From Right Field: Return of the Mack

Chris searches for an optimal White Weenie build for the coming Time Spiral Standard format. There’s no doubt that the ingredients are there… but in which direction does the perfect build lie?

Chris searches for an optimal White Weenie build for the coming Time Spiral Standard format. There’s no doubt that the ingredients are there… but in which direction does the perfect build lie?
Mark brings us the sights, sounds, and smells from the Neutral Ground prerelease, including a whopping five Sealed pools for us to build. Looking for some tips for your approaching PTQs? Look no further!
Evan continues his popular series of video articles. Today he outlines the tweaks and improvememtns made to his Standard Dragonstorm Combo deck…
In his final article for StarCityGames, Kelly takes his customary look at the highs and lows of the new set. Time Spiral has got everybody talking… and Kelly will have everybody laughing.
Strange events in The Ferrett’s life lead to a less-than-perfect tournament environment. Read on for a tale of ugly skin and heart-pounding plays!
Last week, Ted covered the cards of each color, rounding out on Friday with the hideous Green offerings. Today’s installment is a lot more upbeat – the Gold shines, the artifacts are in fine working order, and the land is fertile. Indeed, some of Time Spiral’s finest cards dwell in the far-left column of the deck registration sheet. Ted also adds his choices for the strongest non-Timeshifted cards in the set. Do you agree with Mr. Card Game’s analysis?
Pat “The Innovator” Chapin dips a toe into the choppy waters of Vintage debate, outlining some interesting ideas on power-plays in Magic’s most broken of formats. He tackles the ornery subject of skill in Vintage, and challenges Stephen Menendian to an interesting match. Away from Type 1, he also presents a debate on the veracity of Magic writers the world over… just how should we gauge the more “off-the-wall” deck ideas and articles?
Over the next few weeks, I’ll do some Sealed deck builds. If they’ve been battle tested in tournaments or practice, I’ll trace over the pertinent stuff. I divvy up each card into four tiers, and review two cards from each tier. After four or so articles, you’ll have my thoughts on most of the set.
Today’s offering is going to plumb the depths of flavor concealed within the Legendary creatures of the Time Spiral set, all the while attempting to do something which most flavor reviews are either uninterested or incapable of providing – words directed to people who like to actually win a game once in awhile!
This week’s SCG Daily series is something a little different… five video articles from Evan Erwin! Today’s episode of The Magic Show looks at the discovery and first build of a Standard Dragonstorm deck, the development of which continues tomorrow…
It was all going so well… and then the Green cards came along. Ted takes a long look at the red-headed stepchild of the Magic color pie, and finds it lacking. There are, however, some diamonds hidden deep in the mossy effluvia. Mr Card Game tells us where to dig for gold… plus, a bonus section by Ben “Ridiculous Hat” Goodman!
With Standard States just around the corner, and Time Spiral officially released today, Constructed testing has kicked off in fine style. Mike takes a powerful updated Solar Flare deck and throws it against a gauntlet of possible Standard contenders… and reveals the deck he would take to States if they were to be played tomorrow.
With a few more matches under his Magical belt, Josh feels he has a fine preliminary grasp of the evolving format. Today’s article sees him dissect the power commons for each color of Time Spiral, and rank the colors in order of power and depth. He also touches on possible strong color combinations; invaluable information for those looking to ace their PTQ Top 8 Drafts this weekend.

Having looked almost exclusively at Limited for the past month, Sean turns his analytical eye towards the Standard metagame. He posits an excellent, logical process for determining what cards will be strong in the new format, and presents a number of interesting decklists to test and tweak.
Today’s article deals with the beatdown decks of the format. Traditionally, new formats are defined by the beatdown decks, and if you cannot deal with some of these (Zoo, Gruul, Sand Burn) then your deck may not be the best bet to play for the tournament. Other decks are a little more left-of-center (Mono Green, Dark Boros), and you could be well suited being prepared for them, at the very least.