Select Header

Select

The Secret Lair – Cash, Cobras, and the Upper Price Limit

read Craig Jones every week... at StarCityGames.com!
Friday, September 25th – Last week I voiced some concerns over the Mythic status of a couple of the forthcoming cards from Zendikar. Then, in between me writing that article and it actually going up on this website, Mike Flores previews the most egregious offender of them all. Right on the main Magic: the Gathering site, of all places.

You Lika The Juice? – Standard & EDH With Doran

Read Bennie Smith every week... at StarCityGames.com!
Friday, September 25th – While Wizards has been knocking out some home runs of late, in terms of card design and business decisions, and understandably wants to highlight their successes, I also think it’s important to the long-term health of the game to take a critical look at this most recent Standard so that the people who make the game will hear and take it into consideration for future designs.

The Magic Show #159 – Zendikar Adventures

Watch Evan Erwin every week... on StarCityGames.com!
Friday, September 25th – Hello everybody, and welcome to another edition of the Magic Show. This week we’re barreling toward the Zendikar prerelease, ready to crack some packs, rock some Landfall, and discover our upcoming Standard and Extended PTQ environment. You ready for an adventure? Let’s go!

The Kitchen Table #304 – Masters Edition III and Prismatic

Read Abe Sargent every week... at StarCityGames.com!
Thursday, September 24th – As you know, I love Prismatic online, and it uses all eternal cards, so why not go over the cards in ME3… er… Portal: Three Kingdoms (it really does seem like a P3K set), and list the cards that I think have enough value to consider for your Prismatic needs? Let’s go!

Yawgmoth’s Whimsy #294 – Drafting to Distraction

Read Peter Jahn... at StarCityGames.com!
Thursday, September 24th – Early this week, I took a day off work to deal with some stuff around the house. The roof on one of the outbuildings needs replacement, the septic alarm was going off, the garden needed work, etc. Cool. A day mostly off. I can draft!

Flow of Ideas – Evaluating New Cards in Limited

Read Gavin Verhey every week... at StarCityGames.com!
Thursday, September 24th – New cards can be tricky to evaluate in limited. Inevitably, there are always a few overlooked cards that slip through your initial card evaluation. After all, how many times have you looked at your pre-release sealed pool months afterward and wondered, “how in the world did I not realize that I had all of Blue’s best commons sitting in my sideboard?”

Embracing The Chaos – Playing With The Big Boys

read Sheldon Menery every week... at StarCityGames.com!
Thursday, September 24th – When the Armada Games Tampa $3k tournament came around, and Director of R&D Aaron Forsythe, DCI Tournament Manager Scott Larabee, and former Vice President of Organized Play Chris Galvin all ended up here, it seemed like opportunity knocking; opportunity to play Magic with some of the most influential persons in the game’s history. All I had to do is fling open the door.

MTGCast #173 – Dirty, Dirty Twinkie

Listen to MTGCast every week... at StarCityGames.com!
Wednesday, September 23rd – Join Tom and Conley as they run through a bunch of Zendikar previews, including a pick or two that will likely see play in Vintage / Legacy, some Limited bombs, Standard staples, and more!

At The Gathering – Customer Service

Read Jeff Phillips every week... at StarCityGames.com!
Wednesday, September 23rd – The return of States highlights what I’d like to talk about today, namely some ways in which Magic is missing out on some great opportunities. The States program is an example of just one area where I feel we could see some great growth in the Magic Arena. Today, we’ll run through some ideas on how to help Magic.

Thirst For Knowledge – Zendikar, Cobra, and Extended Bant Midrange

Read Chris Jobin every week... at StarCityGames.com!
Wednesday, September 23rd – No matter how you look at it, it would seem that the feelings about Zendikar are more or less unanimous amongst the Magic community. Some suggest that it’s the best set since Ravnica, while others say it’s interesting yet also a tad overhyped. Myself, though, I find somewhere in between.

The Starkington Post – Weekly Digest

Read the Starkington Post!
Tuesday, September 22nd – In the past seven days, The Starkington Post (Bill Stark’s daily Magic blog) has brought us a column from Quiet Speculation, a Standard tournament report, a tribute to Brian Baker, and much more.

The M10 Academy – Finishing Green

Read Rich Hagon every week... at StarCityGames.com!
Tuesday, September 22nd – From Giant Growth to Windstorm, with all sorts of goodness in between, the Academy puts Green out to grass, taking in the ultimate pump spell, what could be the best keyword in Magic, and threat diversity, all along the way.

Legacy’s Allure – Unprecedented Aggression

Read Doug Linn every week... at StarCityGames.com!
Tuesday, September 22nd – With several recent high-place finishes at large tournaments, it seems that aggro decks of several flavors are resurgent in Legacy. Doug considers reasons why attacking has never been more popular, and considers three decks that were previously also-rans, but are now in the spotlight. Have new cards or shifts in strategy made these decks more powerful than they were before? Doug thinks it’s a combination of both, as he explains in this week’s Legacy’s Allure!

The Justice League – Five Ways

Read The Justice League every week... at StarCityGames.com!
Monday, September 21st – DCI Certified Judges have a long list of responsibilities. If you had to sum it up in two words, I’d like to say it’s “kick butt.” In actuality, I think it can be summed up in a very obvious way. “Help Magic.” More or less, that’s our job.

The Long & Winding Road – The Undead Survival Guide

Read Matt Elias every week... at StarCityGames.com!
Monday, September 21st – Just as zombies have a simple objective (eat the living), Dredge decks are mechanical and rote as far as how they play, and their objective is also simple: discard cards that have the Dredge mechanic into the Graveyard, and then draw cards to rapidly move as much of the Library to the Graveyard as possible.