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The StarCityGames.com Interview: Frank Kusumoto, founder of the Magic Dojo!

Thanksgiving was yesterday… and what are we thankful for here at StarCityGames.com? We’re thankful that great men like Frank Kusumoto founded The Dojo and made it possible for us to continue in the tradition of providing Magic strategy, holding debates on Magic issues, and expanding the community, that’s what! And to remind us of our roots, StarCityGames.com founder Pete Hoefling interviews The Dojo founder Frank Kusumoto… and makes an exciting announcement afterwards!

Reanimating Benzo, Part 2: The Complete Sideboarding Plan

The main deck served me well enough: Benzo gets lots of easy game one wins versus players who have their answers in the sideboard. The real key to my success was in our sideboarding plans. As my opponents were boarding in cards that allowed them to beat Reanimator decks in their testing, I was bringing in cards that changed the way my deck worked. The cards they sideboarded in were simply inappropriate to deal with the deck they were facing in game 2… So let me show you how, and why, you sideboard against The Rock, TurboOath, U/B Reanimator, Aluren, Tog, Infestation/Upheaval, Enchantress, and Angry Ghoul.

Force Of Will: Reworking The Metagame Clock For Extended

There’s been a lot of debate about what sorts of decks The Rock and Reanimator are – and although people are wrong in their placement, there is a radical shift of the metagame clock that is happening as we watch. However, there are still lessons to be learned – and what can the metagame clock tell us about the viability of Aggro-Control and the future of Reanimator?

Synergy In Onslaught Limited: The White Cards

Most players are capable of judging the face value of cards: Yes, Silvos is a good green card and Cruel Revival sure is consistent kill! This, however, is more a discussion of which cards work well with each other and what combos you should look out for while drafting, or building your sealed decks. Hence,”synergy.”

From Right Field: How To Do The Slide

My friend Josh Sharp had been working on an idea for using Tainted Aether in an Astral Slide deck. Gosh, wouldn’t that just hose up someone if you could somehow **cough** **Astral Slide** **cough** find a way to make their creatures leave and reenter play a lot?

Building Your First Five, Volume 4: Girding The Deck

we have been building three decks along through this series in order to give you an idea of how the steps work: By now, we should have a healthy decklist, with only twenty to forty spaces left for non-mana cards. How do we fill in the gaps and prepare for the next stage of creating a mana base?

Yawgmoth’s Whimsy #54: Good Things Happen When It Comes Into Play

If you look hard enough, you can find almost any Magic spell replicated in the form of a 187 creature. These creatures are generally pretty good in duels, but are often even better in multiplayer. A good spell that leaves a chump blocker is almost always superior to a good spell on its own, so let me list the best ones for you and give you an overview.

Reanimating Benzo, Part 1

Want the scoop on Extended? StarCity’s got the inside track! First of all, read Rob Dougherty’s article on how he developed the Reanimator deck that got him second place at Pro Tour Houston – why he abandoned the Zombie Infestation plan, what cards he tried in it that didn’t work, why he wanted the transformational sideboard, and how Dave Humpherys’ gave him the two cards that pushed it over the top.

The Essentials Of Moneydrafting: Understanding In A Modo Crash

Kurt Hahn had this to say about Tim:”The man is a money-drafter, so he knows what he’s talking about, and tells you. The only person on StarCity worth reading is a skinny kid from Ohio, but listen to him and your drafts can’t help but improve.” And hell, you wanna know the basics of money drafting? Tim’s gone toe-to-toe with guys like Baby Huey, PTR, Ed Fear, Ken Hsuing, Mike Turian, Alex Borteh, Chris Benafel, and Bob Maher… And occasionally comes out in the black. So listen to the man, willya?

Yawgmoth’s Whimsy #53: Back to My Roots

I want to tell you about two multiplayer decks that work well: One’s mono-black, and one’s G/W/R. The mono-black deck won nearly every one of the half-dozen or so games I played it in, which is pretty good for a multiplayer deck – especially once people started gunning for it.

Smashing Face At TOGIT: JSS Report, 1st Place

Being the lazy person that I am, and since I was playing the exact same deck that Cash won States with, I just handed in a copy of his decklist, which I had printed out from StarCity the night before.
My apologies to all people whose names I forgot, but all I have to work with here is my scoresheet. I didn’t take notes since I was only writing a report if I won – and I didn’t plan on winning after the outcome of the first match.