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The Justice League – Standard Rules

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Thursday, August 5th – It is advisable you know how your cards work. It is difficult to know how every single card works in Magic, but it will be to your advantage if you learn what your own cards do. To help you with that, let’s take a look to some common card interactions and rulings in Standard.

Yawgmoth’s Whimsy #336 – UST and Time Management

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Thursday, August 5th – This article contains more reports on the Ultimate Standard Tournament, as I could fit them in around preparation for GenCon and wrapping up stuff at work. This week, Astral Slide tries to slip by Napster, Doran tries to extinguish My Fires, and Psychatog tries to out-broken Tinker.

Constructed Criticism – What I Learned in Columbus: A Legacy Report

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Thursday, August 5th – Merfolk won Grand Prix: Columbus. Let that sit for just a second. Bask in the comfortable, warm feeling surrounding your body. If you care about Legacy at all, then this should be good news for you. Merfolk has been fairly popular lately, and now that should increase with the results from Columbus, allowing you to adequately prepare for it, as well as giving you a great sideboard plan when playing it. So, what does that mean for us regular Joes?

The Kitchen Table #349 – The WALD Theory

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Wednesday, August 4th – Hello folks, and welcome to my latest article. Today I want to talk about a theory of mine I’ve discussed from time to time in my articles, but usually for never more than a paragraph or so. It seemed like a good time to expand on that theory, and dedicate a whole article to it. This theory looks at game-changing cards, when and why they work, and how to best utilize them.

Thirst for Knowledge – A Force To Be Reckoned With

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Wednesday, August 4th – I’d like to talk a bit about the most powerful spell in Standard: Destructive Force. At first, many were skeptical. Destructive Force is an awkward spell to evaluate because it costs seven and has to be viewed in context in order to truly appreciate it. Well, M11 has been out for weeks now, and the Top 8 lists don’t lie: this card is the real deal.

Ideas Unbound – The Case For Creatures

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Wednesday, August 4th – When you play a creature, you are making the considerable investment of a card and mana. In return, you get an animal, mostly to attack and block. There is considerably more to Magic than attacking and blocking, so if you’re playing a card that is basically only good at generating combat-related interactions, you’re making a significant sacrifice for which you should be rewarded.

MTGCast #218 – Casual Casual Casual Fun

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Wednesday, August 4th – In this week’s edition of MTGCast, the guys discuss National Championships, the Drew Levin DQ incident, pies in the face, and much more!

Legacy’s Allure – Playing Lands At Grand Prix: Columbus

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Tuesday, August 3rd – This week, Doug takes us through his day at Grand Prix: Columbus, piloting a teched-out Blue Lands deck. See how he fared during the day with round-by-round reporting and a look into some of the more intricate plays. How did The Tabernacle at Pendrell Vale fare against Goblins? Why was Enchantress such a bad matchup? Find out his secret sweeper tech, and get a look at the newest version of Blue Lands in this week’s Legacy’s Allure!

At the Gathering – A GenCon Primer

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Tuesday, August 3rd – Let’s start with a little history of GenCon: GenCon began in 1968 as a wargames convention, and was co-founded by Gary Gygax, who would later go on to co-create Dungeons and Dragons with Dave Arneson. Surprisingly, every year I hear someone get shocked by the fact that GenCon is older than Magic. It’s even older than D&D!

Embracing the Chaos – EDH League Final Week

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Tuesday, August 3rd – The last week of the current iteration of the Armada Games EDH League came, and I left with a whimper. In my ongoing quest to do something different in the League, I played Phelddagrif for the first time in a long time.

Flow of Ideas – Rediscovering Reveillark

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Monday, August 2nd – I have played with Reveillark since its pre-release debut, and worked on decks with the 4/3 flier at every opportunity. I’ve returned Eternal Witness with Reveillark before. I’ve cycled Complicate, Astral Sliding out Reveillark before. But, despite my best efforts, the most successful Reveillark decks no doubt end up in the traditional U/W shell – and for good reason.

The Long & Winding Road – Champs: Throwing Down the Gauntlet(s)

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Monday, August 2nd – Last week, we took a look at doing research, with an emphasis on why it is important to your development as a competitive Magic player. Today, let’s put that into practice by digging up some decks that are relevant to the various Champs tournaments occurring this weekend at GenCon.

Feature Article – A System-Based Approach To Deck Design

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Monday, August 2nd – A fair amount of controversy has appeared over the past few weeks, over the subject of “how to fish.” AJ Sacher wrote in this article that ‘there is too much deck copying, and not enough deck design’, to summarize in very brief. The parable goes that if you give a man a fish, he will eat for a day, but if instead you teach a man to fish, he will eat for the rest of his life.

You Lika The Juice? – Brainstorming M11 Standard

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Friday, July 30th – If you’re a deckbuilder, new sets are always a good time to disconnect from the weekly (daily) metagame shifts in Standard and reboot your creative instincts by brainstorming new deck ideas. While most ideas don’t pan out, you never know what gold you might run across if you’re looking.

Tribal Thriftiness #121: Mono-Green and Neo-Dragonstorm

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Friday, July 30th – Dave is travelling for the next month, but still squeezed in an FNM. See what he played, and how that FNM inspired him to build the “new” Dragonstorm deck!