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An Apocalypse Overview: Opinions on Standard, Draft, and Sleeper Cards

Apocalypse is taking conventional thinking and turning it 180 degrees, in directions the game hasn’t ever gone.

The Apocalypse Nifty Top 50

I like all-set reviews because you get another viewpoint. Therefore, I’m offering up my opinions to those who are interested.

Why Can’t Wizards Make An Evil Bargain Again?

Come on, Wizards… Yawgmoth’s Bargain isn’t broken without Rector. Bring it back.

Dirty Shirt And All: A Prerelease Extravaganza

Okay, he submitted it that Saturday. But all those photos take time to develop! Here’s yer Rizzo PR goodness.

CASUAL FRIDAYS #89: Casual Reflections From A Prerelease

Playing at a prerelease is one of the best ways to get ideas for new casual decks. And you don’t have to lose at the event, either.

Lords of Atlantis: My Fires, Part One – A Scrub’s Guide

What sets this deck apart from the others, though? Is it the two dragon legends? The maindecked Hull Breaches? No, it’s the sideboard.

Peace of Mind: Indian Summer

Necropotence created the Black Summer; this deck is a Necro-like deck, coming after the real Necro has gone away. Arena and Spiritmonger’ll do that, all right.

FINAL JUDGEMENT: Magic Diva Weekend

Michelle Bush visits the Alaskan Bush for a weekend of grand festivities. How does the Diva fare in polar climes?

Why Wizards Should Sanction Multiplay

I believe that there are few (if any) good reasons why Standard is a sanctioned format while Multiplay isn’t.

Deck For A Day: White Noise

Static Orb. You know you want to abuse it. But how do you do it? Let the doctor show you a mono-W deck that’s sure to please.

Multiplayer Is An Art, Part 5: Spirit of the Night…

Not only does this provide the ultimate smash-face black deck, but it brings you the all-time great Magic misquotes!

Your Graveyard and You

How many decks does it take to get to the center of a recursion deck? A one… Well, just a one. With Reya.

The Casual Player’s Guide to Surviving the Apocalypse Prerelease

Your last-minute strategy guide for tomorrow’s Big Fun Day. Don’t know what you’re doing? Follow me! I sort of do!

The Dark Ages Of Magic: Why Combo Needs to Return

I haven’t written for Star City in a while, what with my being busy and Type II being as appealing to me as watching paint dry — but with coming out, I thought it appropriate to throw my hat in the ring once again by weighing in on two subjects close to my heart: Combo…

CASUAL FRIDAYS #88: The Four Decks Of The Apocalypse

How could they not put four horsemen in this expansion? We miss out on so many clever article titles now.