligan. Over the years there have been quite a few articles on the internet about taking mulligans, yet I still believe it deserves much more attention. I think that most Magic players have the habit of keeping bad or dangerous hands while they should be mulliganning instead. Every now and then someone writes, “This hand was pretty bad, but it contained lands and spells so I had to keep” or “This is a hand that you cannot mulligan, but you won’t win the game with it either”. These are very bad statements; it indicates that players are way too afraid to take a mulligan. It’s time to stop being afraid and become a better player.