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Doin’ it Walrus Style (And Get Your Mind Out of the Gutter)

A bouncy little deck that might mutate for the better after 7th rotates in… IF Duress is in there.

CASUAL FRIDAYS #82: The Further Adventures Of Super-Hippo

I would like to pre-emptively respond to all of the people who are going criticize, obliquely or directly, the new artwork in 7th Edition.

TURBO BLACK: From Deck Design To Tournament Victory In Five Days

Rumor has it that is not going to make the cut into Seventh Edition. I’m not going to launch into some diatribe about that decision. Actually, I think it is probably for the better – in the long run. Lately Wizards has done an excellent job of making the game based more on skill and…

Peace of Mind – Paranoia

I create”God deck,” which has amazing success. Then Wizards comes along and rotates all of it out. Was Fires THAT weak, Wizards?

Casual Play: It’s A Conspiracy!

We all know about the big conspiracies, but have you heard the latest: Wizards will not include basic lands in 7th Edition?

1800 or Bust!: RDW2K + 1?

I wanted to play Sligh, but Fires killed it. My answer to this was to wonder how you could slow Fires down.

1800 or Bust!: Planeshift? Where?

I went to a Type II tourney and no Planeshift cards showed up. What happened?

Bah: A Type II Tourney Report. Bah.

Bah. Sometimes you’ve just got to say it, and fold up your cards. It usually happens after you take an elbow drop right to the kidneys. Or when you lose the game due to a bad play. Or when you get torpedoed in a Rochester, I suppose (though I’ve never had the pleasure of getting…

Decks Galore-y On Death Or Glory

I am absolutely convinced this card should be called”Life or Death.” Death I understand. But”Glory”? They just come back to life,
right?

1800 or Bust!: This Great Land Of Ours

An analysis of the various types of Type II-legal lands, and how (and when) to use them.

More Decks From The Dark Side

I could be suggesting that I will provide decklists from a highly secret underground (and thus cool) place. But probably not.

1800 or Bust!: Split Cards Make Things Harder

Jim’s Good Spells deck gets taken for a tournament ride this week, and he discusses the strategies behind the proper way to play split cards.

Building God, Part 4: Playtesting, Tweaking, Conclusion

Glittering Lions and Cursed Totems, oh my! What did Mike learn from actually playtesting his”ideal on paper” deck?

Lords of Atlantis: The Definitive Cowardice Sourcebook

Five potential Cowardice builds, showing you the evolution of the form.

Force of Will: Pork

Why Pork? Because it’s the other white meat. This is the other white control deck.