In light of the upcoming Grand Prix in Richmond—shaping up to be the most kickass Magic event of the year right here in my own backyard!—I’ve been noodling around with various decks trying to figure out what Modern deck I want to play. Since my man Deathrite Shaman has been banned, Necrotic Ooze is definitely in the running, but right now the deck that I’m digging the most is a G/R Devotion deck, which was heavily influenced by a sweet deck Adrian Sullivan wrote about a couple years back called Ivan Drago:
Creatures (20)
Planeswalkers (2)
Lands (23)
Spells (15)
Sideboard
The deck was named after the insanely buff giant Russian boxer that Rocky Balboa squared off against in the fourth Rocky movie, a dude who was more machine than man and engineered to crush mercilessly. His catchphrase was "I must break you."
The deck Ivan Drago circa 2009 was engineered the same: to crush people mercilessly with insanely buff giant monsters like Primalcrux. Now, I’ve heard about Mono-Green Devotion in Modern, and it just isn’t my cup of tea— a plan involving Elves and Genesis Wave just screams "sucks hard to Thoughtseize" to me. Like how Standard green devotion decks evolved to G/R Monsters to blank Thoughtseize, I want to take Modern devotion down a different path and harness the power of devotion and Nykthos to churn out huge monsters.
One of the cards I’m trying out in the Modern deck is my new hero Xenagos, God of Revels. He seems like a perfect addition—what’s scarier than a big monster hitting play than a big monster hitting play, gaining haste, and doubling in size? But while he plays a relatively small role in my Modern Ivan Drago deck, it got me thinking about taking that Ivan Drago sensibility over to a 100-card deck and making Xenagos, God of Revels the commander.
I mean, I tend to get wrapped up in all the fun and synergistic stuff you can do with various commanders, and many games come down to me sitting back and seeing how I can prevent others from winning long enough for my synergies to take control. While I’ve never been a fan of "aggro" strategies with fast hard-hitting weenies, it might be refreshing to take a different tack and smash face with huge monsters.
And Xenagos, God of Revels seems like the perfect DJ for that sort of party!
Ivan Drago
Kessig Wolf Run; Berserk; Fling; Tattermunge Witch; Predator Ooze; Leatherback Baloth; Unyaro Bees; Rushwood Elemental; Nylea, God of the Hunt; Boartusk Liege; Deus of Calamity; Arbor Colossus; Vorapede; Weatherseed Treefolk; Primalcrux; Cloudthresher; Hydra Omnivore; Khalni Hydra; Colossus of Akros
Where’s the beef? Here’s the beef! I’ve picked these cards as either naturally large monsters, monsters that can grow, or effects that can make the monsters bigger. I leaned heavily toward cards with lots of green mana symbols to better fuel devotion, and it’s why this deck ended up primarily green with just a splash of red. I’m particularly looking forward to having a Xenagos, God of Revels on the board, dropping Hydra Omnivore, hitting it with Berserk, and then targeting it with Xenagos to double its power and give it haste to dish out mass damage. And I can’t wait to monstrous Colossus of Akros, which seems the very definition of epic!
Don King
Arena, Ulvenwald Tracker, Pit Fight, Domri Rade, Soul’s Fire, Gruul Ragebeast
When Ulvenwald Tracker came out, a friend dubbed him "Don King." Why? Because he arranges fights. This seems to be the perfect deck to lean a little heavy on green and red’s fight theme, though I love the free swing you get with Soul’s Fire that can even go directly to the face.
Acceleration
Nykthos, Shrine to Nyx; Gaea’s Cradle; Expedition Map; Sakura-Tribe Elder; Rofellos, Llanowar Emissary; Darksteel Ingot; Xenagos, the Reveler; Garruk Wildspeaker; Peregrination
I might need a bit more acceleration here, but I’m not necessarily trying to explode with mana, just steadily pushing up the mana curve with bigger and bigger threats. I wasn’t entirely sure Gaea’s Cradle belongs here since I’m not pushing a tokens theme or spitting out a ton of creatures, but even if I’m just netting three or four mana out of it, that’s fine, right? In this deck Nykthos is going to be the crazy card.
Protection
Yavimaya Hollow, Vexing Shusher, Nim Deathmantle, Darksteel Plate, Spellbreaker Behemoth, Eldrazi Monument, Cauldron of Souls, Spearbreaker Behemoth, Archetype of Endurance
While I’ve got a ton of threatening creatures, which makes me less reliant on any particular one, my deck still functions best if I can stick and keep a couple beaters on the board. Vexing Shusher and Spellbreaker Behemoth do nice work laughing off counterspells, and Eldrazi Monument and Cauldron of Souls do nice work laughing off mass removal. Equipping an Archetype of Endurance with Darksteel Plate feels like good times—party on!
