Chatter of the Squirrel – Control Deck Theory, And A Solid Extended List

Tuesday, January 20th – Designing an unbeatable Phase Three deck is interesting because you really have to solve two different problems. The first is “how do I avoid dying†and the second is “if I take it as a given that the game is going to go on for N turns, how do I ensure that the likelihood of my winning the game keeps increasing the longer the game progresses?â€



Monday, January 19th – …and now we get to the final bargain cards in Odyssey/Onslaught. No fancy introductions, just effective cards at good prices guaranteed to fill holes in your multiplayer decks!







