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You CAN Play Type I #148: Trinisphere, and Does Fun in Type I Mean Interactivity?
Trinisphere wasn’t broken, but it was restricted anyway for contributions of “making the game unfun.” Is fun a viable reason to ban or restrict a card? Oscar Tan has his own opinion on this one and he’d like to hear yours: Did Wizards of the coast screw up when they restricted Trinisphere?
Playing Devil’s Advocate: The Face of the New Standard
This is it folks, Ravager is dead, New Standard has begun and it’s time to start breaking down the format. Dave takes an in-depth look at several of the contenders for the new crown plus a cursory glance at the rest of the decks that you’ll see in the coming months. Is Tooth and Nail going to be the best deck in the format, or is there somewhere else you should focus your deckbuilding energies? Check out what Dave has to say today and see if you agree.
A Deck a Day: Shifting Allegiances
Today I wanted a more casual, laid back sort of deck. I decided to build a humble theme deck, but like any theme deck, there is your typical Abe-twist. We’re going to harness the tribal theme to play with a rather interesting creature type. Today I am working on a modern day Shapeshifter deck. Although it is meant to be fun, there are several powerful wining conditions here. Let’s take a look at the deck:
Games To Watch Out For: Exposing The Seedy Side Of Magic
What I’m going to say today needs saying if for no other reason than it may save some innocent victims a few hard-earned dollars and run-ins with some unsavory leeches that are sucking this game dry. I will be exposing a couple of back room practices that occur in many gaming establishments and even in tournament settings – and even accepted as the “norm” in some cases – but designed to separate the uninformed (or the “unconnected”) from their cards and their money.
Play A Card, Wait Five Minutes: My First Online Emperor
This past week, as I was getting ready to participate in one of the Magic Online release leagues for Betrayers of Kamigawa, I received a private message from CPAlliance member the Orgg. He requested that I join him in a MODO game of 2/2/all Emperor – also known as “Standard” Emperor. But there were some serious issues involved in the game which made it a tough experience to enjoy.
SCG Daily – A Deck a Day: Another Bad Rare Challenge
As many readers will already know, I began the bad rare challenge as the last article in my first run of A Deck a Day. The bad rare challenge is simple. I pull a bad rare out of my “low value rare” box in order to build a deck. I cannot refuse any rare. The idea of bad rare deck building appealed to me so much that today I’m writing a follow-up article for it.
Type 4 Limited Infinity Week: The Winners, And Next Week’s Challenge!
The problem with the Casual Challenge is that sometimes, you face tough choices. For this week’s Type Four: Limited Infinity challenge, we had several articles, each good in their own way. Andrew Farias brought up some troubling issues with Type 4 rules, whereas David Kleppinger wrote an excellent introduction to Type 4. However, in the end I’m going to have to give it to Andrew Lubich’s Ten Cards You’re Not Playing With In Your Type 4 Stack (But You Should Be) for sheer creativity — it wasn’t the most strategic of articles, but the cards he chose were consistently geared to create a more interesting game. Thus, Andrew takes the prize in the tightest squeaker yet!
Since we were discussing a format with infinite mana this week, next week’s challenge will feature infinite cards — or at least 250 of them. Next week’s Casual Challenge?
5-Color Magic.
That’s right — win $20 for your best writing on the all-color format! We’ve had a dry spell on good 5-color articles, so send them in to Mail us at https://sales.starcitygames.com/contactus/contactform.php?emailid=2 and win the prize!
SCG Daily – A Deck a Day: Spawning Egotists
Ah, good old cards, how I love thee. I was perusing my deck stock binder, trying to find an idea for today’s article, when I espied Homarid Spawning Bed. This gem from the past allows you to sacrifice Blue creatures for 1/1 tokens equal to the casting cost.
I immediately thought about good ol’ Scornful Egotist, the eight-mana 1/1. I’ve never actually built a deck with Scornful Egotist, but this feels like as good a time as any.
From Right Field: Outstanding in Your Field
There is nothing like the thrill of discovery. That “a-HA!” moment when you finally understand a concept is the buzz that drives scientists, songwriters, and even Magic deckbuilders. A couple of weeks ago, the Magic community had a collective “a-HA!” moment when it was confirmed that, yes, because of the way that Genju of the Fields’ activated ability is written, a player can gain life multiple times during one combat. The question is… can we build a deck around this?
Betraying the Secrets of Kamigawa
When Champions of Kamigawa was introduced, my typical slew of articles on sealed deck construction was noticeably absent. I could offer a myriad of excuses for my lack of literary offerings, from being too busy at work to insisting that I still wasn’t quite moved in and had plenty house organization left to do. The reality was that I just didn’t understand Kamigawa sealed. It wasn’t until the Betrayers Team Sealed tournament at the Prerelease that the answer dawned on me. The key word that you need to understand in order to succeed at Champions Sealed deck is synergy.
SCG Daily – A Deck a Day: Tempo Prison
I always wanted to remake the classic Prison deck in the wake of Mirrodin block. Now is my opportunity to do so with several crucial card being reprinted. The Prison deck is one of the first deck archetypes, and it was known for it’s ability to lock down the game with relative ease. It used Icy Manipulators, Winter Orbs, Armageddon, Relic Barriers, Howling Mines and are to lock you down, then played a Song of Titania and swung with a bunch of artifacts for game. This time around we’ll vary the parts a bit with some newer cards and see how effective this old archetype can still be.
A New Standard for the New Standard
Now that Affinity is officially dead, we expect a landslide of new Standard articles discussing the bevy of new possibilities open to savvy deckbuilders. Adam of the Funny Last Name starts things off today by peeking at an overlooked two-mana instant that may see some play in the upcoming Standard and Block Constructed seasons, and includes a G/W Control deck that showcases the card’s versatility.
Life Sucks, Then You Die In The Top 8
If you assume that TJ properly balanced his ratio of en-Kor, Target-Me-And-I-Get-Bigger guys, and sacrifice outlets in his Grand Prix: Boston Life deck, then taking out Task Forces for Worldly Tutors is a perfectly legitimate swap. All other draws being equal, Worldly Tutor can always turn into a Daru Spiritualist, which leaves you with the same effective number of Target-Me guys overall. You lose a card in the process, this way, but in exchange you receive the vastly superior Spiritualist over the underpowered Task Force. Of course, this means you now have to add green, but I don’t want Living Wish in it. Why? Read on.
SCG Daily – A Deck a Day: Token Resistance
Before I begin today’s deck, I want to mention that the idea for this deck came from my friend Aaron. Aaron witnessed me playing a Symbol Status for 12 creatures and declared it to be broken. Of course, I agree. I’ve always thought that Symbol Status was one of the best cards in Unhinged.