Card Draw/Selection
Skull Clamp; Sensei’s Divining Top; Sylvan Library; Harmonize; Greater Good; Garruk’s Packleader; Garruk, Primal Hunter; Garruk, Caller of Beasts
With all these giant creatures, it seemed only natural to find a spot for one of my all-time favorite cards: Greater Good! Back when I wrote for Daily MTG, I ran a reader-submitted contest for the coolest Greater Good decks. One of the awesome perks of writing for Wizards is access to a god Magic Online account that gives you every card ever printed to build decks with, so I was able to play with a bunch of the submissions and see how they worked firsthand.
I first started putting Greater Good in my decks way back in the day to stop pesky blue mages from stealing my huge creatures with their new toy Treachery, which was a ridiculously annoying card. Sure, I’d still lose my guy, but I’d cash it in for a bunch of new cards. Their spell would fizzle, and they’d not get to untap their land. After playing Greater Good for a while—and running that contest—it soon became obvious there was so much more to it than meets the eye.
I’ve written about the combo of Greater Good and Deathrender before, and it fits perfect into this deck too. Equip a fatty, sacrifice it to Greater Good, draw some cards, put another fattie into play equipped to Deathrender, sacrifice it, draw some more cards . . . oh look, there’s Weatherseed Treefolk!
Outside of Greater Good, I wanted to add in as much card drawing as I could find. It’s pretty easy for a deck like this one to run out of steam, especially if it comes out swinging hard and fast, scaring the table into ganging up to neutralize your threats, so we want to load up on ways to refuel. Sensei’s Divining Top and Sylvan Library can do some nice work ensuring Domri Rade is a card drawing machine as well.
So here’s what I’ve cooked up for the party:
Creatures (29)
- 1 Sakura-Tribe Elder
- 1 Rofellos, Llanowar Emissary
- 1 Weatherseed Treefolk
- 1 Tornado Elemental
- 1 Eternal Witness
- 1 Rushwood Elemental
- 1 Unyaro Bees
- 1 Cloudthresher
- 1 Boartusk Liege
- 1 Deus of Calamity
- 1 Tattermunge Witch
- 1 Vexing Shusher
- 1 Primalcrux
- 1 Spearbreaker Behemoth
- 1 Paleoloth
- 1 Leatherback Baloth
- 1 Khalni Hydra
- 1 Garruk's Packleader
- 1 Hydra Omnivore
- 1 Strangleroot Geist
- 1 Predator Ooze
- 1 Vorapede
- 1 Ulvenwald Tracker
- 1 Gruul Ragebeast
- 1 Nylea, God of the Hunt
- 1 Arbor Colossus
- 1 Colossus of Akros
- 1 Xenagos, God of Revels
- 1 Archetype of Endurance
Planeswalkers (5)
- 1 Garruk Wildspeaker
- 1 Garruk, Primal Hunter
- 1 Domri Rade
- 1 Garruk, Caller of Beasts
- 1 Xenagos, the Reveler
Lands (40)
- 15 Forest
- 1 Gaea's Cradle
- 1 Reflecting Pool
- 1 Taiga
- 1 Arena
- 1 Okina, Temple to the Grandfathers
- 1 Yavimaya Hollow
- 1 Snow-Covered Mountain
- 1 Miren, the Moaning Well
- 1 Gruul Turf
- 1 Stomping Ground
- 1 Mosswort Bridge
- 1 Fire-Lit Thicket
- 1 Jund Panorama
- 1 Naya Panorama
- 1 Rootbound Crag
- 1 Oran-Rief, the Vastwood
- 1 Raging Ravine
- 1 Inkmoth Nexus
- 1 Command Tower
- 1 Homeward Path
- 1 Kessig Wolf Run
- 1 Thespian's Stage
- 1 Nykthos, Shrine to Nyx
- 1 Temple of Abandon
- 1 Opal Palace
Spells (25)
- 1 Sensei's Divining Top
- 1 Rancor
- 1 Sylvan Library
- 1 Darksteel Ingot
- 1 Berserk
- 1 Fires of Yavimaya
- 1 Skullclamp
- 1 Fling
- 1 Greater Good
- 1 Harmonize
- 1 Seal of Primordium
- 1 Deathrender
- 1 Deglamer
- 1 Cauldron of Souls
- 1 Soul's Fire
- 1 Eldrazi Monument
- 1 Expedition Map
- 1 Basilisk Collar
- 1 Nim Deathmantle
- 1 Darksteel Plate
- 1 Pit Fight
- 1 Bow of Nylea
- 1 Fade into Antiquity
- 1 Unravel the Aether
- 1 Peregrination
As you can see, I’ve dipped into my Heretic’s Haversack with some answers to opposing Gods: Unravel the Aether, Deglamer, and Fade Into Antiquity. I was considering my own vulnerability to those sorts of spells since I’m playing a God myself, and if there’s enough devotion, I can sacrifice him to Greater Good or Miren, the Moaning Well. But mostly I’m not too concerned. If Xenagos, God of Revels gets tucked, I think the deck can still smash face pretty well.
