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Food For Thought: The Top Ten Underrated Kamigawa Draft Cards

A recent article on underrated draft cards got me thinking: I felt that although some of the cards Uri Peleg mentioned were spot-on, he left out a large contingent of cards that consistently go late and have a much swingier effect on the game. This isn’t a rebuttal; rather, it’s a complimentary doctrine. These are cards that are generally ignored but have proved to be powerful, and after reading this your pick orders will certainly be rearranged.

Ask The Other Editor, 11/16/2004

Elske Van Der Vaart asks:
“StarCityGames.com is basically a competitive player’s place now. As a casual player, I come for the Issues articles and the occassional Abe Sargent gems, but that’s basically it. My question: Why has this happened? Is the problem that all Casual writers have disappeared or that most Casual articles don’t meet your new quality standards?”

Ask The Other Editor, 11/15/2004

Jensen Bohren, famed casual freak also known as The Orgg, asks a very good question:
“Once Star City Games was much like The Dojo and other Magic sites online, and posted most of the ‘decent’ articles with a fair amount of speed; rejected articles were also ‘thrown back’ with a similar amount of speed. Today, I know of only one site that will publish nearly anything, and it’s the only site that will link to the ‘good stuff’ on other Magic sites. Why has Star City become so inwardly focused on itself and turned away from the larger picture of the Magic community?”

The Hidden Gems Of Kamigawa Drafts

One of the first things I asked myself before Kamigawa came onto the scene was what lessons I could take with me from all my Mirrodin block drafting. My key to being successful in Mirrodin drafts (and I was – my rating moved between 1900 and 1950 throughout the last two months of Mirrodin) lay in a small number of underrated cards. So when I approached Kamigawa block, my first question was – what are the new hidden gems in Kamigawa?

Yawgmoth’s Whimsy #116: Competitive 5-Color and Contract

I could make a deck that could be quite competitive with the best in the format – but that would take including my power, all my duals and fetchlands, and stripping out all the “just for fun” cards and replacing them with cards that just win the game. But that would mean carrying a deck worth thousands and thousands of dollars that contained about three win conditions – and forcing one of them out game after game. I could probably win, but would it be fun?

Ask the Editor, 11/12/2004

StarCityGames.com has a unique editorial style in that editors are involved in more than just fixing spelling and grammar, adding comments to articles [Hundroog] and removing unrealistic matchup percentages. How did this come to be and why has no one else adopted it?

Higher Ground

You don’t necessarily have to play some decks perfectly because they give you so much room for error. You can screw up by a card, or three cards – but since you drew ten more cards than your opponent did, you don’t even notice.

But how does that speak to a deck like Ravager Affinity? Sure, Ravager has Thoughtcast, but today’s Affinity isn’t known for its card advantage… But maybe that’s because we don’t look at Ravager’s card advantage the right way.

Ask The Other Editor

It’s been a while since I’ve been on-board with this whole Editor thing, so you may have even forgotten that I exist… But on the other hand, I’ve been editing StarCityGames.com for almost five years now, and I have a wealth of experience and I am still the Editor-in-Chief. So hey, as long as I’m pinch-hitting for The Holy Kanoot this week, I’ll cheerfully answer any and all questions you have for me.

Wanna know something? Email me at [email protected], and I’ll do my best to answer, starting Monday.

Also, if you’ve sent an article to Ted over the past few days, you may want to resend directly to me. Some of the emails have been lost in transit, and we’d hate to see a good article vanish into mysterious mists of the Internet.

October Mid Range Type 1 Breakdown and Unsolicited Commentary

This fall/winter season is a time that’s typically more laid back. There is no Gencon or Origins on the horizon, Waterbury may happen all of once, and there’s no telling what StarCityGames.com will decide to do. While there will be far fewer large scale tournaments, there will be plenty of mid-sized tournaments, which is where I get to stick my tongue out at Philip Stanton and thump my own chest… that is, of course, assuming that you creeps give me Top 8 lists!

Ask the Editor, 11/11/2004

My first question is this: What the hell happened to Jon Finkel? The guy disappeared like Bobby Fischer or something, did he fall into Magic obscurity or just give up the game for career/family etc?

Magic Puzzles in Play Vol. 5

Welcome back to the fifth iteration of this Magic puzzles series. With States just behind us, it’s time to test your knowledge of the Kamigawa cards and mechanics that you might encounter. How exactly does Splice work? What about those flip cards? Come on in and test your mettle against the some of the trickier interactions that the Champions of Kamigawa have to offer.

The Top 10 Metagaming Mistakes

It is a sad fact that many Constructed tournaments are lost before the first round pairings are even up. If you turn up to a Block, Standard, or Extended tournament with a bad deck, all the tight play in the world will probably not help you to the Top 8. In order to be playing the right deck and the right build for a given metagame, you need to avoid making the ten mistakes listed in this article.

Scepter-Chant at Pro Tour: Columbus Part II *12th*

Here we go again with part two, otherwise known as the part where I really start smashing! This includes matches against the World Champion, the Hump, and random Europeans even the Europeans haven’t heard of, and details of dancing away Halloween night with Kanoot, Osyp, and more hotties than you can shake a stick at.

Ask the Editor. 11/10/2004

My question pertains to something that Mike Flores wrote in his article concluding the U/W deck challenge. He mentioned that when he playtested his Mono Blue deck vs. your Tooth build he devised some tech that was able to win the matchup for his deck a good amount of time. What was that tech that he would not mention? He said that you would update us.