Unlocking Legacy — A Format Shift

Legacy is currently experiencing significant development. Christopher Coppola analyzes these changes and predicts how they will affect the format in the future.


Legacy is currently experiencing significant development. Christopher Coppola analyzes these changes and predicts how they will affect the format in the future.

Hello everybody, and welcome to a very special edition of the Magic Show. This week we hit our fiftieth show, and with it an important milestone: Correspondents! Yes, our own Rueben Bressler visits Grand Prix: Montreal and brings us deck tech from Craig Jones, as well as a very special Magic connection between a Judge and his autistic son. All that and more, just inside!

For the past four weeks, I have been revisiting an old series of mine from over four and a half years ago. In that series, I broke down building a Five Color deck into five steps, although I continued with several articles after that. Although much of the strategy to building a large deck remains the same, the sheer number of cards and changes to the format over time warrant a new series. In homage to the old series, I am cutting and pasting the old article, and then deleting out the old examples.

I was playing Steve Sadin’s Gruul deck in an eight-man queue online right after Regionals, and in the first round I did exactly what Sadin’s deck was designed to do: crush one of those Llanowar Elves plus Giant Solifuge Gruul decks. As my Tarmogoyf and Greater Gargadon were staring down his whole lotta nothin’, I realized something: Tarmogoyf needs a nickname.

As a writer whose mandate is to come up with cheap decks, I spend a lot – if not most – of my ponderin’ time asking the question “Why not?” That’s exactly how this column’s deck came about. For eight months now, I’ve asked myself, “why isn’t anyone playing with Phantom Wurm?” The answer I usually got was “Because Spectral Force is better.” As you might expect, that didn’t satisfy me…

It’s the very beginning of the Block Constructed PTQ season. What people want, more than anything else, is Block tech. However, since I am writing this just before the first big event in the format — GP: Montreal — I’m going to have to talk about something else. If I do say anything about Block, the odds of looking like an idiot are much too high. A quick trip to the “drafts and ideas” folder showed me one possibility: my Future Sight review. The main focus of my set reviews is multiplayer and casual play…

When Fate dealt Zac a bum hand in regards to Grand Prix: Montreal, did Zac stew in his own juices and bemoan his luck to the sky? No sir! Instead, he took up a PTQ challenge down in Mobile, Alabama, and walked away with the precious Blue Envelope. He shares his winning decklist today, a deck he claims is the current best 75 in the format. If you’re after the cutting edge of Block technology, look no further!

Bennie rounds out some of the more eye-catching decks from the recent Regionals weekend, and supplies some interesting facts about American cities along the way! Aside from this comprehensive Standard rundown, he also has a special request regarding the nomination of your personal Hometown Hero… Intrigued? Then read on!

Of all the decks in Standard today, I personally feel that Dredge is the most difficult to design correctly. This mainly stems from the fact that each matchup plays completely differently, and you must know your most effective gameplan against each deck. Certain cards are MVPs in certain matchups, and it’s not always clear why until you have logged many games. I see a lot of play mistakes, even in premiere event Top 8 replays. Knowing the matchups inside and out is key.

It’s time for another Magic Puzzles article! Last time out, we looked at a ridiculous game state in which there were enough errors to make any judge’s head spin. This time, we’ll look at a couple of the situations that are not quite errors, even though they shouldn’t come up in your average game of Magic. Can you make sense of all the red herrings?

Since Block Constructed season has just officially gotten underway, I’ve decided to split this article. The first half will be me finishing the Designing Decks piece I started last week. The second half will be some pondering on TSP Block including bits and pieces of information from the first couple of PTQs and GP: Montreal thoughts. That’s a lot to tackle, so let’s get started!

The goal of this article (and the following one tomorrow) is to provide you with a thorough analysis of the Dredge archetype as it exists in today’s Standard. This articles will start off by discussing some of the general cards used in the dredge decks, followed by a thorough matchup analysis tomorrow. I will also present an overview on how to design your own Dredge deck based on the strengths of each card in each matchup. This way, you will be able to build a Dredge deck LEGO-Style, and reap some benefit from my extensive playtesting, to put you a step ahead of the average Joe playing Dredge.
One of The Ferrett’s old pals showed up in Cleveland last week, and they got together at La Casa McJuddMetz to crack open some packs and critique each other’s plays. What did The Ferrett learn about Time Spiral Sealed this week when facing down not one, but two buddies in the Pit Of Death?

Legacy is home to a surprising number of decks that can kill on the first turn, with Belcher at the forefront in speed and reliability. In contrast, U/W/B Fish has all the tools it needs to shut down combo decks like Belcher and contain their secondary attempts. See how tactics change when the most important decisions happen before either player has a turn!

Hello everybody, and welcome to another edition of The Magic Show. This week we’re taking a look at the upcoming Tenth Edition, my thoughts on the Invitational, my deck choice for the StarCityGames PTQ this weekend, and we cover a very special debacle that occurred at Indianapolis Regionals.