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Black Magic – Discussing M11

Grand Prix GP Columbus July 30-August 1, 2010
Thursday, July 1st – For Sam Black, M10 was a success. He enjoyed the design and the flavour, but it seemed that M11 was not living up to its popular predecessor’s legacy. However, things changed when Sam saw an upcoming M11 Mythic cycle… he discusses his excitement for the new cards today.

Yawgmoth’s Whimsy #331 – UST: Establishing the Brackets

Grand Prix GP Columbus July 30-August 1, 2010
Thursday, July 1st – After reading all the comments and examining my choices, I have cut the field to 32 best Standard decks of all time. The brackets are up. I have also figured out how to avoid making some of the stupid plays I made last week. Yes, I know what Skullclamp is supposed to do…

Ideas Unbound – Turboland

Grand Prix GP Columbus July 30-August 1, 2010
Thursday, July 1st – I played in two Standard tournaments last weekend. I played Turboland. I split in the top four of the Cascade Games Challenge (a $2.5K tournament) and lost playing for Top 8 in the PTQ the next day. My combined record on the weekend was 12-3-1. I highly recommend the deck for the PTQs this weekend as well as any PTQs coming up on Magic Online.

The Justice League – Judges Gone Wild: An MTGO Event For Judges

Grand Prix GP Columbus July 30-August 1, 2010
Thursday, July 1st – One of the tricky issues for the greater judge community is the subject of compensation and rewarding judges for their efforts. I think most people are aware that judges get boosters from the latest set when judging a prerelease or local PTQ. Slightly less well known is the fact that judges get special foil cards each year – judge foils.

The Wescoe Connection – Persecutor Jund and M11 Spoilers

Grand Prix GP Columbus July 30-August 1, 2010
Thursday, July 1st – With the current Standard format entering its Last Hurrah, old warhorses such as Jund are plowing ahead, looking for vital edges to catapult them atop the field once more. Craig Wescoe rocked Persecutor Jund at the StarCityGames.com St. Louis Standard Open, to great effect. He discusses the deck today, along with M11 cards, before presenting a bonus video interview!

Unlocking Legacy – A Mystifying Decision

Grand Prix GP Columbus July 30-August 1, 2010
Thursday, July 1st – Legacy veteran Christopher Coppola questions the recent banning of Mystical Tutor and refutes the arguments given in the official explanation.

Sullivan Library – Musings for the New Standard

Grand Prix GP Columbus July 30-August 1, 2010
Thursday, July 1st – Adrian Sullivan is a fan of Red. Today, he examines the recent trend in Red technology, paying particular attention to the winning build of the StarCityGames.com Standard Open in St. Louis. He also discusses a cycle of the more impressive cards coming in M11.

Constructed Criticism – Building Around Eldrazi Monument: A PTQ Report

Grand Prix GP Columbus July 30-August 1, 2010
Wednesday, June 30th – After last week’s article, I was on a rampage to find the optimal list for GR Tokens. I would play match after match of Magic Online, looking for slight edges in each matchup, figuring out how to sideboard in each, as well as trying out different sideboard options in order to best utilize the 15 spots in such a diverse metagame.

MTGCast #213 – Human Centipede (MTG Multiplayer Sequence)

Grand Prix GP Columbus July 30-August 1, 2010
Wednesday, June 30th – On this week’s edition of MTGCast, the guys discuss the StarCityGames.com Open Series in St. Louis, MTG Tactics, M11, and much more!

One Step Ahead – Scrubbing in St. Louis

Grand Prix GP Columbus July 30-August 1, 2010
Wednesday, June 30th – Gerry Thompson rocked up to the StarCityGames.com Open Series weekend in St. Louis with no decks to play. Of course, that wouldn’t stop such a master, and he eventually piloted Turboland and Reanimator to respectable if not inspiring finishes. Today, he shares both good beats and bad, and has fun every step of the way.

Legacy’s Allure – Stomping Through St. Louis

Grand Prix GP Columbus July 30-August 1, 2010
Wednesday, June 30th – This week, Doug looks at the results of the StarCityGames.com Legacy Open Series on its stop in St. Louis, Missouri. Check out why Doug was wrong about Thopter Foundry Control, get a sense on why Aether Vial decks are performing well, and learn about how old hits like Aluren are still playable. As a bonus, see what M11 card has got Doug excited to use with Grim Monolith and get the newest sideboard tech card, all in this week’s Legacy’s Allure!

Insider Information – The Scumbag Dilemma

Grand Prix GP Columbus July 30-August 1, 2010
Wednesday, June 30th – In recent tournaments, Cedric Phillips has acquired something of a reputation. Today, he explains and highlights a pair of controversial yet totally legal plays that he believes are the correct courses of action. He also debates the philosophy of the Magic “scumbag.” Do you agree with his outspoken opinions?

The Kitchen Table #344 – 26 Islands

Grand Prix GP Columbus July 30-August 1, 2010
Wednesday, June 30th – Lands like Rupture Spire, the tri-color taps from Shards, the Refuges, and Evolving Wilds have all done a lot for your multicolor manabase. We have tap lands that become creatures, and older cards like lairs and the Karoo lands from Ravnica block. There are tons of these cheap options available when it comes time to make sure you have your colors. However, what do you do when you don’t need to add special lands in order to have the right colors?

Feature Article – Plunging Into Blue/White Levelers in Rise Draft

Grand Prix GP Columbus July 30-August 1, 2010
Tuesday, June 29th – Rise of the Eldrazi Draft is still proving to be insanely fun, and Hall of Famer Zvi Mowshowitz is a huge fan. In the first of two Rise Limited articles on Premium today, he outlines his extensive pick order for Blue/White Levelers, perhaps the best archetype in the format today.

Embracing the Chaos – Vision for the Format… and Previews!

Grand Prix GP Columbus July 30-August 1, 2010
Tuesday, June 29th – We see an EDH game as a group effort, and this is a mindset that I understand might be completely alien to otherwise competitive players. Our intention is to make things so that the primary goal isn’t ‘winning,’ as it’s traditionally defined, it’s ‘having a great time together.’ Again, I get the idea that “I came to win” is deeply engrained in the way we compete.