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The Moon Is Full: Exploring Gruul Werewolves In Innistrad: Midnight Hunt Standard

Werewolves have always come up short in Standard when Magic takes a trip to Innistrad. But Gerry Thompson believes their newest tools will take them from pretender to contender.

Is Rite of Harmony More Powerful Than Glimpse of Nature?

Glimpse of Nature is banned in Modern. Is Rite of Harmony headed the same direction? Bryan Gottlieb is here to investigate.

Top 25 Innistrad Cards Of All Time For Commander

Ahead of the release of Innistrad: Midnight Hunt, Sheldon Menery looks back on past MTG cards from the Innistrad setting and their influences on Commander.

Arlinn, The Pack’s Hope Is The Nail In The Coffin For Control Decks

Arlinn, the Pack’s Hope has Brad Nelson thrilled for the rest of Innistrad: Midnight Hunt. What Standard decks does he have in mind already?

Two Bodies For Two Mana: How To Use Jadar, Ghoulcaller Of Nephalia

World Champion PVDDR offers early thoughts on how to use Innistrad: Midnight Hunt preview Jadar, Ghoulcaller of Nephalia in the upcoming Standard format.

Slowland Lessons In Innistrad: Midnight Hunt Real Estate

The “slowland” cycle in Innistrad: Midnight Hunt promises stable manabases for the future of Standard. Ari Lax uses them in two early builds.

Sullivan’s Satchel: Storybrook Brawl, Rucker Park, And Landfall

Patrick Sullivan answers mailbag questions on the deceptive simplicity of MTG’s landfall mechanic, autobattler games, and basketball at Rucker Park.

A Look At What’s Coming In 2022 For Commander

Sheldon Menery dives into the announced MTG releases for 2022 and what they mean for him and for Commander. What is he looking forward to the most?

Eight Innistrad Block Cards I Want To See Reprinted

Ross Merriam looks back at forgotten gems from the original Innistrad Block that could find new life with a reprint in Innistrad: Midnight Hunt.

How I Overcame My Unhealthy Addiction To Magic: the Gathering

Ryan Saxe details his battle with mental health, including an addiction to Magic, plus the path he took to overcome these struggles.

Three Cards That I Believe Are Safe To Unban In Modern

Modern has undergone drastic changes over the past several years and Shaheen Soorani believes it’s time for a few unbannings to accompany those changes

Sullivan’s Satchel: Why I Don’t Like Cycling As Much As You Do

Patrick Sullivan strays from his usual mailbag questions to conduct a deep-dive on the Cycling mechanic and why he doesn’t like it as much as most

Everything I Know About Legacy Cube’s Return To Magic Online

Ryan Overturf welcomes in the return of Legacy Cube on Magic Online with a breakdown of all the exciting new changes

Checking In On Innistrad: Midnight Hunt Previews And Combatting New Card Fatigue

Sheldon Menery shares his thoughts on the upcoming set Innistrad: Midnight Hunt, as well as how to adjust when the deluge of new cards feels like too much.

Sullivan’s Satchel: Power Creep, Bouncelands, And Legacy Burn

Patrick Sullivan answers mailbag questions on game design to fight power creep, the proper role of lands in Draft, and why it’s time to let Legacy Burn go.