I’m not entirely sure Unyaro Bees belongs in here. I mean, I ran across him while looking for stuff to drive devotion, and he does that quite well but is not naturally huge. Still, it’s a cool card that I don’t get to play with much, and if I’ve got a Shrine to Nykthos in play, he could get downright silly.
I’m curious to hear if any of you have had a chance to play Xenagos, God of Revels in Standard, Modern, or Commander. What do you think of him? If you have built or are planning on building a Commander deck around him, how different would it be from mine? Let me know in the comments below!
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New to Commander?
If you’re just curious about the format, building your first deck, or trying to take your Commander deck up a notch, here are some handy links:
- Commander Primer Part 1 (Why play Commander? Rules Overview, Picking your Commander)
- Commander Primer Part 2 (Mana Requirements, Randomness, Card Advantage)
- Commander Primer Part 3 (Power vs. Synergy, Griefing, Staples, Building a Doran Deck)
- Commander Starter Kits 1 (kick start your allied two-color decks for $25)
- Commander Starter Kits 2 (kick start your enemy two-color decks for $25)
- Commander Starter Kits 3 (kick start your shard three-color decks for $25)
My current Commander decks (and links to decklists):
- Marath, Will of the Wild (Wild About +1/+1 Counters)
- Jeleva, Nephalia’s Scourge (Suspension of Disbelief)
- Gahiji, Honored One (Enchantment Ga-hijinks)
- Roon of the Hidden Realm (Strolling Through Value Town)
- Oloro, Ageless Ascetic (Life Gain)
- Shattergang Brothers (Breaking Boards)
- Derevi, Empyrial Tactician (Tribal Birds)
- Polukranos, World Eater (Monstrous!)
- Karador, Ghost Chieftain (Shadowborn Apostles & Demons)
- Reaper King (Taking Advantage of the new Legend Rules)
- Vorel of the Hull Clade (Never Trust the Simic)
- Doran, the Siege Tower (All My Faves in One Deck!)
- Borborygmos Enraged (69 land deck)
- Karador, Ghost Chieftain (my Magic Online deck)
- Niv-Mizzet, the Firemind (Chuck’s somewhat vicious deck)
Previous Commander decks currently on hiatus:
- Sliver Overlord (Featuring the new M14 Slivers!)
- Marath, Will of the Wild (Juicing up the Naya Precon)
- Anax and Cymede (Heroic Co-Commanders)
- Nylea, God of the Hunt (Devoted to Green)
- Nicol Bolas (Kicking it Old School)
- Mirko Vosk, Mind Drinker (Outside My Comfort Zone with Milling)
- Emmara Tandris (No Damage Tokens)
- Varolz, the Scar-Striped (scavenging goodness)
- Aurelia, the Warleader (plus Hellkite Tyrant shenanigans)
- Oona, Queen of the Fae (by reader request)
- Johan (Cat Breath of the Infinite)
- Lord of Tresserhorn (ZOMBIES!)
- Karona, False God (Vows of the False God)
- Skullbriar, the Walking Grave (how big can it get?)
- Phage the Untouchable (actually casting Phage from Command Zone!)
- Yeva, Nature’s Herald (living at instant speed)
- Nefarox, Overlord of Grixis (evil and Spike-ish)
- Niv-Mizzet, Dracogenius (new player-friendly)
- Trostani, Selesnya’s Voice (new player-friendly)
- Jarad, Golgari Lich Lord (drain you big time)
- Riku of Two Reflections (steal all permanents with Deadeye Navigator + Zealous Conscripts)
- Phelddagrif (Mean Hippo)
- Sigarda, Host of Herons (Equipment-centric Voltron)
- Bruna, Light of Alabaster (Aura-centric Voltron)
- Ruhan of the Fomori (lots of equipment and infinite attack steps)
- Ghave, Guru of Spores (Melira Combo)
- Glissa, the Traitor (undying artifacts!)
- Grimgrin, Corpse-Born (Necrotic Ooze Combo)
- Damia, Sage of Stone (Ice Cauldron shenanigans)
- Geist of Saint Traft (Voltron-ish)
- Glissa Sunseeker (death to artifacts!)
- Jor Kadeen, the Prevailer (replacing Brion Stoutarm in Mo’ Myrs)
- Thelon of Havenwood (Campfire Spores)
- Melira, Sylvok Outcast (combo killa)
- Konda, Lord of Eiganjo (The Indestructibles)
- Vorosh, the Hunter (proliferaTION)
- Progenitus (Fist of Suns and Bringers)
- Savra, Queen of the Golgari (Demons)
- Uril, the Miststalker (my "more competitive" deck)