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The Kitchen Table #230 – Abeth Edition, Part Four

Read Abe Sargent every Thursday... at StarCityGames.com!
Thursday, April 24th – Abe continues his exploration of the creative process behind Core Set card

selection, and turns his eye toward the Limited game…

Yawgmoth’s Whimsy #223 – Back in Brown, with a -1/-1 Counter

Read Peter Jahn... at StarCityGames.com!
Thursday, April 24th – Two things happened since last article. MTGO came back, and we had a prerelease. Neither of these was perfect, but both show some signs of progress. Overall, the weekend was not quite optimal. Only the weather was perfect, but I was inside most of the time…

Tribal Thriftiness #20 – Shadowmoor Experiences

Read Dave Meeson every week... at StarCityGames.com!
Thursday, April 24th – Wherein Dave learns the value of time management, plays creatures with activated abilities that require mana he can’t produce, drafts a deck of a single color, and name-drops “The Swiss Missile.”

You Lika The Juice? – Persistence

Read Bennie Smith every week... at StarCityGames.com!
Wednesday, April 23rd – I hope you were able to attend the Shadowmoor prerelease this past weekend; here in Richmond, quite a crowd mustered out to get their first taste of the new cards, and first impressions seemed to be that Shadowmoor Limited is chock-full of fast beatdown, along with synergies and combos that are often hard to handle.

Chatter of the Squirrel – Sealed Deck Theory and the Shadowmoor Prerelease

Read Zac Hill every week... at StarCityGames.com!
Wednesday, April 23rd – Around Grand Prix: Daytona last year I mentioned that I wanted to write a theory article on Sealed Deck play, since I think the format as a whole is underrepresented in the body of Magic literature. Too many people think of it as “open your cards, look at your bombs, and play your removal.”

Craptacular!

Read The Ferrett every Monday... at StarCityGames.com!
Tuesday, April 22rd – Over two hundred of you submitted terrible, terrible cards that Wizards might print. But today? Today we choose and sort, finding the truly bad cards and choosing… The worst card of all of them. Watch in horror as we sift through the unplayables, then the unprintables, to show you a card that one day Wizards might print!

Removed From Game – ShadowFUN

Read Rich Hagon every week... at StarCityGames.com!
Tuesday, April 22nd – With only a month until Standard and Block formats come to dominate the world of Pro Magic, it’s easy to lose sight of the reason Magic gets made – it’s FUN. Join Rich Hagon for an interactive journey through Prerelease weekend, where your tales of woe and wickedness will help spread the word – Magic is some of the best times ever.

Deconstructing Constructed – Examining Shadowmoor

Read Josh Silvestri every week... at StarCityGames.com!
Tuesday, April 22nd – Sealed with Shadowmoor ranges from the ‘worst ever’ when playing against creatures like the Lieges, Rhys the Redeemed, or Godhead of Awe, to pretty fun when you get to play the traditional G/R Aggro against slower control. The traditional baits and trickery occurs, and hybrid allows you to play more good cards then you usually could while presenting interesting mana exercises.

Unlocking Legacy – Swan Song

Read Legacy articles every week... at StarCityGames.com!
Monday, April 21st – If you’re looking for some insight on what Shadowmoor brings to the Legacy scene, then look no further. This week, Adam takes a look at the newest combo to hit Legacy, and how the functional changes to Mox Diamond could affect the metagame.

There And Back Again – The Correct RDW List

Read Bill Stark every Monday... at StarCityGames.com!
Monday, April 21st – We’re kicking things off a little cheekily this week, but that shouldn’t be misconstrued as a bash on any of the other great articles on Red decks since Tattermunge Maniac was previewed (check out Ben Peebles Mundy, Patrick Chapin, et al). Rather it’s a tongue-in-cheek means of warning the audience: successful Red decks often run “bad” cards in order to succeed.

Yawgmoth’s Whimsy #222 – Oh Gawd, Not Again

Read Peter Jahn... at StarCityGames.com!
Friday, April 18th – MTGO is dark. Work has gone so late I couldn’t make drafts on Wednesday or Friday. I haven’t brewed up any decks at all this week – and formats are on hold pending the arrival of Shadowmoor in any case. That means it’s time to reopen my current favorite topics: Green sux, casual versus competitive, and the goodies from Shadowmoor…

Magical Hack – Revealing Shadowmoor

Read Sean McKeown every Friday... at StarCityGames.com!
Friday, April 18th – As with last week’s article, if you are avoiding Shadowmoor spoilers until after the pre-release, my article today is not going to make you happy. I will be more than happy to see you on Monday, however, instead of making you unhappy today, so if you are keeping yourself virginal and pure for the Shadowmoor pre-release tomorrow, please direct yourself to the leftward-pointing arrow above rather than spoiling yourself.

The Magic Show #92 – May I Have Some Shadowmoor?

Watch Evan Erwin every Friday... on StarCityGames.com!
Friday, April 18th – Hello everybody, and welcome to another edition of the Magic Show. This week we’re going to be talking about the new nicknames bestowed on a few special cards in Shadowmoor, a few tips and tricks that will hopefully help you in your sealed flights and drafts this weekend, and finally run down my favorite spoiled cards so far. Let’s go!

The Kitchen Table #229: Abeth Edition, Part Three

Read Abe Sargent every Thursday... at StarCityGames.com!
Thursday, April 17th – Hello folks, and welcome to the magnum opus of projects here at the Kitchen Table. For the last two weeks I have discussed one of my recent projects – the creation of a (hopefully) balanced Core Set. I think projects like this are a blast. Sure, there is a ton of work involved if you want to do a good job, but it is still a lot of fun.

Tribal Thriftiness #19 – Shadowmoor Goodies

Read Dave Meeson every week... at StarCityGames.com!
Thursday, April 17th – It’s nearly D-Day. Every time a new set starts to approach, my toes get all tingly with anticipation. Pre-Releases are great chances to get out, interact with new people, get your muddy hands on new cards, and have a good day of fun with a chance of profit. And that applies to everyone, not just the guys who spend fifty-three hours a week playtesting.