Binford Tools Presents: Toolbox Theory
I’m going to keep this relatively painless: nothing arcane or esoteric, references from the current Standard and Block environment, and a complete lack of math. I’ll also try to keep it short because I understand how theory can get boring fast. I am not positing anything groundbreaking here, but rather exploring an established part of the game, and trying to maximize its beneficial applications. What I’m talking about is Toolbox Theory.