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Interview With Adrian Sullivan

“When your deck is different, people fail to understand the proper approach to take to win. If you’re not winning with your different deck, why play it?”

Confetti!

An epitaph for the rock singer Stangg, more cheap Magic, and sexy card names that the editor didn’t even catch!

Don’t Worry, Be Sappy

Saproling tokens? Give me more. And then I’ll find some way to break the fuzzy little suckers.

Thin Lines: Two Fairly Bad (Yet Interesting) IBC Decks

There’s a thin line between genius and insanity. There’s also a very thin line between what makes a very good deck and an utter pile.

Enter The DCI

Wizards may not spell it out in the rulebook, but it’s there clear as day: We want it all. And they give it to us, or at least what we ask for.

Goodbye, Dark Ritual?

It’s hard to imagine a world without BBB for B — but in the end it has been a long time coming, and this could be one of the best things to happen for the game.

Deck For A Day: Gray Sligh

When most of you read the Apocalypse spoiler and immediately started working on W/B control, I liked the implications of a beatdown deck.

Yawgmoth’s Whimsy #9: Kill the Lands!

Land destruction means getting your opponent’s (or opponents’) land off the table and into the graveyard. But can you do it with five players?

Good Beats: Speed of Thought

I plan in pointing out to people when I feel their lack of speed is jeopardizing the match’s outcome. Maybe they’ll see the errors of their ways.

CASUAL FRIDAYS #92: Card Advantage, Your Dog, And You

In sensitivity toward those readers without dogs, this article will ignore the full title and focus only on card advantage and you.

Shades of Gray: Two B/W Constructed Decks

Building powerful decks based B/W hasn’t been that difficult… But, as always, the devil is in the details.

FINAL JUDGEMENT: The Apocalypse is Upon Us

Common questions you might have on Apocalypse cards. Whee!

How I Won Nationals *1st*

The real Nationals champ steps forward to tell his story of triumph, choice, and high-level coverups.

Response To “Apocalypse Sucks: An Analysis Of The Few Playable Cards”

I found Joel Grainger-Carr’s article on how bad he thought was quite disheartening, and hope that he doesn’t close people’s minds to the exciting cards introduced by the set. In particular was this closing statement: “My advice to you is stick to what you know is good, and discard the rest, starting with anything mono-colored…

Why You Should Stall Out Your Match, And How To Do It

The judges can’t really make you play faster… And until the DCI finally defines a reasonable time limit, STALL!