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The Weekly Shift Sift: I Didn’t 9-0, But Someone Did

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StarCityGames.com!The Ferrett takes a look from the decks that managed to smash to the top of almost a thousand people at Grand Prix: New Jersey this weekend, analyzing what this might mean when it comes to building your Time Spiral Sealed deck!

Stormbind in Time Spiral Standard

Limited expert Nick Eisel turns his eye to the Standard metagame, bringing us a tasty Life from the Loam / Stormbind deck that has definite power and potential. While Standard is currently packed with a number of strong strategies, and all manner of decks can mix it up on the top tables, there is no denying that Time Sprial brings a plethora of untapped power to the format. Want the edge in your next Standard tournament? Then read on…

Examining Every Option – A Vintage Tournament Report

Two full sets of P9 are up for grabs when the Star City 'Power 9' Tournament Series comes to Roanoke, Virginia!Stephen has a formidible Vintage reputation, and today’s epic article centainly demonstrates why. At a recent Vintage tournament he didn’t drop a single game until the quarter-final… fine work indeed, especially considering the format. As usual, the article contains an amazing level of play-by-play analysis, and you can almost feel your game improving while you read it. Serious about Vintage? If so, this is unmissable.

Kobe Playskill

The initial intent of this article was that it would be composed absent flagrant namedropping and savage barning. This proved impossible, so be forewarned.

My plan is to talk about “playskill:” what it is, how it manifests itself throughout the course of the game, and how different aspects of skill (or lack thereof) can impact a person’s ability to do well at competitive Magic.

Glare Force One – A Colorado Champs Report *T8*

While I was scrambling for a deck, several of my testing partners were making a big fuss about Glare being good again. As I had seen the Glare list before and liked it, I figured it had some merit and I had enough cards to at least try it, so I worked with their list that already had Spectral Force/Scryb Ranger and tested it against the gauntlet to very positive results.

Demanding Relevance in the Face of Superior Forces

You will knock over liquor stores and leave cars full of empty cardboard boxes on bridges and in tunnels. You will jump the turnstile in the subway and run past security at the check-in counter. You will throw red paint on granite lions and draw your fingers through wet cement, noticed but never, ever, caught. You will steal the glasses off the nose of the local librarian and pour water in the sixth grade teacher’s potato chips. You will do anything — anything — that you possibly can, make every noise and exaggerate every motion, to distract the authority figures from what is really going on. You need time, and to get that time, you need them not to kill you. All war is deception, even this one. You will be a cardboard ninja and a digital assassin, distracting the enemy from anything that matters with everything that doesn’t. And when you’re done, when you’re spent to your last card, and his mana is tapped even though he’s convinced that he’s won, you’ll tap out Hellbent, point and click, and he’ll go down muttering about how lucky you were to topdeck.

Put simply, you will learn the most important lesson you possibly can in the quest for dominating a game of Magic – no lies!

The Quest For Level Five #3 – Pro Tour: Kobe

Raph continues his quest to level up to Pro Player Club Level 5… today’s installment looks at the ups and downs of Pro Tour: Kobe. Raph was 5-1 going into the third draft… where did it all go wrong? This article contains sume invaluable Time Spiral Limited advice, perfect for those travelling to Grand Prix: New Jersey this weekend. Who knows, maybe you can beat Raph at his own game…

Smashing Sealed – Preparing for Grand Prix: New Jersey

There’s a Grand Prix in Josh’s home state this weekend; nothing will stop him from attending! Today’s article looks at an interesting Sealed pool cracked in preparation for the big event. Josh takes us through each color and highlights the strengths and weaknesses, evaluating each card as he goes. Do YOU agree with his choices?

SCG Daily – Getting Mono: Green

The color pie has shifted over the five or six years of MTGO’s history; back when it started out, Invasion and Odyssey were the new kids on the block, and in that time, Blue was powerful. Blue had Fact or Fiction, twelve high-profile, playable counterspells ranging in multiple color combinations, and of course, all its raw power in the midsection. Green, on the other hand… not so much so.

Magical Hack: Drafting With Sean

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Sean takes us through not one, not two, but three triple Time Spiral drafts, each pick lovingly recreated for us readers! It’s clear that the newest set on the block has everyone talking… but will this practice be enough to take Sean to the top tables at Grand Prix: New Jersey?

UnCon Classic Tournament Report *6th*

Life is just full of surprises sometimes. For example, when some utter random builds a rogue budget (for Classic) deck with next to no knowledge of the metagame and still manages to finish in the Top 8 of a 112-person event. Just for further grins and giggles, let’s say said utter random has never even played the format casually before.

Well, I’ll be your utter random today. So how did I do it?

The Philosophy of Card Evaluation

Quentin has spent the last four months travelling around the world… he’s back, and this article sees him in a reflective mood. Mr. Martin takes us through the card evaluation process, and warns us against the dangers of ignoring the surrounding ephemera that can cloud rational judgement. Never take a card’s worth at face value… there’s more to this skill than one might expect.

The Constructed Manabase, Part 4: Detail Work

Richard completes his excellent series on building a Constructed manabase with the most intricate installment yet – honing the color and mana requirements of any given deck. He looks at a number of recent examples to emphasize his theories, and shares a mass of insight that can only aid us in our quest to become superior deckbuilders. A fine conclusion to a strong series.

Battle Royale Round 11 – Slow Rolling

StarCityGames.com - Battle Royale!

Richie took his honed Angel control deck and threw it squarely in the face of our champion Jeroen Remie. Would the stronger strategy and critical mass of destruction spells ruin Heroin’s day? Read on to find out!

Battle Royale Round 11 – Drawing Dead

StarCityGames.com - Battle Royale!

Jeroen Remie, two-time Battle Royale champion, took a leaf from the Holy Book of Wakefield for this current round of play. Cards? 62. Lands? 26. Fat monsters, removal, and fun. Was it enough to bring down the grumpiest player on the Pro Tour? You’ll have to read the article to find out…