Peace of Mind: Guildpact Mechanics, Part III
So far, we’ve taken a look at Bloodthirst and Replicate, two of the three mechanics introduced with the latest expansion, Guildpact. The last mechanic, Haunt, is the one that many analysts can’t quite seem to figure out yet. We should have known Orzhov wouldn’t make it easy on us – after all, they’re the ones in charge, not us, and if they wanted us to be able to easily figure out their secrets, they’d tell us.